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ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

well can the other guys distract the paladin while i go int to a secluded clearing in the woods and come back later covered in blood and with a satisfied grin on my face and possibly some info

shadowjak135
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shadowjak135
413 posts
Nomad

I'll go with blackstar.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

yeah i will take care of the paladin for a while

shadowjak135
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shadowjak135
413 posts
Nomad

Sweet. and be clean in your torture methods man, blood spatters will set off the paladin.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

not if hes unconcious

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

hey i was wounded in combat i can either say the blood is from the fight or my wounds opened up again

DesertHyena
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DesertHyena
2,886 posts
Peasant

Uh guys, the Paladin is standing right next to you.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

we have yet to say any of this is player speculation ooc not what i characters actually say and or do yet

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

so what he's probaly busy doing paladin thing like praying and ignore the barbarian and rogue and wizard talking

shadowjak135
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shadowjak135
413 posts
Nomad

..........uhhhh......... ok....... Let's just say that we interrogate him american government style, no pain, no blood, and if he resists, we tell paladin that we are releasing him, and then we stuff his mouth and torture him.

shadowjak135
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shadowjak135
413 posts
Nomad

in the woods somewhere.

DesertHyena
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DesertHyena
2,886 posts
Peasant

btw Hypermnestra, I need your other feat because you already have all Armor Proficiencies and I only got down Self-Sufficient as one.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

again who ever said our characters said any of this

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

--------------------Basic Information----------------------
Name: Hyperion Ward
Player: Hypermnestra
Age: 25
Sex: M
Height: 6'2
Weight: 170
Eye Color: Blue.
Hair Color: Black.
Skin Color: Tan.
Race: Human
Class: Paladin
Level: 2
Level Equivalency: 3
Alignment: LG
Deity: The Triad
------Attributes----------
Str: 18
Dex: 15
Con: 16
Int: 12
Wis: 15
Cha: 17
Fort Save: +2(class)
Ref Save:
Will Save:
------------------Equipment-------------------------------
Armor: Chain Shirt[A/S Bonus: +4. Max Dex Bonus: +4. AC Penalty: -2. Arcane Spell Failure Chance: 20%. Weight: 25 lbs.]
Shield: Heavy Steel Shield[Armor/Shield Bonus: +2. AC Penalty: -2. Arcane Spell Failure Chance: 15%. Weight: 15 lbs.]
Weapon: Long Sword[Size: Medium. Damage: 1d8. Critical 19-20x2. Weight: 4 lbs. Type: Slashing.]
Miscellaneous: Bullseye Lantern[3 lbs], 1 Day Trail Rations[1 lb], 1 Bedroll[5 lbs].
-------Feats/Spells/Abilities/Etc.------------
Feats: Self-Sufficient[+2 bonus on Heal and Survival checks], Heavy Armor Proficiency[no armor check penalty on attack rolls], Medium Armor Proficiency[no armor check penalty on attack rolls], Light Armor Proficiency[no armor check penalty on attack rolls], Shield Proficiency[No armor check penalty on attack rolls], Endurance[+4 on checks or saves to resist nonlethal damage], Persuasive[+2 on Bluff Checks and Intimidate checks], Negotiator[+2 bonus on all Diplomacy and Sense Motive checks].
Spells: Detect Evil[AW], Smite Evil[1/D], Aura of Good, Divine Grace[Gains bonus equal to Charisma bonus to all saving throws], Lay On Hands[Daily, can heal total number of hit points equal to paladin's level times their Charisma bonus].

Oreally?
Sorry, I haven't played in a while.
Hah, I'll be our team tank slash smooth talker. xP

DesertHyena
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DesertHyena
2,886 posts
Peasant

well, you didn't say or indicate you were not, so you basically just spilt the beans right in front of the Paladin... sorry.

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