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ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
ThorRatFox
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ThorRatFox
3,798 posts
Nomad

look what happens when you dont defend the wizard

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

KILL THEM ALL!!!

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

look what happens when you dont defend the wizard


True that.... T.T
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Well...who has the healing potion?
I'll stand over the Ranger dude and guard him. I'll play defense for now.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Well...who has the healing potion?


D: i got utterly pwned before i could even do anything!

The Kobolds and Toads attack the ranger before he runs away, 2 kobolds and 1 Toad hit, doing a combined damage of 11!(ouch), knocking the Ranger out
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i'll do what i do best that and that is kick creatures in the teeth so i will shank them

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

yoohoo whats going on

DesertHyena
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DesertHyena
2,886 posts
Peasant

OK then... :/

(Turn 5)(sound of dice rolling)Lotton attacks and misses the kobolds. the kobolds and toads attack back and 1 kobold hits for 4 damage, which means the rogue is out and bleeding to death (startin' to suck eggs). The Barbarian attacks and easily kills another kobold (leaving another toad dismounted and useless) The Paladin attacks( btw you have 2 feats you haven't assigned to your character... all this time...)and kills another kobold leaving only one who decides to run away, ending the combat. please take care of your combat damage and mark off your potions used.

CONGRATULATIONS! You have all leveled up, W"2"G! We will continue tommorow, so everyone go ahead and level up now (if you need me to do it, tell me the changes you want and I'll give it to you tommorow) I will also be rolling the hitpoints for you, so see you tommorow.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

--------------------Basic Information----------------------
Name: Hyperion Ward
Player: Hypermnestra
Age: 25
Sex: M
Height: 6'2
Weight: 170
Eye Color: Blue.
Hair Color: Black.
Skin Color: Tan.
Race: Human
Class: Paladin
Level: 2
Level Equivalency: 3
Alignment: LG
Deity: The Triad
------Attributes----------
Str: 18
Dex: 15
Con: 16
Int: 12
Wis: 15
Cha: 17
Fort Save: +2(class)
Ref Save:
Will Save:
------------------Equipment-------------------------------
Armor: Chain Shirt[A/S Bonus: +4. Max Dex Bonus: +4. AC Penalty: -2. Arcane Spell Failure Chance: 20%. Weight: 25 lbs.]
Shield: Heavy Steel Shield[Armor/Shield Bonus: +2. AC Penalty: -2. Arcane Spell Failure Chance: 15%. Weight: 15 lbs.]
Weapon: Long Sword[Size: Medium. Damage: 1d8. Critical 19-20x2. Weight: 4 lbs. Type: Slashing.]
Miscellaneous: Bullseye Lantern[3 lbs], 1 Day Trail Rations[1 lb], 1 Bedroll[5 lbs].
-------Feats/Spells/Abilities/Etc.------------
Feats: Self-Sufficient[+2 bonus on Heal and Survival checks], Blind Fight[can fight without seeing enemies], Exotic Weapon Proficiency[no penalty on attacks with exotic weapons] Light Armor Proficiency[no armor check penalty on attack rolls].
Spells: Detect Evil[AW], Smite Evil[1/D], Aura of Good, Divine Grace[Gains bonus equal to Charisma bonus to all saving throws], Lay On Hands[Daily, can heal total number of hit points equal to paladin's level times their Charisma bonus].

Let me know if I messed anything up.
And good night.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Wait, scratch that, I'm changing my feats.

--------------------Basic Information----------------------
Name: Hyperion Ward
Player: Hypermnestra
Age: 25
Sex: M
Height: 6'2
Weight: 170
Eye Color: Blue.
Hair Color: Black.
Skin Color: Tan.
Race: Human
Class: Paladin
Level: 2
Level Equivalency: 3
Alignment: LG
Deity: The Triad
------Attributes----------
Str: 18
Dex: 15
Con: 16
Int: 12
Wis: 15
Cha: 17
Fort Save: +2(class)
Ref Save:
Will Save:
------------------Equipment-------------------------------
Armor: Chain Shirt[A/S Bonus: +4. Max Dex Bonus: +4. AC Penalty: -2. Arcane Spell Failure Chance: 20%. Weight: 25 lbs.]
Shield: Heavy Steel Shield[Armor/Shield Bonus: +2. AC Penalty: -2. Arcane Spell Failure Chance: 15%. Weight: 15 lbs.]
Weapon: Long Sword[Size: Medium. Damage: 1d8. Critical 19-20x2. Weight: 4 lbs. Type: Slashing.]
Miscellaneous: Bullseye Lantern[3 lbs], 1 Day Trail Rations[1 lb], 1 Bedroll[5 lbs].
-------Feats/Spells/Abilities/Etc.------------
Feats: Self-Sufficient[+2 bonus on Heal and Survival checks], Heavy Armor Proficiency[no armor check penalty on attack rolls], Medium Armor Proficiency[no armor check penalty on attack rolls], Light Armor Proficiency[no armor check penalty on attack rolls].
Spells: Detect Evil[AW], Smite Evil[1/D], Aura of Good, Divine Grace[Gains bonus equal to Charisma bonus to all saving throws], Lay On Hands[Daily, can heal total number of hit points equal to paladin's level times their Charisma bonus].

I'll be the team tank.

DesertHyena
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DesertHyena
2,886 posts
Peasant

Uh Hypermnestra, you ALREADY have all armor proficiencies, so you need to pick some more feats.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Mk, well do you have an e-copy of a handbook?
or could you just walk me through a level-up :O.

DesertHyena
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DesertHyena
2,886 posts
Peasant

SirNoobalot, If you want the book, I need your e-mail, then I can send you a PDF version of the Player's Handbook 3.5.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

k check your profile

DesertHyena
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DesertHyena
2,886 posts
Peasant

Did you get the PDF, SirNoobalot?

here are your hitpoints:
Hyperion Ward +9 hp
Jeff The Illusionist +3 hp
Laftharion Harshblade +13 hp (nice!)
Luthien Quickbeam +5 hp
Lotton "The Wizard" +4 hp

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