ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i hope to find a bucket of cream corn or better yet i hope to find some whiskey and kouglof that way we can get wasted and be fancy at the same time

DesertHyena
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DesertHyena
2,886 posts
Peasant

Sorry, I'm eating right now, be back soon.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i agree with the rat i don't want you forgetting me ARTURO PLATEADOthe mighty killoren scout.. thing

DesertHyena
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DesertHyena
2,886 posts
Peasant

Ok, I'm back, so Arturo, Judge and Harshblade are scouting ahead (Harshblade can track).(Sound of dice rolling) You follow the tracks for a little ways, and then you start to find tracks EVERYWHERE! These tracks look to be from different people, but there is something odd. It appears these people all have a distinct limp in either they're left or right legs. It looks like there is some dried blood covering some of the tracks too. You get the feeling that somebody is watching you from afar, but that's the least of your worries right now. In the distance, you can hear what sounds like men moaning, and it sounds like there are a lot of them. There is a horrible smell in the air, which smells like sulfur and burning charcoal from a fire pit. As the smell gets stronger, the moaning gets loader and it sounds like something is coming your way.

What are you going to do?

Faunbard
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Faunbard
650 posts
Nomad

i say 'is anyone here? answer me!'

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

take the bards boat and row me and sirnoobs character to the right cave

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

wait for them in the shadows with my bow ready with a dragonbreath arrow ready to torch them

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Hyperion the Paladin searches his memory to try and remember if any of this has anything to do with evil demons, ghosts, the undead, etc. (Religion Knowledge feat, don't fail me now!) .

DesertHyena
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DesertHyena
2,886 posts
Peasant

ThorRatFox, you have no idea which way the party went, and you are tasked with guarding the treasure.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i will see if i can remember any rumors about this or if any creatures live here that give off that scent

Faunbard
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Faunbard
650 posts
Nomad

so does anyone answer me?

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

k

DesertHyena
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DesertHyena
2,886 posts
Peasant

(sound of dice rolling) Well, based on your knowledge of religion, you are pretty sure these guys are probably Zombies, but something is off. Zombies don't usually smell like burning waste, they just smell like death, so that concerns you.

Faunbard
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Faunbard
650 posts
Nomad

what if there are people being burned alive?

DesertHyena
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DesertHyena
2,886 posts
Peasant

They wouldn't be moaning, they would be screaming.

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