ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Thor, thought you were sitting out on this?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Thor, thought you were sitting out on this?


Ikr.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Hyperion offers to split even, declining to take more money because he paid to get it identified, and everyone gets 12,000 gp. Hyperion haggles an extra 100 gold pieces out of the wizard thanks to diplomacy, which go to him, to pay for the cost of identifying the staff.
Thor, you'll have to keep track of your own stuff until you post your sheet.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"Thanks Hyper."

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

"Yes, Thank you."
Tries slipping him 500 gold while not paying attention.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

"You are welcome."
Hyperion is oblivious again.
If you sell every potion, you'll get 2150 gold. You also have 200 gp worth of magic missile scrolls. The masterwork longsword is worth 315 gp. The Elven Chain is worth 4,150. The 3 studded leathers are worth 75 gp all told. The scimitars are worth 45 gp for all 3 of them. The Big Jewel is worth about 100 gp. The Bag of Holding is worth 2,500 gp. The mstwk leather armor is worth 160 gold pieces.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Can I trade my Mst Leather for the Elven Chainmail?

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Buy the aforementioned outfit.
"You getting anything special for this ball, Mord and Hyper?"

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

umm if its not to much i will take the bag of holding

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Can I trade my Mst Leather for the Elven Chainmail?

Sure.


umm if its not to much i will take the bag of holding

Ok, but you're keeping track of your stuff.

"I think we should sell the manticore," Hyperion suggests immediately. "It will go for a much higher price now that we've trained it, and the saddle wasn't too expensive. Besides, we've never really had use for it...and you know what I think about having a evil monster in our group."
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

"He/she (which one Meester DM?) is far too valuable to squander for money, as a scout, for intimidation, and in combat. Evil or not, he is tame."

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Call it...one a 100 sided die, 1-50 male or female?

"...I regret having agreed to allow the beast to live. I would kill it, but then I would be breaking my word." Hyperion glares murderously at the manticore. "Have you forgotten it tried to kill us?"

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

ummmm i think that we should sell it because if not hyper has a right to kill as a paladin and stuff

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

1-50 male, 51-100 female.

86. female it is.

"What has it done to us? You are using the past against this creature, that's like me treating you as a slaver right now, regardless of anything you've done since then!"

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"Nobody here has a good past....."
Dons new armor.
"Think I could pass for a real Elf now?"
All Elf weapons and armor ftw.

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