ForumsGamesHidden dimension-the best cards/races

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FinnDragon
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FinnDragon
993 posts
Blacksmith

What are the best cards/races/race mix-ups in Hidden dimension?
I think that almost all races elite/legenndary units are good (I havent get all off them, jet so I cant be 100% sure).Good normal units are imo:Akata,Nagato,Hiraga,Thorong bomber,Guardian,Exion`Exus,all XY ships exept Nebula scout,Soldier Drone,Berserk,Overseer,Nanobot carrier,Battle cruiser,and Dreadnought.I havent played much whit MT or TM so I cant say much about their units.
And what I have seing, usually having hybrid deck is better that only 1 race, because then you can have more variety between units, and if you dont get enough some energy, you can use ships that wont requir it.But I havent played much with hybrid deck too, because I have been trying to get race elite/legend ships and testing races.
But what is your opinion?Feel free to say

  • 55 Replies
FinnDragon
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FinnDragon
993 posts
Blacksmith

Have u tried all the decks noticed here? What u suggest me to try)))?

No I havent tested all yet, I have been creating my own decks.Adn what I suggest you to try...hmm well bit arrogant but my decks :P
And the main guestion is when the 2 part will come)?? And if it would be possible to play Player vs Player?!

I dont know that, I only hope that there is going to be, but I read at nullgames, that they are based on scifi and card games, so at least they might creat as awesome cardgame.Adn actually I was suprised when in HD hasnt PvP with hotseat, that would be kinda easy to do (at least I believe so).

And here is mine HU/RD deck, called ``Demonic humans´´ :P
2x Vectro
2x Nagato
2x Akata
4x Firewing (I love them)
1x Hiraga
1x Phoenix
4x solar harvest
2x Solar plant
2x Flare sprite
1x Flak turret (Artirelly turet works as well)
1x Cruise missile
2x Chainguns
3x Lesser nebula deom
2x Lesser grav demon
3x Lesser chaos demon
2x Greater solar demon
3x Greater nebula demon
3x Greater grav demon
4x Solar rift
4x Energy rift
2x Dimensional link
2x Energy burst
4x Solar reflactor
4x Element spark
Base energy:Elemental
yukasBELARUS
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yukasBELARUS
12 posts
Nomad

FinnDragon tried your deck Ca`ia/Rivi`i it is nice but the real problem is that your deck is big enough to loose when your are not lucky=| (this is a real problem against fast terran decks)

Gantic
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Gantic
11,889 posts
King

Player vs player would be the best way to test the actual potential of these decks.

PowerOfSauce
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PowerOfSauce
502 posts
Peasant

I recommend to get more HU ships on deck, decause if you get a start only their resurce structures, you are skrewed.HU ships that I recommend to add at your deck are:Akata (good for supporting, and pretty good for attack too)and Hiraga (just awesome).And (this is only my personal opinion) I think that flare chaser and nebula scout are pretty useless, their attck is so weak, and they get easilly destroyed.And I really recommend to get more Hu resource structures,solar trees work fine as wel.


Thanks

I've taken that into consideration, and I dropped the nebula scouts (which I was thinking about doing anyway) and added a couple of akatas as well as a hiraga. I switched some stuff out for other things because I've unlocked Terror Mage and Chyriax.

Also, I was thinking about having HU resource structures when I first made the deck, but I decided to have my structures as just XY for the most part, since XY ships make up the majority of my deck. I think stuff like shield transfer and crystal battery work fine enough, although I'll consider having more solar trees because of the hiraga and akatas which I didn't use before.

Anyways, here's my new deck:

2x Nagato
2x Akata
1x Hiraga
1x Vulture
2x Battery
4x Shield Transfer
4x Crystal Battery
4x Spark
1x Emerald Xyloxi
4x Sapphire Xyloxi
4x Ruby Xyloxi
1x Terror Mage
2x Chyriax
3x Nebula Harvester
3x Shard Tree
3x Solar Tree
2x Data Crystal

Total of 43 cards.

I'm going to test this out right now, and then I'll see if I should make any more adjustments. I'm thinking about adding another hiraga and possibly taking out a shard tree, but I don't know.
nozo_ito
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nozo_ito
266 posts
Farmer

I just made a new deck that demonstrates how overpowered the Thogrom Bombers and Overseers are. So far able to beat anything on insane.

36 cards, base Dark energy
4x Thogrom Bomber
2x Plasma Screen
4x Guardian
1x Neyon'Moru
4x Antifusor
2x Railgun Turret
2x Antimatter Bomb
4x Overseer
1x Battle Queen
4x Dark Fusor
4x Dark Fission Vault
4x Fusion Phaser

FinnDragon
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FinnDragon
993 posts
Blacksmith

FinnDragon tried your deck Ca`ia/Rivi`i it is nice but the real problem is that your deck is big enough to loose when your are not lucky=| (this is a real problem against fast terran decks)

Well, you can lose agains pretty much any deck, if you are not lucky enough And what you ment with terran?I believe that humans...

I switched some stuff out for other things because I've unlocked Terror Mage and Chyriax.

Nice!Chyriax is really awesome ship, its really hard to lose it.Just remember that you cant have more than one same legendary ship in play at same time(I just tested, you can have 2 different legendary ships in play at same time, I had 1 Neyon`Moru and 1 Technomancher).And me personally dont like terror mages, they have same attack as Thunder mage, but Terror mage cost 3 energy more, and you cant target positive actions for it...But this is only my opinion though.
PowerOfSauce
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PowerOfSauce
502 posts
Peasant

And what you ment with terran?I believe that humans...


The influence of starcraft continues to amaze me.

Yeah, about the 1 legendary ship at a time thing, I found that out the hard way after I had 4 Chyriaxs in my deck xD

I use terror mages because of their hand discarding ability. If you have your opponent in a bad situation, then making them lose their hand is basically making them even more helpless.

Also, I think the thunder mage's ability is too situational. The ruby xyloxi's ability can have the same applications as the thunder mage's, except ruby xyloxis are much cheaper.

I've also made an experimental CA/CC deck that isn't quite as consistent as my HU/XY deck, but it hasn't proven to be TOO bad either.

1x Assault Dorgan
3x Thogrom Bomber
2x Exion'Exus
1x Antifuser
2x Dark Energy Tower
2x Energize
4x Fusion Drain
2x Cerberus Drone
3x Soldier Drone
1x Shatterer
3x Trasher
1x Berserker
4x Overseer
1x Fusion Spire
1x Decay Fusor
2x Hivemind Fusor
3x Dark Fusor
1x Sabotage
3x Unstable Capacitor

Constructive criticism would be epic
yukasBELARUS
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yukasBELARUS
12 posts
Nomad

nozo_ito
nice deck!!! I must confess first i thought it is even better then mine)))) but now i want to fight u vs me) (actually had some problems with allied fighters and fighter assault)

yukasBELARUS
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yukasBELARUS
12 posts
Nomad

Tried smth new, new big deck, bit strange but effective against almost everything)

4x scanner ghost
1x radar sillhouette
1x technosavant
2x technowall
2x shimmering ghost
1x technomancer
1x recall gate
4x rift echogate
1x techno Quasar
1x techno Scan
2x lesser nebula demon
1x lesser grav demon
4x lesser chaos demon
1x greater solar demon
2x greater nebula demon
1x greater grav demon
4x dimensional rift
4x energy rift
2x dimensional link
3x energy burst
1x black channeler
1x white channeler
4x dimensional sail
3x elemental spark

Gantic
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Gantic
11,889 posts
King

What is the base energy yukaBELARUS? With TM/RD decks, the base energy makes a big difference.

FinnDragon
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FinnDragon
993 posts
Blacksmith

Constructive criticism would be epic

Here it goes...
I dont know about you, but I hate trashers. since they destroy your structue too.Blowing uo enemy structure is useful avability, but since it also destroys one your its not so good imo.And its stats its lower than soldier drone.
And i recommed to put some guardians and tarynn`ixias at your deck, guardians are strong (damage is lowered by 2) and Tarynn`Ixias has good attack.

What is the base energy yukaBELARUS? With TM/RD decks, the base energy makes a big difference

Basicly it makes difference with all decks Always remember to tell base energy, its important.
yukasBELARUS
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yukasBELARUS
12 posts
Nomad

Gantic base energy is RD=)

yukasBELARUS
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yukasBELARUS
12 posts
Nomad

FinnDragon ok)

yukasBELARUS
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yukasBELARUS
12 posts
Nomad

New AMAZING deck, that loose only when opponent make great moves or don`t make mistakes! for example my last lost was when i was running of cards (i was playing again RD mix with XY) i had technowall against nebula scout (his attack 7 turns before was 3/15 but i used techno scan, and my technowall was 0/16, the only ship i had!, and opp. even had 1 nebular rift, in this moment so my posission was really bad=) i thought i already lost but akata arrived in time i lost akata in several turns but my technowall already was smth like 0/33 enough to win if my opp would be run out of cards faster then me) and the last in a row opponents ships attack was 0 (made by technomanser) i had 3 cards left in the deck (opponent 7) and 1 data node left! i was praying for datanode not to be the last one! data node was second (from the end) i put it in the last row position (against opponents 0/x ship) and i thought i won but opponent (AI!) used black channel and i lost=)))))))! It was really a nice match, as i was playing against human!

SO the DECK is
base energy (for Gantic and FinnDragon =)) ) TM
4x Akata
4x solar gate
4x data node
2x scanner ghost
4x mirror shield (extremely nice card, I do believe that if u think that throgom bomber and overseer are unbalanced cards so mirror shield is too)
2x technosavant
2x technowall
1x technomancer
1x recall gate
3x techno quasar
1x techno scan
4x dimensional sail

This deck is really interesting u do have to think all the moments, especially when to use datanodes and it`s abillity.
(sorry for mistakes) =)))!

nozo_ito
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nozo_ito
266 posts
Farmer

It is true that Mirror Shield is the best blocker in the game but it doesn't win you the game, instead it prevents you from losing it. It is very useful most of the time but not nearly at the level of overpowered.

It has weaknesses, the card is reaction in nature, some ship may attacked you before you play it. If you keep them in your hand when not needed to be deployed, they is vulnerable to mass discard abilities. If you play it when there is no opposing ship, it may be useless for the whole game or being exploited.

There are some cards that downright counter it, especially ships that are unblockable. Overseer, throgom bomber and technowall can stay behind it to take shelter (throgom bomber can directly target the player, saidly AI doesn't use this ability and recklessly attack the mirror shield instead). Although, unlike the plasma screen, mirror shields can actually attack if boosted.

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