Well, here are the character sheets:
--------------------Basic Information----------------------
Name: Demetrius Zephyrgeist.
Player: Hypermnestra.
Age: 24.
Gender: Male.
Race: Human.
Class: Fighter/Justiciar.
Level: Fighter 8/Justiciar 4.
Level Equivalency: 12.
Alignment: Lawful Neutral.
Deity: Bahamut.
Languages: Common, Giant, Elven, Undercommon, Dwarven, Draconic, Terran, Aquan, Auran, Ignan, Goblin.
------Attributes----------
Str: 18[+4]
Dex: 12[+1]
Con: 16[+3]
Int: 15[+2]
Wis: 18[+4]
Cha: 18[+4]
Fort Save: +10
Ref Save: +4
Will Save: +10
Hit Points: 120/120.
Base Attack Bonus: +12
Attack Bonus: +21/+16
Damage Bonus: +9/+4
AC: 21/19.
------------------Equipment-------------------------------
Armor/Clothing: Masterwork Full Plate[w/Spikes], Medallion of Thoughts.
Off Hand: Masterwork Heavy Steel Shield[w/Spikes].
Primary Hand: Merciful Basterd Sword +5[1d10].
Unequipped: Composite Longbow[1d8, +4 max strength bonus].
Miscellaneous: Chest, Amazing Lock[3], Silk Rope[200 ft], Grappling Hook, Shovel, Masterwork Manacles[2].
Adventurer's Kit: Whetstone, Bedroll, Tent, Bullseye Lantern, Flint/Steel, Backpack, Trail Rations[1 month], Waterskin[10].
Transportation: Light Warhorse[w/Military Saddle].
GP: 2,920.
-------Feats/Spells/Abilities/Etc.------------
Feats: Combat Expertise, Dodge, Mobility, Spring Attack, Whirlwind Attack, Power Attack, Cleave, Great Cleave, Track, Exotic Weapon Proficiency[Basterd Sword], Improved Critical[******* Sword].
Class Feats: Weapon Proficiency[Simple, Martial], Armor Proficiency[Heavy, Medium, Light], Shield Proficiency, Bring 'Em Back Alive, Nonlethal Strike[+2d6], Improved Grapple, Crippling Strike, Exotic Weapon Proficiency[Manacles], Street Savvy[+2].
Skills: Climb[8], Intimidate[8], Jump[8], Gather Information[8], Listen[8], Ride[8], Sense Motive[8], Spot[8], Swim[8], Use Rope[8], Speak Language[8].
Synergy: +2 on Climb checks using a rope, +2 on Intimidate checks, +2 on Diplomacy checks, +2 on Escape Artist when escaping rope bonds.
Spells: None
Name: Hollylyassa Alerteyes
Player: Dragon
Age: 27
Sex: F
Race: Halfling
Class: Barbarian 6, Druid 6
Level: 12
Alignment: CN
Hit Points: 103
Rage Hit Points: 111
Str: 17 (21)
Dex: 18
Con: 18 (22)
Int: 13
Wis: 17
Cha: 15
BAB: +10/+6
Attack (Melee): +14/+9 (+16/+11)
Attack (Ranged): +15/+10
Attack (Thrown): +16/+11
AC: 21 (19)
Fort: +14 (+16)
Ref: +8
Will: +10 (+12)
Feats: Vulnerable, Toughness, Track, Power Attack, Cleave, Improved Toughness
Skills: Handle Animal 15, Knowledge (Nature) 6, Intimidate 9, Listen 15, Survival 15, Swim 15
Weapons: Greataxe(s) (1d10+4/7), Javelin(s) (1d4+3/5)
Traits: Small, +2 to Climb, Jump, Listen, and Move Silently, +1 to saving throws, +2 vs fear, +1 atk with thrown and slings, Alternate Form, Boar Empathy, Ferocity, Scent, Low-Light Vision.
Features: Rage 2/day, Fast Movement, Uncanny Dodge, Trap Sense +2, Improved Uncanny Dodge, Nature Sense, Wild Empathy, Nature Sense, Wild Empathy, Trackless Step, Resist Natureâs Lure, Wild Shape 1/day
Languages: Common, Halfling, Elven, Sylvan, Druidic
Equipment: Adventure Kit, +1 Wild Ironwood Chain Shirt, Gauntlet of Rust, 3 Javelins of Lightning, Masterwork Greataxe, 50 Small Javelins, 50 Medium Javelins, 6000 gp
Name: Crona.
Player: DBLACKSTAR
Age: 15
Gender: ???.
Description: He/She has an androgynous appearance, with a thin body, monotone expression, pink hair, and tall stature. His/her hair is quite short, with several long, large clumps sticking out in several places. The bangs are straight-cut and end above the eyebrows, but do not stay very uniform. Two long pieces of hair extend from the bangs and hang low over His/Her face.
Race: Human
Class: Dread Necromancer
Level: 12
Level Equivalency:12
Alignment: CN
Deity: None.
Languages: Common Dwarven Elven
------Attributes----------
Str: 13
Dex: 18
Con: 16
Int: 14
Wis: 12
Cha:20
Fort Save:4
Ref Save: 4
Will Save: 8
Hit Points: 93
Attack Bonus:7/2
Damage Bonus:1
Base Attack Bonus:6/1
AC: 18
------------------Equipment-------------------------------
Clothing: He wears a long black old-style robe that is tight-fitting and ends at the mid-calf level on his/her legs. The robe is completed with large white cuff-links at the ends of each sleeve and a tall white button-up collar at the neck. Black slipper-like shoes with a tall white cuff protruding out of the top are also worn.
Off Hand:
Primary Hand: Great sword(Sonic)
Miscellaneous: Necklace of Fireball VII, Staff of Frost (it's a sword)
GP: 13,350
-------Feats/Spells/Abilities/Etc.------------
Feats: Improved unarmed strike, Mother Cyst, corpse crafter, Bolster Resistance, Deadly Chill, Destruction retribution, Hardened flesh, Nimble bones, Fell Animate.
Flaws: Anti Social (necroamor), Nigh terrors.
Class Feats: Charnel touch, Rebuke undead, Lich Body Damage reduction 6, Negative energy burst 2/day, Advanced learning, Mental bastion +2, Fear Aura, Scabrous touch 2/Day, Summon familiar, Advanced learning, Undead mastery, Negative energy resistance, Lich Fortification 25%, Advanced learning, Enervating touch.
Familiar: Dead
Skills: Decipher Script, Disguise, Knowledge Arcana, Knowledge Obscure.
Spells:1st Level: Bane, bestow wound*, cause fear, chill touch, detect
magic, detect undead, doom, hide from undead, inflict light wounds,
ray of enfeeblement, summon undead I*, undetectable alignment
2nd Level: Blindness/deafness, command undead, darkness, Blood Harvest,
death knell, false life, gentle repose, ghoul touch, inflict
moderate wounds, scare, spectral hand, summon swarm, summon
undead II*
3rd Level: Crushing despair, death ward, halt undead, inflict
serious wounds, ray of exhaustion, speak with dead, summon
undead III*, vampiric touch
4th Level: Animate dead, bestow curse, contagion, death
ward, dispel magic, enervation, Evards black tentacles, fear, giant
vermin, inflict critical wounds, phantasmal killer, poison, summon
undead IV*
5th Level: Blight, cloudkill, fire in the blood*, greater dispel
magic, insect plague, lesser planar binding, magic jar, mass inflict
light wounds, nightmare, oath of blood*, slay living, summon undead
V*, undeath to death, unhallow, waves of fatigue, Soul Lance
6th Level: Acid fog, circle of death, create undead, eyebite,
geas/quest, harm, mass inflict moderate wounds, planar binding,
waves of exhaustion, Blood Storm,