ForumsGamesGemCraft Labyrinth: General Discussion

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slogsdon
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slogsdon
28 posts
Nomad

It's finally here!

http://armorgames.com/play/10317/gemcraft-labyrinth

I'm loving it so far. The map is much better than the previous games, and I love all the new battle options.

  • 1,151 Replies
vesperbot
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vesperbot
955 posts
Nomad

what's an AoB exploit? An attach with a cheat engine to change some constant within the SWF's code?

demondeth
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demondeth
12 posts
Nomad

question: do you get half the experience when you replay a level? well, in one map i replayed, i nearly just got half of what i earned. Any explanations?

pongi01
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pongi01
16 posts
Nomad

For an AoB (Array of Bytes IIRC) you scan the memory of the game and change the game code by changing a few bytes. Either you delete a command in the code (e.g. so you can start the game with minus skill points since the check for that is gone) or change a command.

vesperbot
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vesperbot
955 posts
Nomad

thanks pongi, I thought so. But, I don't like cheaters that hack into the code, this spoils the whole principle of competing against a game.

LGbest
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LGbest
10 posts
Nomad

love it !!! finally new Gem Graft GAME ( :

Gez
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Gez
26 posts
Nomad

There are several oddities with the stats.

For instance, in my current game, I have three "activate a shrine with a grade 7 gem" amulets, and yet the stats tab says the highest grade I used in a shrine is 6... Inversely, however, I have had a stat counter for "beacons destroyed by gem bombs" at 2, yet not the corresponding journey amulet.

pongi01
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pongi01
16 posts
Nomad

Yes. So far I've seen that "beacons destroyed" count double when you achieve victory in the square but only once when you quit/lose. Strange.

Ruffyl
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Ruffyl
73 posts
Nomad

Can anyone help? I tried to get the 7x700+ amulet several times but didn't, although at the end of the battle I had exactly 7 gems with 700+ kills (non-combined) each, and nothing else. What's the trick to getting this amulet? Please don't tell me that I have to finish a 1337.

warfighter67
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warfighter67
27 posts
Nomad

Lol, well I had already levelled to pretty much the max you can normally, so I decided to see if there were any hacks. I didn't make that hack lol

Ruffyl
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Ruffyl
73 posts
Nomad

What, you got to 500 levels the hard way, but you haven't beaten all the fields and your amulet count is quite low. Hmmm...

vesperbot
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vesperbot
955 posts
Nomad

Ruffyl, one could warn ridiculous summon multipliers on pylon levels, just watch for your statistics of monsters killed and summoned, and finish the pylon as soon as the difference will hit +1 for "killed" part, there is a report of x300 multiplier achieved. This alone will raise you up ~40 levels.

erikdummy
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erikdummy
1 posts
Peasant

Does anyone know how the summon multiplier is actually calculated?

Gremlion
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Gremlion
518 posts
Blacksmith

100% it depends on monster count summoned
it's from this topic
http://img828.imageshack.us/img828/9324/gcll.png
Today i also won pylon, but with 2906 kills. multiplier was 3-4 times lower.
219,296 amulets*summoning
didn't got 200+400 kills in a row, 2k kills for not transmuted, and don't let monsters reach orb.
seems my multiplier was 89,5
It's perfectly scales with 10 times more summon=100% more multiplier.

vesperbot
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vesperbot
955 posts
Nomad

current retrograde formula for multiplier is (monster summoned/(monsters killed-monsters summoned))^0.53 which is a little more than square root of (monster summoned/(monsters killed-monsters summoned)).

Gremlion
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Gremlion
518 posts
Blacksmith

http://img812.imageshack.us/i/table1o.jpg/
Checking multiplier dependance.
It's not depended on used gem grade, how many gems you used, and what type of monster you angered(checked it on giants, swarms, runners...)
http://img145.imageshack.us/i/table2u.jpg/
My trying to find exact formula.
s-summoned
t-total killed
m-multiplier.
Becouse someone mentioned "summon multiplier less than 1" and "even negative exp", it's 100% have +1 to final multiplier.
Notable: table 2, rows 11-12 = it have perfectly scaled monster killed and monster summoned counts. and equal multiplier. so there is NO retrograde formula. Also, in last column i tried Vesperbot's formula. and even root. It's work only for screenshot which little higher
I think, final formula looks like
Multiplier = 1 + ((total/(total-summoned))*100%)*X
where x also depends on (total/(total-summoned)).
I don't know, maybe it's just have exponentiation > 1.

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