how the hech do i open tombs with having to bomb 'em? its really bothering me as today i seen a tomb with an armor level of 150.00 it says set priority to structures but i dont know what to do, to do this and when i do open a tomb my gems are gone leaving me screwed
thanks vesperbot yeah i had plenty of time to kill on that one xD as far as the species of the gem goes, i almost always start with a 3:1 yellow to lime ratio and after a certain point, i will just add yellow, especially on levels with one or two inlets. if there are more than 2 entrences, i will make it 1:1 Y:L from what i remember on one forum or another, the old red splash was too powerful on gc0. the lime seems even more overpowered. especially at higher levels. i like the idea of increasing monster armor, it might be just the balancer that endurance could use
I wish that he would remove the monster HP cap and also increase the final endurance multiplier considerably as a result.
I'm guessing you would be looking at a final gem grade in the mid 30s or perhaps grade 40s to complete endurance in that case. It actually might end up being impossible to do with gems and need to be done entirely with shrines (it almost certainly would be easier to do with shrines).
I emailed him and he said he would probably fix the endurance balance issues.
He'd definitely need to increase the endurance multiplier if he did.
I like to do something a bit similar to relieve the boredom of 1337 battles. I let a few monsters out of the trap now and again and make them run the rainbow gauntlet.
Pretty sick. But if you have to have these gems after endurance fix to win it I don't think that I'm gonna play. (And even if the waves increase in hp the mana gain increases exponentially with L/O gems and therefore it should still be no problem to kill the waves if you survive the beginning.)
Possible unlock it in one battle on D4. Trap with damage gem near wiz tower, 5-6 towers with any grade gem to kill shadow's projectiles(less than 900 damage to not kill shadow). Then just wait while shadow summon hordes. Also i though that i find problem with 7*700 kills amulets. In my game - gem with 2001 kills shown as 2002. Seems counter on Gem is a little broken, and you need at least 702 kills (i think most of you got 700 kills and swap)
Just a quick question. I have the premium edition of the game and I don't know if it may be a bug but I can't understand how to get the "Win a battle with no more than 2 gems at any time while spending 5,000 mana or more on gems". Actually not being English, it may be just a fault of mine. Thanks a lot for your help!
@mikex83 I would like to help you but that instruction seems clear to me so I'm not sure how else to say it.
You need to win a battle using only 1 or 2 gems. (You can change the gems but never have more than 2 on the field.) You must spend at least 5,000 mana on creating gems.
Please say which part is hard to understand, and I'll try again.