The continuation of Memetia Legends Part 2! [quote=part 1 Intro] After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.
There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...
FOR THOSE WHO PLAYED PART 1: You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.
FOR THOSE WHO JUST STARTED: Don't worry, you can still start here, and you will be able to play the story from this point.
Character Sheet Name: Athlete: Mind: Body: Race: Origin:
(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)
Name: Kinda self-explanatory.
Athlete: Speed and Endurance. Some things can only be avoided by straight running.
Body: Strength and Overall Endurance
Mind: Intelligence and Charisma. What's a good game without a puzzle?
Race: What part of Memetia you Hail from.
Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7
Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5
Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9
Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6
Origin: Determines stat modifications and the start of the character's story.
Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.
Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind
Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.
Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind
Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with. [/quote]
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Power Bombs: 200/200 Mana(Power Bomb Mode) Beam Shotsniper: Radioactive Mode Electric Guitar: 680/400 Mana Power Brush: 150/150 Ink Brush Techniques: Fire, Thunder, Boat, Wind Karma: 760 Group Leader: Demyx Members: Silent Beaver, Jack(TempNPC) Group Rank: Class E
*blinks* you do realize you said "left eye instead of the left" right... un-named NPCs are idiots... Me: what else is new Demyx: HOW'D YOU GET HERE! Me: ... i'm your good side! ^.^ Demyx: oh, ok.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Collective Scientist Cloak Weapons Equipped: Power Bombs: 200/200 Mana(Power Bomb Mode) Beam Shotsniper: Radioactive Mode Electric Guitar: 680/400 Mana Power Brush: 150/150 Ink Brush Techniques: Fire, Thunder, Boat, Wind Karma: 760 Group Leader: Demyx Members: Silent Beaver, Jack(TempNPC) Group Rank: Class E
Also, he said you don't look like Xymed, but lists an outstanding feature you lack from Xymed anyways. It's hard to tell whether the guard is stupid or whether the author needs coffee badly.
Guard: Gaah! Stop trying to confuse me! You're confusing me!
Whadda ya know.
The guard pulls out his rifle, prompting Jack and SB to shoot them in their helmets and kill them!
SB: I just want to test something...
SB digitizes in the Beam Star, and then shoots the guard's armor! The beam bounces off and takes out a light above! She then digitizes in the Ancient Tornadogun, fires it at the armor, and it bounces off!
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Collective Scientist Cloak Weapons Equipped: Power Bombs: 200/200 Mana(Power Bomb Mode) Beam Shotsniper: Radioactive Mode Electric Guitar: 680/400 Mana Power Brush: 150/150 Ink Brush Techniques: Fire, Thunder, Boat, Wind Karma: 760 Group Leader: Demyx Members: Silent Beaver, Jack(TempNPC) Group Rank: Class E
*sigh* Energy and magic bounce right the heck off the armor. Also, "Digitize" refers to using that little thing that kinda resembles a Pip-Boy from Fallout to teleport in an item from your storage. Bullets, however, break open the armor like an egg.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Collective Scientist Cloak Weapons Equipped: Power Bombs: 200/200 Mana(Power Bomb Mode) Beam Shotsniper: Radioactive Mode Electric Guitar: 680/400 Mana Power Brush: 150/150 Ink Brush Techniques: Fire, Thunder, Boat, Wind, Ink bullet Karma: 760 Group Leader: Demyx Members: Silent Beaver, Jack(kingjac11) Group Rank: Class E
well, jack, i guess you're in the lead. for now anyway. since i only use magic weapons... but i do take out my grenade launcher if i still have it, in the place of the beam shotsniper.