ForumsForum GamesMemetial Legends, Part 2: Crysis of Memetia Part 2

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Kylelolcat
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Kylelolcat
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The continuation of Memetia Legends Part 2!
[quote=part 1 Intro]
After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.

There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...

FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.

FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Overall Endurance

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of Memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5

Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9

Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6

Origin: Determines stat modifications and the start of the character's story.

Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.

Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind

Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.

Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind

Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.
[/quote]

I'll update from the end posts in the next post.

  • 987 Replies
Kylelolcat
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Kylelolcat
4,813 posts
Nomad

sonicheroes95:
Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 50 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver, Jack(kingjac11), Justice
Group Rank: Class D

kingjac11:
Name:Justice
Athlete:7
Mind:7
Body:5
Race:Warermaid
Origin:Plot
Karma:-150
Affinity:Ice
--------------------------------------------------------------------
Armor: Caster's Robe
Weapons Equipped:
Orichalcum Trident: 750/750 Mana
Harpoon Rifle: 75 Harpoons
--------------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver, Jack(kingjac11), Justice
Group Rank: Class D

Had to fix SB's Race. And now, I must sleep for I am tired.

sasukemystery
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sasukemystery
1,447 posts
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Name:Viet Anh
Athlete:6
Mind:6
Body:7
Race:Youtubian
Origin: Mercenary
Karma: -50
--------------------------------------------------------------------
Armor: Mirror Armor
Weapons Equipped:
Anti-Armor Laser: Heat Multi X1
"Orochi" Shotgun(PROTO): 38 Slug
--------------------------------------------------------------------

What are Karma ?

kingjac11
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kingjac11
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kingjac11:
Name:Justice
Athlete:7
Mind:7
Body:5
Race:Warermaid
Origin:Plot
Karma:-150
Affinity:Ice
--------------------------------------------------------------------
Armor: Caster's Robe
Weapons Equipped:
Orichalcum Trident: 750/750 Mana
Harpoon Rifle: 75 Harpoons
--------------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver, Jack(kingjac11), Justice
Group Rank: Class D

Got any Ideas?

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

sonicheroes95:
Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 50 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver, Jack(kingjac11), Justice
Group Rank: Class D

we could just break the rock. or we could look for a way to move it. take your pick.

kingjac11
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kingjac11
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kingjac11:
Name:Justice
Athlete:7
Mind:7
Body:5
Race:Warermaid
Origin:Plot
Karma:-150
Affinity:Ice
--------------------------------------------------------------------
Armor: Caster's Robe
Weapons Equipped:
Orichalcum Trident: 750/750 Mana
Harpoon Rifle: 75 Harpoons
--------------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver, Jack(kingjac11), Justice
Group Rank: Class D

Break it.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 50 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver, Jack(kingjac11), Justice
Group Rank: Class D

"ok. with what, because nothing here exacttly screams rock breaker"

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Name:Viet Anh
Athlete:6
Mind:6
Body:7
Race:Youtubian
Origin: Mercenary
Karma: -50
--------------------------------------------------------------------
Armor: Mirror Armor
Weapons Equipped:
Anti-Armor Laser: Heat Multi X1
"Orochi" Shotgun(PROTO): 38 Slug
-------------------------------------------------------------------
-

Karma is a measure of how good or bad of a person you're being. For example, those two Syphronitzans were going to request you take them off the island, and informing you that if you threatened them they would attack. Admittedly, they were using language most commonly associated with back alleys and large people with broken bottles of beer.

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 50 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

Name:Justice
Athlete:7
Mind:7
Body:5
Race:Warermaid
Origin:Plot
Karma:-150
Affinity:Ice
--------------------------------------------------------------------
Armor: Caster's Robe
Weapons Equipped:
Orichalcum Trident: 750/750 Mana
Harpoon Rifle: 75 Harpoons
--------------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

You analyze what you have that could break rocks.

-Shotsnipers have such big rounds that they can put big holes in TANKS.
-Justice has a Harpoon Rifle, something like a small rocket launcher that shoots big metal harpoons.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 50 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

... ok, let's use the shotsniper on the rock.

kingjac11
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kingjac11
2,597 posts
Nomad

Name:Justice
Athlete:7
Mind:7
Body:5
Race:Warermaid
Origin:Plot
Karma:-150
Affinity:Ice
--------------------------------------------------------------------
Armor: Caster's Robe
Weapons Equipped:
Orichalcum Trident: 750/750 Mana
Harpoon Rifle: 75 Harpoons
--------------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

And if that fails I shoot at the same area with my Harpoon rifle.

Bluydee
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Bluydee
3,426 posts
Nomad

Name: Dexter
Athlete: 6
Mind: 7
Body: 6
(1/4 build)
Race: Collective
Origin: Plot
Armor: Assassin's Suit
Weapons:
"Vengeance" Shotsniper(Si)/60 shells
"Divine Justice" .44 Pistol(USi)/48 rounds
Money: $1000

I blow it's head off, then continue.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Flag

Name: Dexter
Athlete: 6
Mind: 7
Body: 6
(1/4 build)
Race: Collective
Origin: Plot
Karma:-100
---------------------------------------------------------------------
Armor: Assassin's Suit
Weapons:
"Vengeance" Shotsniper(Si)/60 shells
"Divine Justice" .44 Pistol(USi)/48 rounds
Money: $1000

You have lost Karma!

The water around you is now rippling violently...

Flag

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 49 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

Flag

Name:Justice
Athlete:7
Mind:7
Body:5
Race:Warermaid
Origin:Plot
Karma:-150
Affinity:Ice
--------------------------------------------------------------------
Armor: Caster's Robe
Weapons Equipped:
Orichalcum Trident: 750/750 Mana
Harpoon Rifle: 74 Harpoons
--------------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

Demyx shoots the boulder, causing massive cracks! Jack follows up with the Harpoon, turning the boulder into deadly shards!

You walk into the cave, and it's too dark to really see anything. Well, except for the Collective guards pinned to the wall with a harpoon.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 49 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

Silent beaver: I AM NOT DEMYX!
Demyx: what the hell? i'm still trapped, so how the hell did i do that?
Talow: Shut up both of ya


look around and see what is their to be seen. also, if any of my weapons happens to be reflective, use that to reflect more light into the cave.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Flag

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 48 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

Name:Justice
Athlete:7
Mind:7
Body:5
Race:Warermaid
Origin:Plot
Karma:-150
Affinity:Ice
--------------------------------------------------------------------
Armor: Caster's Robe
Weapons Equipped:
Orichalcum Trident: 750/750 Mana
Harpoon Rifle: 74 Harpoons
--------------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

*Facepalm* FAIL! I thought I was still writing for Demyx.

A look around shows you can't see anything except the guards. You investigate why, and find that his pocket lighter is on fire. SB fires off a shotsniper dud and use the flammable exhaust to light up the cave.

It seems that the cave walls are bulging with some sort of yellow diamond. Justice identifies this as Glow Orichalcum, or Glowchalk for short.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 48 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

Demyx: i'm sure their's a trope i'm missing that means something eventful is about to happen...

go and touch a Glowchalk to see if it lights up.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Flag

Name: Trope-Tan "Silent Beaver"
Athlete:6
Mind:9
Body:3
Race:Troper
Origin: Survivor
Karma:150
Affinity:Arcana
---------------------------------------
Armor: SB's Combat Armor
Weapons Equipped:
D20 Pistols x2: 400 Bullets
Magic Carbine: 150 Bullets, 100/100 Mana
Raiden Shotsniper: 48 Shells
Chaingun: 2500 Rounds
--------------------------------------------------------------
Group Leader: Demyx
Members: Silent Beaver(PS Demyx), Jack(kingjac11), Justice(PS Jack)
Group Rank: Class D

It appears that when you touch it, it glows purple. Justice touches another one, and it glows white.

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