The continuation of Memetia Legends Part 2! [quote=part 1 Intro] After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.
There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...
FOR THOSE WHO PLAYED PART 1: You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.
FOR THOSE WHO JUST STARTED: Don't worry, you can still start here, and you will be able to play the story from this point.
Character Sheet Name: Athlete: Mind: Body: Race: Origin:
(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)
Name: Kinda self-explanatory.
Athlete: Speed and Endurance. Some things can only be avoided by straight running.
Body: Strength and Overall Endurance
Mind: Intelligence and Charisma. What's a good game without a puzzle?
Race: What part of Memetia you Hail from.
Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7
Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5
Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9
Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6
Origin: Determines stat modifications and the start of the character's story.
Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.
Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind
Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.
Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind
Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with. [/quote]
Hades: WHAT!? How did they flank us!? They're slaves!
Persephone: Well, it appears that some of them are smarter than we anticipated. Our regiments are raising the white flag, I suggest we do to.
Hades: ...rgh, fine.
When Hades surrenders, it seems that Fthagn recognizes your tactics and withdraws his army.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Ancient Tornadogun: 250/250 Mana Beam Shotsniper: Radioactive Mode Electric Guitar: 680/400 Mana Power Brush: 150/150 Ink Karma: 760
Gunsmith: Well, we could make attachments, but the Guildmaster or the Merchant's Guild is very Upgrader biased. you have to go to one of them in order to get attachments, and the only one in Cheezburgia is Crimson Jacket up in Happy Haven. They can put just about anything onto any gun, but it would still help people if we could sell the less complicated stuff like external silencers and underbarrels.
I say they can join us, or die. Then I tell Zed to operate on Hades, turning him into a super-soldier, but also to put a high frequency chip inside, so if he disobeys, I can activate it until he follows my orders.
GUN'S for SHOOTING Group Leader: Hyrin Members: John, Haarken Group Rank: Class E
Assignment: Bounty Boys-Captain Odysseus Requisitions: D20 Pistol Reward: $5000 Requirements: -Rendezvous with allies from Dog Fort -Assassinate Captain Odysseus -Allies must survive
lol
i try to contact the apc and see if they can launch an aimed emp pulse
SB: Hey, guys. I got Jack a sniper rifle with some Auger rounds, and I found this tome for you, Demyx. It's a book of brush techniques called "The Art of Magic." I found it with a Neconomicon and a Codex Giygas.
You can make everything except the Weight Set, Alchemy Bench and SB's Cabinet. Unfortunately, they didn't have the right kind of table for Alchemy after all.
GUN'S for SHOOTING Group Leader: Hyrin Members: John, Haarken Group Rank: Class E
Assignment: Bounty Boys-Captain Odysseus Requisitions: D20 Pistol Reward: $5000 Requirements: -Rendezvous with allies from Dog Fort -Assassinate Captain Odysseus -Allies must survive
Unfortunately, it can't. However, thinking about that reminds you that Joshua said something about sneaking and cooling suits...
GUN'S for SHOOTING Group Leader: Hyrin Members: John, Haarken Group Rank: Class E
Assignment: Bounty Boys-Captain Odysseus Requisitions: D20 Pistol Reward: $5000 Requirements: -Rendezvous with allies from Dog Fort -Assassinate Captain Odysseus -Allies must survive
oh yes i remember i have that cooling suit ok so i guess i walk in rambo mode since the thermals cant see me
GUN'S for SHOOTING Group Leader: Hyrin Members: John, Haarken Group Rank: Class E
Assignment: Bounty Boys-Captain Odysseus Requisitions: D20 Pistol Reward: $5000 Requirements: -Rendezvous with allies from Dog Fort -Assassinate Captain Odysseus -Allies must survive
Unfortunately, The cameras almost spot you since the cooling effect is negated by your adrenalin heat. So, you go in with Solid Snake mode and reach a room with several monitors and Haarken being displayed on one. A guard is asleep at a desk next to a button. Also, down a ways from the room is a security door that you can't lock-pick.
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Ancient Tornadogun: 250/250 Mana Beam Shotsniper: Radioactive Mode Electric Guitar: 680/400 Mana Power Brush: 150/150 Ink Karma: 760
SB: We can either find more temples or blow up more Collective bases. Dealer's choice.
GUN'S for SHOOTING Group Leader: Hyrin Members: John, Haarken Group Rank: Class E
Assignment: Bounty Boys-Captain Odysseus Requisitions: D20 Pistol Reward: $5000 Requirements: -Rendezvous with allies from Dog Fort -Assassinate Captain Odysseus -Allies must survive
since im a youtubian first i shoot the guard and use my smarts to hack the monitors to do my bidding but i wont press the button since its prob an alarm
GUN'S for SHOOTING Group Leader: Hyrin Members: John, Haarken Group Rank: Class E
Assignment: Bounty Boys-Captain Odysseus Requisitions: D20 Pistol Reward: $5000 Requirements: -Rendezvous with allies from Dog Fort -Assassinate Captain Odysseus -Allies must survive
You execute the guard that somehow wasn't woken by what sounds like a handheld MIRV launcher and hack the monitors to allow you access to the computer. A monitor closer to the controls shows you the words //ALARM SWITCH ACTIVATED, PRESS TO CALL REINFORCEMENTS//, which you promptly cancel. You see a command written on the desk on how to release Sector B security.
Flag
Nameemyx Athlete:2 Mind:9 Body:6 Race:Youtubian Origin: Survivor Armor: Shadow Cloak Weapons Equipped: Ancient Tornadogun: 250/250 Mana Beam Shotsniper: Radioactive Mode Electric Guitar: 680/400 Mana Power Brush: 150/150 Ink Karma: 760
SB: i'll ask you where the base was after you contact Champione. It seems his office has taken a couple of style upgrades since last time.
Champione: Ah, Demyx. I see you're intact. Do you have any information on this mountain that allegedly exploded in Cheezburgia?
GUN'S for SHOOTING Group Leader: Hyrin Members: John, Haarken Group Rank: Class E
Assignment: Bounty Boys-Captain Odysseus Requisitions: D20 Pistol Reward: $5000 Requirements: -Rendezvous with allies from Dog Fort -Assassinate Captain Odysseus -Allies must survive
ill press that and i try to find the room that the captain is in