ForumsForum GamesMemetial Legends, Part 2: Crysis of Memetia Part 2

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

The continuation of Memetia Legends Part 2!
[quote=part 1 Intro]
After the Armature Incident, the world of Memetia was facing peril. Most of the wildlife and vegetation was mutated or destroyed by bombing of the surface. Those who remain have either made remote settlements ore struggle under the regime of an oppressive alien force.

There have been rumors that some of the veterans that lived through the incident at the source have appeared after nearly fifty years thinking they all died. They may be allies, but they may have been what caused this whole incident...

FOR THOSE WHO PLAYED PART 1:
You can insert the original character sheet as an application, and you will receive the gear you kept at the end and be placed in a unique situation.

FOR THOSE WHO JUST STARTED:
Don't worry, you can still start here, and you will be able to play the story from this point.

Character Sheet
Name:
Athlete:
Mind:
Body:
Race:
Origin:

(Stats cannot go below 1. But still, prepare for... Unforseen consequences.)

Name: Kinda self-explanatory.

Athlete: Speed and Endurance. Some things can only be avoided by straight running.

Body: Strength and Overall Endurance

Mind: Intelligence and Charisma. What's a good game without a puzzle?

Race: What part of Memetia you Hail from.

Cheezburgian: The most well-liked of anyone. Also, runs faster than average, and has gained more strength than before the Incident from forced labor in the Collective cities in Memetia. Body 6, Athlete 5, Mind 7

Chanian: Generally hated and stupid, they bulk up to Hulkish levels to compensate. They, however, have gotten a little brighter in the need of the epic wasteland that is now their home. Body 8, Athlete 6, Mind 5

Youtubian: In the 50 years, the Youtubains had to fix their cybernetic implants that have been broken since the invasion. This makes their bodies lighter, allowing for an easier time with athletics. Body 6, Athlete 4, Mind 9

Trollix: A more rebellious type of the aliens, they invaded Critizuela, wiping them all out. They decided that this would be a prime opportunity to break off from their oppressors. Body 6, Athlete 6, Mind 6

Origin: Determines stat modifications and the start of the character's story.

Laborer: An oppressed people who were forced to work in the Collective work camps. It's mind-numbing work, but it makes muscles strong. +2 body, -2 Mind.

Vansibane: Hermits that study the secrets of magic. Intense meditation makes them a little atrophied, but they can have a much more well-developed mind than normal. -1 Body, -2 Athlete, +3 Mind

Colonist: People who live in colonies other than the Collective cities. Stat-wise, they don't lose or gain anything.

Mercenary: A gun for hire. There's no charm to these cold soldiers of fortune, but they are more athletic and have more endurance than most. +1 body, +2 Athlete, -3 Mind

Survivor (VETERAN ONLY): Those who survived the Armature incident. The class for anyone who is re-using a character from Part 1. Keeps the same stats and equipment as they left with.
[/quote]

I'll update from the end posts in the next post.

  • 987 Replies
Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

Press Start? Thankfully (for you) I haven't heard of it.

*Carries Vigilance to the boat*

Right... So now what? Sorry for hitting you, by the way.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 24,500/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

Unfortunately, there is no Deadeye in this game.

The Fighters are shot down before they can reach, but you deal 4500 damage with the Mini-Nukes and 1500 damage with the Magic Cannon!

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 94,000/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan(K.O.)
Mage: None
--------------------------------------------------------------------

Since you can only heal one person at a time, you heal Solomon since you have more Energy than Artillery. You hit the Flying Dreams with Arc Missiles for 250 damage!

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

Boat: Hmph. The best we can do right now is float off to some town and get some form of propulsion.

Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

Right. I guess Ren and I will start rowing.

kingjac11
offline
kingjac11
2,597 posts
Nomad

Name:Jack Dunn
Athlete:6
Mind:5
Body:8
Race:Cheezburgian
Origin:Laborer
Affinity:Fire
Fatigue: 0/400
--------------------------------------------------------------------
Armor: Scout Armor
Weapons Equipped:
Pump-Action Shotgun(Si): 32 Shells
Cheezburgian .308 Scout: 200 Auger rounds
Magic Rifle: 200 Auger rounds
Flamethrower: 1000 Liters of fuel
Iridium Katana
--------------------------------------------------------------------
Guild: Explorer(D)
Karma: 200

I shoot at them with the Fat Cat Mini-Nuke Launcher and the Missiles.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 24,500/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

ok, since jack is doing his thing, i guess i have silent beaver help with the missles, and i guess i'm piloting so i do evasive maneuvers.

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

Unfortunately, you have no rows. Instead, you drift until you reach a town. The town features a large wind-Okay, seriously?

What?

Are we even trying at this point?

What do you mean?

This is just Windfall island from Legend of Zelda!

Ah. Okay, let's change it...


Much better. Okay, back to the game. The town's main feature is a huge radar dish with some shops around it.

Flag

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 24,500/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

You can only fire one weapon at a time. Therefore, you deal 4500 damage with the Fat Cat and 1500 damage with the missiles!

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 88,000/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan(K.O.)
Mage: None
--------------------------------------------------------------------

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 24,500/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

reaper torpedos and fat cat mini-nuke launcher.

Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

And the townspeople are worried because there very way of life is threatened. The Deity that lives atop the radar dish has stopped giving out tinfoil hats, and with the conductivity than the very culture will be lost forever! D:

'Vigiliance, we should probally take you to see a medic. We don't have any money, so we'd either have to get it free or threaten them to do it.'

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 24,250/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

The combined Bomb and Torpedo deals 9000 damage to the Odysseus!

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 79,000/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan(K.O.)
Mage: None
--------------------------------------------------------------------

The Captain is officially AFK. Moving to auto-battle.

You fire Bee Fighters at the Flying Dreams, dealing 250 damage!

Flag

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

Boat: Actually, I have five dollars in my storage.

You find the local medic and pay him with the Boat's five dollars!

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 24,250/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

same barrage.

Rapyion
offline
Rapyion
2,300 posts
Shepherd

Name: Xerni
Athlete: 3
Mind: 10
Body: 5
Race: Cheezburgian
Origin: Vansibane
Affinity: Water
------------------------
Armor: Tattered Robes

(Wow, connection!)

"Demyx? I guess I'll see what's happening." I say to the sea serpent, "Sea Serpent, please follow me."

kingjac11
offline
kingjac11
2,597 posts
Nomad

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 24,500/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

I fire the missiles.

Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

Thanks, boat.

...

...

...

Now what.

I know!

*light bulb*

Lets get a contract!

Kylelolcat
offline
Kylelolcat
4,813 posts
Nomad

Flag

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 24,250/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

Alright, since Jack is firing missiles...


The Missiles hit for 750 Damage and the Reaper hits for 2250!

Ship Name: The Odysseus
Athlete: 5
Combat: 5
Body: 20
Class: Earthwall Battlecruiser
Affinity: Earth
Health: 75,950/100,000
--------------------------------------------------------------------
Weapons-
Chania Ocean Bomb Launcher(Artillery)(150x)
Bee Fighters(Energy)(50x)
Arc Missiles(Artillery/Energy)(50x/100x)
Bladestorm Torpedos(Energy/Magic)(75x/150x)
Artillery Cannons(75x)
--------------------------------------------------------------------
Crew-
Captain: Atlas Titanus
Medic: Dr. Zed
Technician: Solomon
Gunner: Dexter Morgan(K.O.)
Mage: None
--------------------------------------------------------------------

The Odysseus raises shields!

Name: Xerni
Athlete: 3
Mind: 10
Body: 5
Race: Cheezburgian
Origin: Vansibane
Affinity: Water
------------------------
Armor: Tattered Robes

You travel to a safe point near the battle. Looking at the ship's status, it appears Atlas's Battlecruiser is nearly a quarter of the way down on its health while Demyx's Fighter has barely been scratched.

Name: Mav
Athlete: 8
Mind: 3
Body: 7
Race: Trollix
Origin: Mercenary
----------------------------------------
Armor: Collective Raid Armor
Collective Service Rifle: 200 Rounds
Brotherhood Spy Pistol: 28 Rounds

Vigilance: Yeah, if the Brotherhood has another mission, they can come to us.

It appears there's a semi-official contract to go investigate a location before the Explorers do.

sonicheroes95
offline
sonicheroes95
13,701 posts
Peasant

--------------------------------------------------------------------
Ship Name: Flying Dreams(sonicheores95/kingjac11)
Athlete: 10
Combat: 15
Body: 5
Class: Hellstriker Fighter
Affinity: Fire
Health: 24,250/25,000
--------------------------------------------------------------------
Weapons-
Fat Cat Mini-Nuke Launcher(Artillery-300x)
Buzzsaw Fighters(Energy-100x)
Macross Missiles(Artillery/Energy-100x/200x)
Reaper Torpedos(Energy/Magic-150x/300x)
Magic Cannons(150x)
--------------------------------------------------------------------
Crew-
Leader: Demyx Nove
Medic: None
Gunner: Jack Dunn
Technician:"Silent Beaver" Trope-tan
Mage: Justice
--------------------------------------------------------------------

magic cannon, buzzsaw fighters, whatever the hell jack wants to do. and evasive maneuvers. (that'd be i believe justice, Silent beaver, Jack, and myself sense i'm pretty sure i'm piloting.)

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