In a near future, Crush the Castle 3 will may be released. Here you can post ideas about the next game: things to change or new things, new mode, etc... Don't give bad ideas and do your best, because, maybe, some ideas will be kept by JoeyBetz when he will programm the game.
MY IDEAS: -characters: big wild animals like an elephant, camel, polar bear, tiger, hippo, crocodile etc. no farm animals! like that chicken XD -natur elements: like placing rocks, trees, bushes
OTHER IDEAS: -if we make a hole: opportunity to fill it with water, so we can create lakes. -giant bridges to walk over the lakes. If the people fall in the water they drown. -weapons: a weapon with the power of water like a tsunami-> characters drown, a giant bom and if you click, the bom opens and drops 5 parachute bombs.
Here are my ideas for expanding the castle builder:
- Bendable pieces Just like there is a tool to rotate or resize a piece, a tool could be used to bend beams creating round angles. A long beam of metal or wood could be clicked on the long side and dragged to bend it. Or, clicked on the short side and hooked over.
- Attachable Pieces Joints could be made to attach building pieces together. There could be both fixed joints that kept pieces stuck together and free joints that pivot around.
- Non rigid pieces / Rope and chain This piece would be flexible like rope and could be attached with joints to your castle.
I think these additions along with some new building pieces would evolve the builder, allowing you to build things not possible currently.
yes, a castle search! Where you can write the name of a castle, the name of the builder, the date,the plays, likes and then it search all castles of that title, builder, date, plays, likes so you must not look for it.Imagine if you type the name of the builder in the castle search of the PE and you can see all is shared castles!AMAZING!!!
Yes I also want camels! I love camels they are so ugly but useful. -Chariots and Carriages. -A way to attach pieces together. Oops, Tris already thought of it.
-Sails for ships and boats. BTW Joey, they used ship in Medieval time. The Cog was already in use around 1283 for trading in the Baltic Sea between Hansa Ports, I think. Also during the Byzantine period they were using Dromons which is an evolution of the Roman Triremes but with the capability of throwing fire on other ships.
-A moat filled with water to follow RubenP's idea.
I think one of the biggest problems with CtC2 is waiting around for fire or acid to burn. There should be an option to accelerate the physics. And if it can't generate the graphics fast enough, it could turn off the graphics and just show the aftermath after it died down.