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DesertHyena
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DesertHyena
2,886 posts
Peasant

This is basically the same game as the one that has been running for quite a while, but it will be all official material, no house rules or non-rulebook sources of any kind, and I may enforce mandatory characters if things get too far out of hand (TRF has said that things were getting carried away in the other game). I also want chracter and OOC dialouge to be better managed, in other words don't fill this game up with a bunch of meaningless chatter (If all you want to do is talk about something, do it in the other game). New players are always welcome, and in fact encouraged, even if you don't own any of the books or know any of the rules. If any new players want to join, see the other game for rules, give me a race and class, and I will take care of the rest. As soon as at least 4 characters are made, this game will begin. The module I am using is a DCC, known as "The Black Pearl" (and I don't mean the ship from Pirates of the Caribbean)

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DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

That's only temporarily fixing a big problem, htere's no way he could fully fill that slot while still being a prestiged arcane.
Yes he can, he can do both. I prestiged him really early so he can take another awesome one.
If Hyper goes through with the tank, I'll probably take Ereliel out and
replace him with a new or pre-existing assassin.
If
As much as I hate him, not sure if I let you switch.
hey if hyper doesn't go with a tank, i wanna try out a race like a troll fighter or something like that
Were talking about my game, not Dragons.
Hey Noobs, you going to continue your game.,
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Ogres are predominantly Evil and we are running an all Good party with a Half Celestial in it. Not much room for an Ogre in there.....
Meh.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

As much as I hate him, not sure if I let you switch.


Why not? Seems redundant to have an epicly buffed tank and a semi-tank.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Why not? Seems redundant to have an epicly buffed tank and a semi-tank.
True I guess, but Noobs are you going to continue your game. Oh and before you decide on what you make Noobs, I have yet to give Drake a cohort.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Then what the hell is Gis?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Then what the hell is Gis?
Still have no idea, he might be leaving after this job.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Last time I asked you, you said he was going to be Drake's Cohort...

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

The Minotaur is iffy, I'ma say no on the giant, but the golem is a go.

Okay, cool. I'll make a golem right now.

Modified Iron Golem
Spell Resistances: A magical attack that deals electricity damage slows an iron golem (as the slow spell) for 3 rounds, with no saving throw. A magical attack that deals fire damage breaks any slow effect on the golem and heals 1 point of damage for each 3 points of damage the attack would otherwise deal. If the amount of healing would cause the golem to exceed its full normal hit points, it gains any excess as temporary hit points. For example, an iron golem hit by a fireball gains back 6 hit points if the damage total is 18 points. An iron golem gets no saving throw against fire effects. An iron golem is affected normally by rust attacks, such as that of a rust monster or a rusting grasp spell.
No Constitution score., Low-light vision., Darkvision out to 60 feet, Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creatureâs description for details) or through the use of the Craft Construct feat. Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.Since it was never alive, a construct cannot be raised or resurrected.Because its body is a mass of unliving matter, a construct is hard to destroy. It gains 30 bonus hit points. Proficient with its natural weapons only, unless generally humanoid in form, in which case proficient with any weapon mentioned in its entry.Proficient with no armor.Constructs do not eat, sleep, or breathe.
Abilities: +8 Strength, -5 Intelligence.
Automatic Languages: None.
Large size. -1 penalty to Armor Class, -1 penalty on attack rolls, -4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
Racial Feats: 4 automatic feats for the 18 levels of Construct.
Armor Class: +22 Natural Armor Class.
Skills: As a construct, the iron golem can have no skills.
Level Adjustment: +2.

Good?

Hyper, a Centaur would be much better. It has +8 Str with only a +6 total adjustment (4 Racial Dice, +2 LA).

Thanks, but centaur just doesn't fit the character I have in mind.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Good?
Not sure about the bonuses you have to the stats, I think since you area an iron golem, that has a brain. You would keep a normal intelligence score. The only thing I have a problem with is the ability score modifiers.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

So, should I start on an Assassin-type or not?

And I do hope you all realize that you're posting on Game #2, not the original that we're talking about. xD

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

And I do hope you all realize that you're posting on Game #2, not the original that we're talking about. xD
Yes I am fully aware of this.
So, should I start on an Assassin-type or not?
Not quite yet.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Not sure about the bonuses you have to the stats, I think since you area an iron golem, that has a brain. You would keep a normal intelligence score. The only thing I have a problem with is the ability score modifiers.

What would you suggest then?
And instead of the no skills, half as many skills?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

What would you suggest then?
Well what I see here is either the spirit of a creature being placed into this golem or a brain being put into it, so golem stats but creature mental abilities.
And instead of the no skills, half as many skills?
I think only certain skill that the golem can do based on the base mind.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Well what I see here is either the spirit of a creature being placed into this golem or a brain being put into it, so golem stats but creature mental abilities.

So like a Frankengolem? Awesome.

I think only certain skill that the golem can do based on the base mind.

All right. Would you recommend a barbarian or a fighter?
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

So instead of being animated by an Earth Elemental, it is animated with a human soul?

I think only certain skill that the golem can do based on the base mind.

How about no Dex based Skills?
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