ForumsForum GamesD&D 3.5 Forgotten Realms Setting (Game #2)

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DesertHyena
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DesertHyena
2,886 posts
Peasant

This is basically the same game as the one that has been running for quite a while, but it will be all official material, no house rules or non-rulebook sources of any kind, and I may enforce mandatory characters if things get too far out of hand (TRF has said that things were getting carried away in the other game). I also want chracter and OOC dialouge to be better managed, in other words don't fill this game up with a bunch of meaningless chatter (If all you want to do is talk about something, do it in the other game). New players are always welcome, and in fact encouraged, even if you don't own any of the books or know any of the rules. If any new players want to join, see the other game for rules, give me a race and class, and I will take care of the rest. As soon as at least 4 characters are made, this game will begin. The module I am using is a DCC, known as "The Black Pearl" (and I don't mean the ship from Pirates of the Caribbean)

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Hypermnestra
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Hypermnestra
26,390 posts
Nomad

No he would have the levels of what the base creature was.

Fine then, I'll make him a fighter who had his soul transferred by a wizard into the golem in an attempt at immortality. Better?

Usually just hit dies, some skills, and some saves. which are sorta already worked in.

All right, just class levels for me then.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Dibs, if you decide that she can't have the Golem, could you at least allow the Warforged?
I don't know, the warforged is from a totally different campaign setting. Oh and it need someone to fix it when it gets damaged.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

FlagBottom of last.Saw it, and I got to ask who.


I've made one Assassin in my time here, and it happened to have feline traits.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Fine then, I'll make him a fighter who had his soul transferred by a wizard into the golem in an attempt at immortality. Better?
Yeah, but who knows, this could make an interesting adventure hook.
All right, just class levels for me then.
First got to figure out a good total LA.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

First got to figure out a good total LA.

Total...what do you think, DB?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I've made one Assassin in my time here, and it happened to have feline traits.
No voyeur kitty.
Total...what do you think, DB?
I say somewhere between 7 and 9.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Also if it's immune to magic how do we buff it.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

5 Racial Dice, +3 LA sound good to you?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

I say somewhere between 7 and 9.

I was asking DB, not you.

Also if it's immune to magic how do we buff it.

How about just immunity to negative magic?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

5 Racial Dice, +3 LA sound good to you?
How bout 10 HD and no LA.
How about just immunity to negative magic?
Gonna think about it.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

How bout 10 HD and no LA.

How about 8 HD and no LA?
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

[quote]I say somewhere between 7 and 9.

How bout 10 HD and no LA.
[/quote]
To quote some band that I can't think of right now, "You're such a ****ing hypocrite."
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

To quote some band that I can't think of right now, "You're such a ****ing hypocrite."

I think that's Green Day, but I can't be positive. And that's not hypocrisy.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I think that's Green Day, but I can't be positive. And that's not hypocrisy.
Seether *****es, I love them.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

How about 8 HD and no LA?
I'm just going based on the golem in the MM.
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