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wolf1991
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wolf1991
3,437 posts
Farmer

So, this is a side project I shall be working on. I was somewhat inspired by MoonFairy's and Tacky's thread Adventures of AG: A State of Emegency, and a desire to use my own thread, The Deck of Games, for something a little more creative. The basic premise is the same I'll need you, the users, to create a short character sheet. There are restrictions though:

1. You must be in The Deck of Games
2. The character sheet must be filled out correctly
3. Weapons cannot be modern and must be fantasy related (Swords, bows, magic, ect)

If you would like to be in The Deck of Games, see this and comment on which possition you would like. Also, please provide a good reason as to why, I shall not accept reasons like: because I am like, good!

Now, the character sheet.I will use my personal one as the example you MUST follow.

Name: Wolf
House: High House Tragedy
Position: King
Weapon:Hand and a half Sword
Bio: A wanderer of far off lands and a master of the sword, Wolf has lost all that he once held dear. Posed as the King of High House Tragedy he has degenerated into a cynical and bitter man, infected by sadness.
Description: Wolf has shoulder length dark brown hair. He is of average height and build, having mostly wirey muscle. He only possesses his right hand having lost his left in a duel years ago.

If I have time, I may create pictures of the cards based on your descriptions of your characters. Well, I can't draw, so I may ask someone else XD

  • 65 Replies
deathopper
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deathopper
1,564 posts
Nomad

If you've been following then you'll realize Nurvana has his own personal motives, but also his justifications are fairly reasonable. You see he isn't aware what could happen, but no one knows this. You'll also notice the two groups are not exactly perfect. I don't work with good and evil, only varrying shades of grey.


I am aware of Nurv's intention in this story. Get his card, as it is his and only the gods need to know his future. But assuming that he knows the consequences of getting his card, he could be call a "villain" (I don't know you never really hint it in the story). And if my character is helping him he could also be classified as a "villain" or a henchman at the very least.
wolf1991
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wolf1991
3,437 posts
Farmer

I am aware of Nurv's intention in this story. Get his card, as it is his and only the gods need to know his future. But assuming that he knows the consequences of getting his card, he could be call a "villain" (I don't know you never really hint it in the story). And if my character is helping him he could also be classified as a "villain" or a henchman at the very least.


But that's the thing, he doesn't know. So it really boils down to who do you think is the lesser of two evils?

Wolf + Angry Mob of People: determined to stop Nurvana and basically kill each other from within. Wolf is also a known coward and control freak.

Or Nurv + Mildly Deranged Companions: determined to do anything to gain possession of a single card, with consequences they're unaware of. Nurv is also a control freak, but deems it necessary for people to live free.

I don't intend to make the distinction as black and white as that though, and in truth, it really isn't, I'm just trying to use an example from what I have.
Maverick4
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Maverick4
6,800 posts
Peasant

I don't work with good and evil, only varrying shades of grey.


We're all screwed up individuals. We just hide it on the inside.

This is really interesting. I can't wait to see where it goes. I like my characterization; you're better at that than I am.
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