buy the new COD games because it has become a tradition. COD is the most profitable gaming franchise of all time. I think if you consider yourself a hardcore fan of video games in general you HAVE to buy the annual COD game. It's just the way it is.
Wait, I speak his language, ahem.
Four legs good, two legs bad? No? alright then.
Let's talk. First off, "
rofitable" does not mean "highest quality".
Allow me to demonstrate.
It's a known fact that about 3 quality games have been made for the wii, and the only thing close to a "Killer App" was last year's Super Mario Galaxy 2, that added as much content as Shivering Isles did.
Yet it has sold more than the 360 and PS3 combined. The console also lacks heavily in the online department (XBL, PSN, Steam, c'mon Nintendo, get with the program!) doesn't have DVD capabilities (something LAST GENERATION consoles from Sony AND Microsoft had), and it's a weak argument and should never be taken into account when determining a quality of a single game, lacks HD, something that has since 2006 become a given in games.
So with all these flaws, does this make the Wii the better console? (some Nintendo fanboys would agree, but this is a rhetorical question) Of course not! It's backwards and the Wii U will be a welcome change! but that's not the focus of my position, the last few paragraphs were simply a counter-argument to your Quantity beats Quality argument. (btw, Amnesia: The Dark Descent is an indie game that didn't sell a fraction of what Dead Space did, but is still the scariest game out there)
Onto the rest of your ignorance!
I think if you consider yourself a hardcore fan of video games in general you HAVE to buy the annual COD game.
Hm. This irks me. I don't like the whole Hardcore v. Casual argument, although i am angry at Angry Birds for being so popular as a Crush The Castle clone (something this community should have been up in arms at quite a while ago) But when people try to determine what a hardcore gamer is, it's a bit like trying to find an apple in a cherry field. You'll just pick the lumpiest thing you can find and go with it. We shouldn't label ourselves because of
what games we play, but instead,
how we play the games. Do you just play on the weekends for fun and just want to goof around without too much thought playing on CoD or Halo because of the simple controls and accessibility? That's casual gaming. It doesn't matter the rating or gore amount of your game, how much time and love you're going to put into that game.
Alright, your last line really pulls some heartstrings. It really made me feel like all my work towards inching our games into an art form was for naught. =_=* don't be resettin' my friend.
It's just the way it is.
Four legs good, Two legs bad.
Four legs good, Two legs bad.
Four legs good, Two legs bad.
If you don't get the reference then google it, because i have no time to elaborate on a massive story-metaphor created by one of the greatest minds of the 20th Century.
What I'm getting at is that you're what I feared for. CoD fans generally are stupid. It's not because of they're mental capacity, its because of their upbringing. They got their hit of epic in 2007 with MW1, and have had to beg Activision for more and more hits. This creates a standstill, developers want to be more and more like CoD because CoD is what's making all the money. What happened when CoD started to get samey-er and samey-er? The clones started getting samey-er and samey-er. We had our biggest scare this year with the release of Homefront, a game that literally used the same controls as Black Ops, the same graphics as Black Ops, and kept trying to pull sympathy out of its arse at every turn. Had it not been for Crysis 2 to swoop in with its open level design, various weapon customization, intense battles, multiplatform-ness, and the fact that it looked better than its previous iteration, we might've actually hit shooter standstill.
And so we return to you. Why was your last line there so gut-wrenching? Because it proves to me that the CoD community is okay with monotony, with samey-ness, with a lack of innovation. That they don't want to move forward, they only want that same high they got back in 2007 that has since long disappeared. You are not interested with the progress of our medium as an artform, the further movements towards the merging of story and gameplay, the age of games that will be able to move people with stories and characters like Holden Caufield's, Oedipus', even the Minotaur's. We've come close with Commander Shepard and the growth we've seen through Ezio as he matured into a full-fledged assassin, and us with him. this isn't enough, we have to keep pushing. We're not like the movie guys or the book guys. We're with the music guys, we don't just tell you what goes on, we present you with a palette, and you fill in the rest of the colors and designs and it all for yourself. What one makes out of a game is what they decide to make out of it. For us to achieve that perfectly requires innovation and progress, it requires new and exciting ideas entering the community. With that line, you've proved that the CoD fans are not mature enough to push the medium, to accept games as an artform. And will miss you when we pass by years later with near-perfect titles as you play your samey-CoD games over and over and over, just like you asked.
-Chillz