ForumsForum GamesComplete the Objective Spin-off: Save Lolcatia!

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

In this spin-off of CtO, there is a lovely city called Lolcatia! Unfortunately, the previous villains of CtO are pissed off at Lolcatia for it's causing them to be killed by intrepid Objective Completers. So, they decided to level the city! Little do they know that the Objective Completers are ready to protect their city...

Wave 1: Tank Army!
Enemies Hp: 200 Tanks
Enemies Status: Tanks: Readying advance
Resistances:
Weaknesses:
Allies:
Damaged:
Critical:
Dead:
Status:
Annoying(Warning):
Irradiated to Goo(banned):

Lolcatia Status:
HP: 100,000/100,000
Status: None
Defense Budget: $5000

  • 1,146 Replies
GeminiDelta
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GeminiDelta
437 posts
Nomad

Seeing that there's 200 of them, I continue smacking some DCor back aways with the tree-club. "Better to move them back then keep them where they are, TNWNN! Grab a tree and hit some holes-in-one" Snickering at the lame pun, I wonder when sonic's wave will come.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

it'll come in 10 waves. divided by 10

GeminiDelta
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GeminiDelta
437 posts
Nomad

Oh crap.

tom0000009
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tom0000009
1,308 posts
Peasant

Hmm, I hire us Hank from the Madness series.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Wave 5: DCor Infection Part 2!
Enemies:
200 Hunter DCor
Progress: 50%
Status:
Resistances: Explosives, Wind
Weaknesses: Fire
Immunity: Thunder, Ice
Neutrals:
Allies:
Damaged: Poobaloofa,
Critical:
Dead: ichigo773
Status:
Annoying(Warning): Poobaloofa
Irradiated to Goo(banned):

Lolcatia Status:
HP: 119,000/300,000
Status: None
Defense Budget: $21,700 ($5,400 Income)
1st Transobjective Bank: $15,000, 20% security

Defense force:
200/200 Bazookas (Troopers)
10/10 Sumo Kittehs (Maegashira)
5/5 Missile Turrets
5/5 Laser Turrets
Anti-Artillery Tower
Giant Magnifiying Glass
Lv.2 Sentry
Lv.1 Dispenser
Attacking force:
100/100 Riflemen (Recruit)
40/40 Trolls (Flamer)
8/50 Main Battle Tanks
5/5 Bombers(Spawn:2 turns)
76 Supercharged Creepers(Hard Mode)
18/40 Arnies (Spawn: 1 Turns)
14/20 Spiders (Demonic)
Support Force:
80/80 King-fu Kittehs (Yellow Belt)
30/30 Jedi (Knights)
7/9 Assassins (Recluta)(1 Turns spawn)
15/20 Frost Wyrms (Dragons)
5/10 Electric Elementals (Static)(4 Turns spawn)
5/10 Wind Elementals (Wind)(4 Turns spawn)
4/10 Fire Elementals (Fire) (4 Turns spawn)
4/10 Ice Elementals (Ice) (4 Turns spawn)
Heroes:
Lv.4 Youtube Artist (1000 HP)(Comedian)
Lv.1 Robo Meow Meow (6000 HP)
Lv.3 Aphla Commander Suit (4000 HP)
Lv.2 Bata Commander Suit (4200 HP)
Lv.9 Xenotank (35,000 HP)
Lv.5 Super Solder(12,000 HP)
Lv.3 Ezio Auditore (2000 HP)
Lv.2 Hell Incarnate Vengeance (34,000 HP)
Lv.2 RED Team APC (26,404 HP)(General)
Lv.3 Karmacharger (10,000 HP) (x3)
Lv.1 Atlas-000 (5000 HP)

@bigfatkitty: You summon the cats, but they teleport off to opposite sides of the planet!

@sonicheroes95: No, that's Ceiling Cat and Basement Cat. This is more like summoning an archangel and an archdemon.

@Darkfire45: The wyrms will cost $8000 to upgrade, which you do.

Also, minefield laid.

@DarthNerd: GLaDOS deployed. Also, you simply add a Sandwich store to the existing food court.

@tom0000009: YOU FOOL! WHAT HAVE YOU DONE? Also, Hank's dead last time I checked.

@GeminiDelta: Oh thank you for saving reality! Also, you push the hunters back about 2%.

@CommanderDude7: You shoot a mortar into the middle of the Hunters, but they move sheilds upwards. The front ones don't move up since they're blocking our heroes.

@Nicholas98: The Hunters keep their dedicated turtling measures!

tom0000009
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tom0000009
1,308 posts
Peasant

Are you sure? Cause in madness 10 he's alive and he has a awesome mutant monster arm now

rick073
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rick073
2,754 posts
Peasant

nnnoooo... hank is very much alive... albeit with a freaky scorpion tail/thing for an arm...

get me siege tanks and goliaths.

GeminiDelta
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GeminiDelta
437 posts
Nomad

Screw the tree-club golf, I turn the tree on its side and try to shove the DCor back through sheer source of strength. And the added force of the Delta suit.

"COME ON YOU NUMBSKULLS. REPAIR THAT WALL."

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

GeminiDelta, most of these idiots would rather just attack attack attack. which is a shame, because if they do that, and finish off this wave right now, they put them selves at a severe disadvantage.

Chryosten
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Chryosten
17,384 posts
Herald

I use all the creepers to surround the Hunters. Next I let them close in on the enemy before exploding.

CommanderDude7
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CommanderDude7
4,689 posts
Nomad

Build more on the wall I suppose since those hunters arent going anywhere.

rivercrab01
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rivercrab01
1,242 posts
Nomad

I start training building robots, that repair the wall as much as possible each turn. Laser pistols for the safe side though. But I get them to repair the wall, and I don't care about money.

GeminiDelta
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GeminiDelta
437 posts
Nomad

kitty, you better be kidding. We've got to be prepared...so I pull rank and withdraw all the attacks!
Besides, if we draw out this wave, we get more money. ^~^

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

GeminiDelta, i very well doubt kitty is kidding. also, rank is probably Kylelolcat-Most players-hero units-normal units.

could be wrong however.

rick073
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rick073
2,754 posts
Peasant

...kitty... i am going... to... KILL YOU...

*pulls out dual psiblades* die... *slashes kitty 10 times, followed by a psi storm*

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