Hi I just worked 1 month and 3 weeks to develop my first master creation, its botsi, a game about a robot that need to be tested to know his true potencial.
Botsi is a really cute bot! The movement is really fluid and doesn't seem to have any restrictions holding you back. Some of the checkpoints are of a lighter color than the other, is there a reason for this? It would also be really cool for you to add sound effects for the grinding and when Botsi shatters.
Going off what Darkroot said, one of the biggest I found was "Now is time for peaks mill testing, and get ready for the following tests because they dont are easy anymore."
I didnt use any engine, I made all the engine and code by myself XD
That's kind weird since you don't build up to engine programming difficulty in your website. Most of the stuff is simple programming but suddenly you have this complex engine driven game out of no where.
That's kind weird since you don't build up to engine programming difficulty in your website. Most of the stuff is simple programming but suddenly you have this complex engine driven game out of no where.
@Darkroot, did you see my last post before botsi? It was 2 months ago, after that post I was spending a lot time making the engine, learning new stuff and that. So maybe botsi is more complex that my second last post, but I hope you believe, but that depends of you
I love the robotic theme of this game. The music really compares with the gameplay. Although the controls are bit off with the moving of the robot. Other than that, awesome Carlytoon.
Yes I saw and that was still a relatively simple program.
It was 2 months ago, after that post I was spending a lot time making the engine, learning new stuff and that. So maybe botsi is more complex that my second last post,
2 months from you last post to this game is quite a large gap between the knowledge needed for this game. You most likely did learn new thing but not to the degree of making that from scratch.
but I hope you believe, but that depends of you
It's hard to believe when you look at your past work. But I'll leave it at that before freakenstein freaks again. The level design is very good anyway.
I love the robotic theme of this game. The music really compares with the gameplay. Although the controls are bit off with the moving of the robot. Other than that, awesome Carlytoon.
YAEH! way to go toony! it is wonderful! just wonderful! i see you used the "arrow keys but no space bar" system, smart! good job with the collision! did you figure out how to get "my" algorithm to work with out flashpunk?
This game is awesome, as soon as I'm about to complain about lack of difficulty the obstacle levels come on. And as soon as I'm about to complain about excessive difficulty the checkpoints appear.
Great game! If it was on AG I would definitely rate it 9 or 10.
It's well made, I'll give you that. Originality? Not so much. It's a highly generic platform. Though I'm also with everyone else, your huge jump in skill is highly suspicious.