ForumsForum GamesComplete the Objective Spin-off Sequel: Save Lolcatia! Again!

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Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Intermission 1: Gotta fix that reality up!
Enemies:
Reality: 100% unstable
Progress:
Status:
Resistances:
Weaknesses:
Immunity:
Neutrals:
Allies:
Damaged: Poobaloofa,
Critical: TNWNN, CommanderDude7, Nicholas98, Darkfire45
Dead: rick073
Status:
Annoying(Warning): Poobaloofa
Irradiated to Goo(banned):

Lolcatia Status:
HP: 290,000/300,000
Status: None
Defense Budget: $62,100 ($20,800 Income)
1st Transobjective Bank: FAILED

Defense force:
0/200 Bazookas (Troopers)
0/10 Sumo Kittehs (Maegashira)
0/40 Siege Tanks (Private)
5/5 Missile Turrets
5/5 Laser Turrets
Anti-Artillery Tower
Giant Magnifiying Glass
Lv.2 Sentry
Lv.1 Dispenser
Attacking force:
0/10 Dragona Noir (Adult)
0/100 Riflemen (Recruit)
0/40 Trolls (Flamer)
0/50 Main Battle Tanks
5/5 Bombers(Spawn:2 turns)
0 Supercharged Creepers(Hard Mode)
30/40 Arnies (Spawn: 3 Turns)
0/20 Spiders (Demonic)
0/20 Goliaths (Private)
Support Force:
0/80 King-fu Kittehs (Yellow Belt)
0/30 Jedi (Knights)
0/10 Basilisks (Whelps)
9/9 Assassins (Recluta)(3 Turns spawn)
0/20 Frost Wyrms (Dragons)
7/10 Electric Elementals (Power)(2 Turns spawn)
7/10 Wind Elementals (Typhoon)(2 Turns spawn)
6/10 Fire Elementals (Blaze) (2 Turns spawn)
6/10 Ice Elementals (Tundra) (2 Turns spawn)
1/10 Arcana Elementals(Galaxy) (6 turns spawn)
1/10 Water Elementals(Tsunami) (6 turns spawn)
Heroes:
Lv.5 Youtube Artist (DEAD)(Comedian)
Lv.3 Robo Meow Meow (DEAD)
Lv.4 Aphla Commander Suit (DEAD)
Lv.3 Bata Commander Suit (DEAD)
Lv.10 Xenotank (30,000 HP)
Lv.6 Super Solder(DEAD)
Lv.4 Ezio Auditore (DEAD)
Lv.3 Hell Incarnate Vengeance (30,000 HP)
Lv.3 RED Team APC (25,000 HP)(General)
Lv.1 KarmaMONOCULOUS! (45,000 HP)
Lv.2 Atlas-000 (DEAD)
Lv.2 Dalta Commander Suit (30,000 HP)
Lv.2 Gama Commander Suit (12,500 HP)

Well, since this an intermission and a direct sequel, all of the status from before has fixed! But now we need to re-stabelize reality after Dark Super pretty much broke it. That, and refill our army.

SO GET MOVING, MAGGOTS!

  • 784 Replies
Poizaz00
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Poizaz00
605 posts
Peasant

I portal Garris onto a table, tie him on, and very slowly tear his flesh up, from most useless, (fingers) to most useful, (brain) savouring every scream. After OI am done, I grind the remains into a pulp, dry it, and burn it. I then make the dust into a brick, which I warp to a black hole. I then warp to the white hole that it came out of, and warp it back. I then stuff the bead into a matter converter and convert it into gravel. I then pick up the gravel, make a shotgun shell out of it, and shoot Dark Super.

rick073
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rick073
2,754 posts
Peasant

i love how you all forget about me the moment i say im far far away XD

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

*crossbow bolt suddenly appears in rick's face while a shadow clone of Talow H reloads* oh i'm sorry, did that hurt?

CommanderDude7
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CommanderDude7
4,689 posts
Nomad

I start constructing a Mech Suit from nearby buildings.

tom0000009
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tom0000009
1,308 posts
Peasant

I throw a pebble at Dark Super... I am so screwed so right now I bet... either sonic kills me before the next update or dark super attacks me...

Chryosten
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Chryosten
17,384 posts
Herald

I toss a few grenades at Dark Super and follow up with a flash bang. Next, I grab a gun that shoots holy bullets and use it on Dark Super.

rick073
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rick073
2,754 posts
Peasant

well im in an armored mech walker so no. no it didn't. what should i send to kill Lolcatia first... choices choices... i COULD... no that would take to long to get there... but there is... no... huh. ok, i got it. i send two experimental flying fortresses(flying aircraft carriers/factories) filled with half gunships and half bombers, four experimental gunships as escort, and two experimental air transports filled with 50 rock head tanks, 15 titan assault bots, 10 demolisher mobile artillery each. As a ground force i think i will send the King Kryptor experimental colossus, along with 4 Fatboy II experimental tanks as escort.

rick073
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rick073
2,754 posts
Peasant

whoops... realized this as i was falling asleep... the experimental air transports can carry experimental ground units... DERP

so instead of having my ground force walk to lolcatia, i have 3 experimental transports drop them just outside lolcatia, within rage of their cannons.

Poizaz00
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Poizaz00
605 posts
Peasant

I notify rick that he has exceeded the 3 post max.
I have too.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

Talow H: FYI: Dark Super's element is my old one. Chaos.

Kylelolcat
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Kylelolcat
4,813 posts
Nomad

Wave 8- Dark Super Part 1
Enemies:
Dark Super Aspect (120,000 HP)
Progress:
Status:
Neutrals:
Allies:
Damaged:
Critical: EVERYONE
Dead: theEPICgameKING, GeminiDelta, bigfatkitty, rick073, tom0000009
Epic Dead:
Status:
Annoying(Warning): Poobaloofa,
Irradiated to Goo(banned):
In the Paradise Dimension:

Lolcatia Status:
HP: 129,610/300,000
Status: None
Defense Budget: $0 ($17,000 Income)
1st Transobjective Bank: $25,000

Defense force:
6/20 Tanks
10/10 Sumo Kittehs (Maegashira)
5/5 Missile Turrets
5/5 Laser Turrets
Anti-Artillery Tower
Giant Magnifiying Glass
Attacking force:
6/20 Goliaths (Private)
25/500 Swordsmen (Recruit)
400/400 Axemen (Soldier)
99/100 Riflemen (Marxman)
18/20 Trolls (Flamer)
10/10 Dragona Noir (Adult)
5/5 Bombers(Spawn:2 turns)
20 Supercharged Creepers(Hard Mode)
40/40 Arnies (Spawn: 3 Turns)
Support Force:
9/9 Assassins (Recluta)(3 Turns spawn)
10/10 Electric Elementals (Power)(2 Turns spawn)
10/10 Wind Elementals (Typhoon)(2 Turns spawn)
10/10 Fire Elementals (Blaze) (2 Turns spawn)
10/10 Ice Elementals (Tundra) (2 Turns spawn)
10/10 Arcana Elementals(Galaxy) (6 turns spawn)
10/10 Water Elementals(Tsunami) (6 turns spawn)
Heroes:
Lv.15 Xenotank (40,000 HP)
Lv.2 Hell Incarnate Vengeance (20,000 HP)
Lv.4 RED Team APC (40,000 HP)(General)
Lv.1 KarmaMONOCULOUS! (45,000 HP)
Lv.3 Dalta Commander Suit (45,000 HP)
Lv.3 Gama Commander Suit (30,000 HP)
Lv.1 Super Soldier (20,000 HP)
Lv.2 Heavygator (25,000 HP)
Lv.1 Creeper Captain (500 HP)
Lv.1 War (50,000 HP)
Lv.1 Pestilence (35,000 HP)
Lv.1 Famine (15,000 HP)
Lv.1 Death (7000 HP)

@Poizaz00: We only have one kind of creeper. Will that still work? Also, It's harder to stun someone and capture them than that.

@rick073: Feel free to join Dark Super.

@theEPICgameKING: The robot cannot cast spells, since it doesn't have a magic-enabled core.

@GeminiDelta: Don't you remember? Death needs scarifices to revive.

@Garris: The horsemen command themselves! But you did heal yourself.

@sonicheroes95: Welp, he dead.

@CommanderDude7: I think any MORE damage would be an exceptionally bad idea.

@tom0000009: Sure. Dark Super turn you into a banana. *DEAD*

@Darkfire45: Dark Super simply floats away from the grenades and looks away from the flashbang.

Poizaz00
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Poizaz00
605 posts
Peasant

Yes, it would work. Just use more.

sonicheroes95
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sonicheroes95
13,701 posts
Peasant

... i'm still swiping the sonic mediboom card and playing it.

rick073
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rick073
2,754 posts
Peasant

someone revive me... please?

tom0000009
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tom0000009
1,308 posts
Peasant

You are the attacker, would would anyone revive you? The only person I think that could do that for you is Garriss... Or if one of the defenders feel generous. Anyways, I'm not dead bananna, I can still... Oh gawd, it is a monkey! Its gonna eat me D:

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