Oh so right. I'm not talking about stupid things like aimbots, or cheat engines, or deleting third paragraph (if you understand that tell me).
There are a lot of people who hack video games for all the right reasons. Hacking can and has been used in gaming communities to make games fairer and more fun. Hacking is also used to improve the game in ways the developers haven't considered. Developers should really embrace hacking and modding and use their ideas to improve their own games. So please, before you write off all hackers as evil cheaters, remember that most aren't hurting anyone, and some are trying to achieve game balance.
inb4 hackin and moddin r different inb4 OP can't inb4
thought id just point out that hacking and modding are really quite different (although very similar) mods are changing features in a game be that skins etc, and are genreally encourages by the developers or accepted as they prolong the game
hacking on the other hand is hacking the games system to gain and advantage and so really shouldnt have any place in a multiplayer game were it can have effects on others, eg aimbots etc etc hacking on a singleplayer game like fallout for example would be total fine with me, since you affect no-one but yourself
I would rather prefer to have the Developers enable their own "debugging mode" for the players. Most of the ones on here usually like to mess with the scoring as well as their time beaten to look awesome when they're really not.
I prefer to use my own skill when it comes to playing games.
I am not going to be mean or anything but i do NOT think hacking is right because it takes the fun out for others and i do not hack and whenever there is a hacker in a game and nobody else hacks, everyone gets mad because they keep dieing and it's not fun for the people who keep dieing. I think all people should just play the game how it should normally be played.
To mod you usually need to first get the game files, which usually involves hacking.
A lot of games offer mod tools. The difference with mods is that everyone in the room or server undergo the same changes made, and is intentional. Hacking can effect one or more people and is not supposed to be in the server. Embracing hacking is a dull idea, and homogenization with words is a silly idea with "modding" and "hacking" being the same. I mean... really.
This is the difference I've seen, honestly. With mods usually providing a beneficial or different experience (sometimes worse), with hacking providing a one-sided benefit to a single person, possibly at the cost of everyone elses' entertainment.
Hackers deliberately break the rules/boundaries set in by the developing team to have an unfair advantage against other players. Hackers are the lowest form of gamer in my opinion, below even the constant online child gamer.
Besides, mostly the only reason people hack is because they are so terrible at that game that they feel they need to get back at the dev's for making it "too hard" and thus hacking is justified for them.
And try not to slog that "inb4" B.S. in here, this is f***ing 4chan, grow up.
hacking is purely used when it only and only benefits one or a group of individuals
This part is true often.
at the cost of others,
This is not. How is it "at the cost of others" if someone was to say, hack SSBB so that all characters moved 3x faster? They then play against each other and have fun. That's not at the cost of others.
there is nothing justifiable about hacking.
Such a one sided way to look at it. That would be like me saying guns are evil, because they can kill. They can also protect.