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Warlords 2 - Rise of Demons

Warlords 2 - Rise of Demons

Join our own Tasselfoot on the video guide for Warlords 2 levels 1 to 25. With handy table included!


Levels 1 to 7

Levels 8 to 12

Levels 13 to 19

Levels 20 to 25


Units Table

Name Race Speed Armor Recharge Range Price Damage Special Type Bonus
Spearman All 5 40 50 130 250 20 false Melee Unit 30% attack bonus against: Archer, Halberdier, Axeman
Swordsman All 3 100 87 100 600 35 false Melee Unit 50% attack bonus against: Spearman, Archer
Archer All 2 15 70 1900 500 10 false Ranged Unit None
Battle Mage All 3 10 100 1000 900 50 false Ranged Unit None
Mounted Spearman All 30 100 180 200 1400 20 false Mounted Melee Unit 25% attack bonus against: Spearman, Archer
Halberdier All 2 40 60 130 500 40 false Melee Unit 30% attack bonus against: Swordsman, Mounted Spearman, Mounted Halberdier
Mounted Halberdier All 30 60 150 200 1100 45 false Mounted Melee Unit 50% attack bonus against: Spearman
Scout All 15 10 60 60 400 10 true Melee Unit 75% attack bonus against: Archer
Longswordsman All 3 100 130 100 1000 60 false Melee Unit None
Battle Axeman Orcs of the North 3 40 60 100 900 120 false Melee Unit None
Whirler High Elves 5 100 160 160 1600 35 false Melee Unit None
Axe Thrower Orcs of the South 3 40 70 750 600 20 false Ranged Unit None
Ranger Wood Elves 2 120 120 1700 1300 10 false Ranged Unit None
Javelin Thrower Men of the West 4 60 180 750 1000 25 true Ranged Unit None
Spearmaster Demons 6 130 130 130 1200 45 false Melee Unit 50% attack bonus against: Swordsman
Axeman All 5 80 100 110 600 45 true Melee Unit 50% attack bonus against: Halberdier
Giant Troll Mountain Trolls 10 220 400 250 3200 500 false Melee Unit None
Flailer The Undead 3 50 180 165 1300 100 false Melee Unit None
King’s Guard Human Alliance 4 120 150 130 1600 90 false Melee Unit 30% attack bonus against: Spearman, Swordsman
Ladderman All 6 40 100 120 500 40 true Siege Unit None
Samurai Orcs of the South 6 100 130 210 1000 80 false Melee Unit None
Catapult Orcs of the North 1 140 180 1000 1000 200 false Siege Unit None
Warrior Monk Orcs of the North 10 80 140 225 1100 45 true Melee Unit 20% attack bonus against: Spearman, Halberdier
Skull Launcher The Undead 1 140 180 1700 1000 250 false Siege Unit None
Obelisk High Elves 1 140 180 1000 1000 220 false Siege Unit None
Battering Ram Men of the West 20 140 200 1000 1000 200 false Siege Unit None
Assassin High Elves 10 10 120 210 1300 10 false Melee Unit None
Trebuchet Human Alliance 2 140 180 700 1000 150 false Siege Unit None
Catapult Mountain Trolls 1 140 180 1000 1000 200 false Siege Unit None
Battering Ram Orcs of the South 20 140 200 1000 1000 200 false Siege Unit None
Log Launcher Wood Elves 1 140 180 1700 1000 100 false Siege Unit None
Shieldman Men of the West 3 100 70 150 900 45 false Melee Unit 50% attack bonus against: Spearman, Archer
Hammerman Human Alliance 3 200 150 110 1000 60 false Melee Unit None
Giant Demon Demons 5 220 400 160 3200 500 false Melee Unit 50% attack bonus against: Spearman, Swordsman
Scythe Whirler The Undead 5 100 160 220 1100 35 false Melee Unit 25% attack bonus against: Spearman, Swordsman
Rock Thrower Mountain Trolls 3 40 70 750 800 20 false Ranged Unit None
Double Swordsman Wood Elves 4 100 150 130 1000 35 false Melee Unit 50% attack bonus against: Spearman
Clubber Mountain Trolls 10 80 120 110 900 45 true Melee Unit None
Archmage Human Alliance 3 10 200 130 500 50 false Magic Caster None
Psionic Men of the West 3 10 200 130 500 50 false Magic Caster None
Warlock Orcs of the North 3 10 200 130 500 50 false Magic Caster None
Enchanter Orcs of the South 3 10 200 130 500 50 false Magic Caster None
Farseer High Elves 3 10 200 130 500 50 false Magic Caster None
Shaman Wood Elves 3 10 200 130 500 50 false Magic Caster None
Ice Conjuror Mountain Trolls 3 10 200 130 500 50 false Magic Caster None
Necromancer The Undead 3 10 200 130 500 50 false Magic Caster None
Sorceror Demons 3 10 200 130 500 50 false Magic Caster None
Fire Tower Demons 1 140 180 1000 500 100 false Siege Unit None
Raised The Undead 8 25 100 100 10 45 false Melee Unit None

Upgrades Table

Name Price Race Type Amount
Spear Charge (special) 300 All special N/A Spearman
Shield Advance (special) 300 All special N/A Swordsman
Sprint (special) 100 All special N/A Scout, Ladderman
Power Throw (special) 150 All special N/A Javelin Thrower
Shield Bash (special) 100 All special N/A Axeman
Vault Attack (special) 150 All special N/A Warrior Monk
Lighter Armour 300 Wood Elves speed 20% Spearman, Swordsman, Archer, Battle Mage, Mounted Spearman, Halberdier, Mounted Halberdier, Scout, Longswordsman, Battle Axeman, Whirler, Axe Thrower, Ranger, Javelin Thrower, Spearmaster, Axeman, Flailer, King’s Guard, Ladderman, Samurai, Warrior Monk, Assassin, Shieldman, Hammerman, Scythe Whirler, Rock Thrower, Double Swordsman, Clubber, Raised
Ice Hardened Armour 200 Mountain Trolls armour 5% Spearman, Swordsman, Archer, Battle Mage, Mounted Spearman, Halberdier, Mounted Halberdier, Scout, Longswordsman, Battle Axeman, Whirler, Axe Thrower, Ranger, Javelin Thrower, Spearmaster, Axeman, Flailer, King’s Guard, Ladderman, Samurai, Warrior Monk, Assassin, Shieldman, Hammerman, Scythe Whirler, Rock Thrower, Double Swordsman, Clubber, Raised
Folded Steel Sword 500 Men of the West attack 20% Swordsman, Longswordsman
Upgraded Shield 300 All armour 20% Spearman, Swordsman, Mounted Spearman, Javelin Thrower, Spearmaster, Axeman, Flailer, King’s Guard
Helmet 250 All armour 10% Spearman, Swordsman, Archer, Mounted Spearman, Halberdier, Mounted Halberdier, Scout, Longswordsman, Battle Axeman, Whirler, Axe Thrower, Ranger, Javelin Thrower, Spearmaster, Axeman, Flailer, King’s Guard, Ladderman, Samurai, Warrior Monk, Assassin, Shieldman, Hammerman, Scythe Whirler, Rock Thrower, Double Swordsman, Clubber, Raised
Upgraded Armour 700 All armour 30% Spearman, Swordsman, Archer, Mounted Spearman, Halberdier, Mounted Halberdier, Scout, Longswordsman, Battle Axeman, Whirler, Axe Thrower, Ranger, Javelin Thrower, Spearmaster, Axeman, Flailer, King’s Guard, Ladderman, Samurai, Warrior Monk, Assassin, Shieldman, Hammerman, Scythe Whirler, Rock Thrower, Double Swordsman, Clubber, Raised
Jumping Bash (special) 150 All special N/A Clubber
Spiked Log 500 All attack 50% Log Launcher
Lightning Bolt 500 All magic N/A Archmage, Farseer, Shaman
Teleport 200 All magic N/A Archmage, Farseer
Rally 600 All magic N/A Psionic, Enchanter, Farseer, Shaman
Light Ball 300 All magic N/A Archmage, Enchanter, Farseer
Ice Block 600 All magic N/A Ice Conjuror
Telekinesis 300 All magic N/A Archmage, Psionic, Warlock, Farseer, Necromancer
Pit 500 All magic N/A Shaman, Sorceror
Tornado 500 All magic N/A Warlock, Shaman
Teleport (forward) 250 All magic N/A Psionic, Warlock, Farseer
Impact 400 All magic N/A Psionic, Warlock, Ice Conjuror, Necromancer
Terror 600 All magic N/A Psionic, Warlock, Enchanter, Necromancer
Sickness 400 All magic N/A Warlock, Enchanter, Shaman, Necromancer
Mind Control 750 All magic N/A Psionic, Enchanter, Farseer, Sorceror
Weakness 450 All magic N/A Psionic, Enchanter
Ice Ball 300 All magic N/A Shaman, Ice Conjuror
Raise Dead 700 All magic N/A Necromancer
Instant Death 400 All magic N/A Warlock, Shaman, Necromancer, Sorceror
Fireball 300 All magic N/A Psionic, Warlock, Farseer, Shaman, Sorceror
Spiked Ball 500 All attack 50% Catapult
Ice Ball 500 All attack 50% Catapult
Enchanted Arrows 200 High Elves attack N/A Archer
Cursed Halberds 400 The Undead attack N/A Halberdier, Scythe Whirler
Archer Kick 400 All attack N/A Archer
Rolling Start 400 Men of the West speed N/A Battering Ram
Balanced Halberds 500 All attack 20% Halberdier
Sharpened Spears 800 Demons attack 40% Spearman, Mounted Spearman, Spearmaster, Shieldman
Toughened Armour 500 Human Alliance armour 10% Giant Troll, Catapult, Skull Launcher, Obelisk, Battering Ram, Trebuchet, Catapult, Battering Ram, Log Launcher, Giant Demon, Archmage, Psionic, Warlock, Enchanter, Farseer, Shaman, Ice Conjuror, Necromancer, Sorceror, Fire Tower
Dispell Armour 500 High Elves armour 10% Giant Troll, Catapult, Skull Launcher, Obelisk, Battering Ram, Trebuchet, Catapult, Battering Ram, Log Launcher, Giant Demon, Archmage, Psionic, Warlock, Enchanter, Farseer, Shaman, Ice Conjuror, Necromancer, Sorceror, Fire Tower
Strength Training 500 Orcs of the North attack 20% Spearman, Swordsman, Mounted Spearman, Halberdier, Mounted Halberdier, Scout, Longswordsman, Battle Axeman, Whirler, Spearmaster, Axeman, Giant Troll, Flailer, King’s Guard, Ladderman, Samurai, Catapult, Warrior Monk, Skull Launcher, Obelisk, Battering Ram, Assassin, Trebuchet, Catapult, Battering Ram, Log Launcher, Shieldman, Hammerman, Giant Demon, Scythe Whirler, Double Swordsman, Clubber, Archmage, Psionic, Warlock, Enchanter, Farseer, Shaman, Ice Conjuror, Necromancer, Sorceror, Fire Tower, Raised
Weighted Axe 600 Orcs of the South attack 25% Axeman

Regions

Name Owner Siege Units
Isendor High Elves true Scout, Axeman, Archer
Chan High Elves false Spearman, Swordsman, Archer, Scout, Assassin, Farseer
Goroth Orcs of the North false Spearman, Swordsman, Archer, Battle Axeman, Warrior Monk, Warlock
Chogoth Orcs of the North true Spearman, Axeman, Archer, Battle Axeman
Thareth Orcs of the North false Spearman, Swordsman, Archer, Battle Axeman, Mounted Spearman, Warrior Monk
Chogro Mountain Trolls true Spearman, Swordsman, Archer, Longswordsman
Trajeck Mountain Trolls false Spearman, Swordsman, Archer, Clubber, Ice Conjuror
Othok Demons false Spearman, Swordsman, Longswordsman, Axeman, Sorceror
Sath Demons true Spearman, Swordsman, Archer, Mounted Spearman, Spearmaster, Sorceror
Thray Demons false Spearman, Swordsman, Archer, Mounted Spearman, Battle Mage, Spearmaster, Giant Demon
Vorth Demons false Spearman, Swordsman, Longswordsman, Mounted Spearman, Mounted Halberdier, Halberdier, Spearmaster, Giant Demon, Sorceror
Orthshire Human Alliance false Spearman, Swordsman, Archer, Halberdier, King’s Guard, Hammerman, Archmage
Azzitha High Elves false Swordsman, Archer, Battle Mage, Whirler, Assassin
Senshan Men of the West true Spearman, Axeman, Archer, Halberdier
Battakka Mountain Trolls false Axeman, Swordsman, Archer, Giant Troll, Ice Conjuror
Forest of the Damned The Undead true Halberdier, Swordsman, Archer, Scythe Whirler
Farreshire Human Alliance false Spearman, Axeman, Archer, Halberdier, Archmage
Acity Human Alliance true Spearman, Swordsman, Archer, Longswordsman, Mounted Spearman, Hammerman
Darkwood Wood Elves false Spearman, Axeman, Archer
Eastern Forest Wood Elves true Spearman, Swordsman, Archer, Battle Mage, Halberdier, Mounted Halberdier, Double Swordsman
Roon Men of the West false Spearman, Swordsman, Javelin Thrower, Mounted Spearman, Shieldman
Woodland Wood Elves false Spearman, Swordsman, Archer, Halberdier, Ranger, Shaman
Arragas Orcs of the South false Spearman, Axeman, Axe Thrower, Halberdier
Dead Plains The Undead false Spearman, Halberdier, Flailer, Mounted Halberdier, Necromancer
Dead Marshes The Undead false Halberdier, Axeman, Archer
Barrock Orcs of the South false Spearman, Swordsman, Axe Thrower, Samurai
Mylen Men of the West false Spearman, Swordsman, Javelin Thrower, Mounted Halberdier, Halberdier, Shieldman, Psionic
Nartoth Orcs of the South true Spearman, Swordsman, Axe Thrower, Longswordsman, Samurai, Enchanter