ForumsForum GamesEpic's Tactical Base vs. Base Strategy RPG!

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theEPICgameKING
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theEPICgameKING
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Hello there AG citizens! I'm theEPICgameKING. For a while now, Kylelolcat allowed me control of his CtO spinoff: Destroy Lolcatia! Unfortunately, probably from me taking over (with his permission) and adding new RPG elements every turn (The famed: Postly Updates~), most people have now left. That makes me sad...AND DETERMINED! This game, 100% my own creation, parallels Kyle's CtO's while still being unique in that it is an RPG too! This game combines the RPG elements of Heroes, Magic, and an XP/Level system while also incorporating the strategy elements of Colony, Age of War, Final Fantasy Tactics, and Age of Empires (And every other war game), NOT TO MENTION the luck of the dice from Backgammon! Yes, it's a THREE-IN-ONE game! What could be better? Here's the Stat sheet I will be using:

Admin Stuff (For me)

Weather: Clear/Cloudy/Stormy
Time: Morning/Noon/Afternoon/Night
Temperature: Freezing/Cold/Temperate/Warm/HOT

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)

Undead Heroes (The dead revived)

Base 1 Target Building, Lvl X: 100,000*level HP
Base 1 Wall, Lvl X: Current HP/10,000*Lvl Max HP

Base 1 Heroes
Generic Hero name: Level 1, XP 0/1000 (Class)
HP: 1000*Level
MP: 100
Weapon: Starting weapon (Tier 1/2/3/4/5)
Armor: Starting armor (Tier 1/2/3/4/5)

Base 1 Resources:

Base 1 Buildings:[b]

[b]Base 1 Troops

Tier 1 Units

Infantry

Armor

Support

Striker

Troops in Battlefield between Bases

Base 2 Target Building, Lvl X: 100,000*level HP
Base 2 Wall, Lvl X: Current HP/10,000*Lvl Max HP

Base 2 Heroes

Base 2Resources:

Base 2Buildings:

Base 2 Troops
Tier 1

Infantry

Armor

Support

Striker

Never seen anything like it, right? Well, i'll try to explain.
Resources: Wood, Stone, Metal, etc. Resources are needed to build Buildings and Troops, and
repair/level your Wall. Note that the Target Building CANNOT be repaired. It can be leveled to have
more HP, though.
The Wall: Attacking units must break through the Wall before attacking the Target building.
This is tough to do, but Armor units, with their extra attack power, do best against the Wall.
Buildings: Stuff like a Quarry, Generator, Bank, etc. These produce resources. Depending on
your Base Type, you will start with different starting buildings.
Troops: I'm personally proud of this. Troops have Types; Infantry, Armor, Support, and
Striker.
Infantry are your basic foot soldiers, armed with melee weapons like swords and axes. The backbone
of any army, Infantry troops do well against Support, but lose against Armor.
Armor units are high-defence, slow-moving units like Knights and Tanks. Able to bear lots of
damage, Armor units smash through Infantry but are too slow to fight against Strikers.
Strikers are those sneaky, fragile assassin units, like Saboteurs and ninjas. Strikers can backstab
Armor units, but due to weak constitution they're easy to be picked off by Support types.
Support units stay back behind the front line. Archers, Snipers, as well as Healers and Workers are
all Support types. They can pick off Strikers, but have low defence and easily get owned by
Infantry.

Subtypes: There are a few Subtypes in addition to the basic Type of units.
Flying: Flying units can only be attacked by Support and other Flying units.
Healers help...heal, units and Heroes. Priests, Doctors, etc.
Workers are your workforce! What, you thought Buildings ran themselves? A lot of Workers, while
being suckish at combat, enhance your Resource income. With enough of them, you could be getting
DOUBLE your normal income rate!

Rank/Tier: These just explain how good your units are. You can train your units for 20% of
their starting cost to up their Rank once, and once they reach Rank 5, they're maxed and cant
upgrade anymore, but are now equal to a Rank 1 unit of the next Tier. Obviously, the best unit is a
Tier 5, Rank 5. Rank is represented by *'s next to the unit name.
Heroes: You, the player, are a Hero! You have a Type just like units, but instead of
Tier/Rank you have a Level! Doing things like killing enemies, etc. gives you XP. It takes more XP
to level up more; 1000 XP gets a Lvl1 to Lvl2, but you need 2000 to get from Lvl2 to Lvl 3. Heroes
can fight eachother when they meet, and the winner takes 10% of the TOTAL XP of the loser. Total XP
is how much XP you have total. So a Level 3 (0/3000 XP) Hero has 3000 XP (1000 for Level 2+2000 for
Level 3).

Magic: Yes! Every Hero has Magic! Unlike other games where Magic costs a set amount of MP, this
game incorporates Flexible Magic; the more you use, the stronger it is! your hero starts out with
the basics:
Cure, costs X MP and heals 50X HP
Fire: Fire Elemental damage for 25X damage and lowers target's defence, making them take 1.5x more
damage from further attacks. Further levels increase damage and defence lowering.
Ice: Ice Damage for 30x and slows down the target. Further levels increase damage and slow down the
target more.
Thunder: Electrical Damage for 40x and has a 25% chance to stun the target. Further levels increase
damage and stun chance %.
More spells can be discovered later on in the game as your Hero levels up, finds them in Dungeons,
purchases them from the Black Market, or learns them from the monsters/other heroes he/she fights
and defeats. Note that certain items increase a Hero's magic power and max MP, so if you're a
Wizard, look for these.

[b]Some places to visit (For a Hero):

Haunted Beach: Full of low-level ghosts and the occasional lost sword. Good for heroes just
starting out.
Great Plains: No, not the Midwest. Monsters here are tougher, but there's not much treasure
around.
Scary Volcano: Lots of Mines and Dungeons are located in this dormant volcano. The deeper
you go, the stronger the monsters get.
Small/Medium/Large/Jumbo Dungeon: You have to look for these, usually found in the Scary
volcano but not always. Full of treasure and monsters.
Small/Medium/Large/Jumbo Mine: These mines give some of EVERY resource for your Base every
turn. Each Day (4 turns) they degrade to the next level, with Small mines becoming Useless.
Monster Forest: The toughest of all the Locations, Legendary Monsters as well as everything
from the other locations can be found here. Legendary monsters carry supreme Rank 5 Weapons and/or
Armor, but they're Final Boss tough. Beware.
The Black Market: ANYTHING can be bought here; weapons, armor, new magic spells, even
troops! However, this is Unfair, so don't expect to get a good deal from this. I warned you now.
Base Types: Once everyone's chosen their sides, they'll have to choose a Type for their base. Type is basically your
government structure, influencing how you develop.
Kingdom: Govern as a King! Target building is Royal Palace, Buildings cost 10% less, but all
soldiers also cost Money, a unique resource for this type. Good for those who have a balance
between unit strategy and hero development.
Native Tribe: Be just like the Native Americans! Target building is Chief's Tent, divine
help costs less, but max Population is lowered. A good type for those who like to pray for Acts of
God to smash their enemy rather than beat them outright.

Necropolism: Rule the undead! Target Building is Citadel, Undead can be summoned at a cost of Bodies (Not population; bodies increases with the enemies you kill), as well as normal units. Good for those who enjoy having a swarm of units mindlessly control them.

Anarchy: No government whatsoever...wait, what? Since no one's following you, Heroes gain TRIPLE XP, but cannot build buildings, gather resources, or train units. A real challenge, focusing on Hero development over strategy.

  • 532 Replies
gamermartin
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gamermartin
317 posts
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I upgrade the morgue then I try to summon some small demons to defend the base then I head out to the ghost beach and I look for somthing to fight.

rick073
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rick073
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Hmm... I'll keep it in my inventory for now, but I'd rather equip something with a bit more... Mobility. I guess I'll wander around the plains looking for something to do. Oh, and reload my pistol before I start wandering as well.

Poizaz00
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Poizaz00
611 posts
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I use some metal to make a farm.

theEPICgameKING
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theEPICgameKING
906 posts
2,175

Weather: Cloudy
Time: Noon, Day 4
Temperature: warm

Injured Heroes(Lose turns)

Dead Heroes(Dead, awaiting revival)
Devoidless the Mod (1 turns left to auto-revive)
Undead Heroes (The dead revived)

Necropolis Citadel, Lvl 1: 100,000 HP
Necropolis Wall, Lvl 1: 10,000/10,000 HP

Necropolis Heroes
Devoidless the Mod: Lvl 1, XP 0/1000 (Striker)1000 HP, 100 MP
Weapon: Weak mod's knife: Tier 1
Armor: Mod's leathers: Tier 1
Inventory: (0/10)
Pet: Basatan the Giant Crab Lvl 3 2250 HP
Gamermartin: Lvl 1, XP 850/1000 (Support) 1000 HP, 100 MP
Weapon: Hill Giant's mallet T3
Armor: Mage robes T1
Inventory: (1/10) Oak Staff T1
Party (1/3): Selphy the Elf: Lvl 4, XP 900/4000 (Infantry) 4000 HP, 150 MP
Weapon: Elfin Shortbow T4
Armor: Monster Hides T3
Inventory (2/10): Spellbook T3, Strong Healing Herbs (Heals 500 Health)
Matlox: Lvl 1, XP 500/1000 (Support) 1000 HP, 100 MP
Weapon: Oak staff T1
Armor: Mage robes T1
Inventory: (0/10) Shruiken T1, Black Leather T1
Poizaz: Lvl 1, XP 400/1000 (Infantry) 1000 HP, 100 MP
Weapon: Corrupted Sword T3 (10% Corrupt effect)
Armor: Flimsy Shield T1
Inventory (0/10): Cheap Spear T1
Necropolis Resources:
550/2000 Metal
750/2000 Stone
1000/1000 Wood
1000/1000 Flesh
1000/1000 Blood
1000/1000 Dark Magic
10/200 Bodies
0/100 Spirits

Necropolis Buildings:
Lvl 1 Cemetary (Allows Tier 1 units to be built)
Lvl 2 Quarry (+200 Stone/Metal, 2000 Max)
Lvl 1 Undertaker (+100 Flesh/blood, 1000 Max)
Lvl 1 Evil lumbermill (+200 Wood, 1000 Max)
Lvl 1 Dark Altar (+200 Dark Magic, 1000 Max)
Lvl 2 Morgue (200 Max Bodies)
Necropolis Troops
Tier 1 Units

Infantry
1 Evil Ragdoll
Armor

Support

Striker

_-_-_-_-_-_-_-_-_-_Base Dividing Line-_-_-_-_-_-_-_-_-_-_-_-_-
Anarchy's Base: Does not exist! Lol!
Anarchists (Heroes):
Sonicheroes95: Lvl 2, XP 675/2000 (Infantry) 2000 HP, 100 MP
Weapon: Kingdom Key T1
Armor: Bandana T1
Inventory: (0/10)
Shadowgun453: Lvl 2, XP 1875/2000 (Armor) 2000 HP, 100 MP
Weapon: Smallsword T1
Armor: Black Leather T1
Inventory (0/10): Robes T1
Rick073: Lvl 1, XP 100/1000 (Support) 1000 HP, 100 MP
Weapon: Cheap pistol T1
Armor: Patchy body armor vest T1
Inventory (1/10): Crystal Armor T4
Raispeed55: Lvl 1, XP 350/1000 (Striker) 1000 HP 100 MP
Weapon: Flimsy Knife T1
Armor: Robes T1
Inventory (0/10):
~~~~~~~~~~~~~~End of Character/Base Sheet~~~~~~~~~~~~~~~~~~~

Battle mode: Sonic and Shadow vs Pirate Deckhand
Shadowgun453: Lvl 2, XP 1875/2000 (Armor) 1750 HP, 0 MP
Weapon: Smallsword T1
Armor: Black Leather T1
Inventory (1/10): Robes T1
Sonicheroes95: Lvl 3, XP 675/3000 (Infantry) 800 HP, 100 MP
Weapon: Kingdom Key T1
Armor: Robes and Bandana T1
Inventory: (0/10)
-----------------Vs--------------------------------
Pirate Deckhand Lvl 5 (Infantry) 0 HP 1250 XP *Electrocuted, DEAD!*
Weapon: Flintlock Pistol T2 (Ranged)
Armor: Parrying Dagger T2
Inventory: (1/10) Cutlass T2
THUNDA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!WAS 80 MP ENOUGH?! I'M SURPRISED, THAT WAS A GOOD IDEA. WHY NOT TRY IT WITH 100 MP NEXT TIME AND TRY BLOWING UP THE PLANET? Shadowgun uses a crazy amount of MP in his thunder spell, so he gets a WalloText from me!
The Pirate Deckhand's eyes widen as he stares at Shadow concentrating for a magic spell. Pirates dont use magic, except for the occasional Water and Wind spells captains use to alter the tides to their liking. Obviously, they hate lightning-based magic, as water conducts electricity and...well...anyway: dark clouds, courtesy of Balamb, Queen of all Magic (Oh yes, there's a Queen of Magic in this game. Not as powerful as myself, King of Games, but pretty good.), gather above the Pirate Deckhand's head. massive bolts of electricity rain down upon the Deckhands head just as he fires at sonic. Apart from being fried for 3200 and dying, residual electricity charges the last bullet, right into Sonic's Return Fire. Note that Return Fire is basically a block ability, *Sonic must level up in order to have the dexterity required for Reaction Commands* and while he reflects the bullet, the spare electricity shocks him for 500. Good one, shadowgun, you just won the fight and slightly hurt your ally too.
Well that was certainly a long-going fight. What happened to me posting up to 3 battle phases in-between turns? Eh, this is easier. You both get, lets see, 1250/2 because 2 of you fought, *3 for Anarchist Triple,... 1875 each. Woah. SONIC LEVELS UP. Sonic obtains the Life spell; Revives from death and heals for 15X the MP you use.
You see a ship on the horizon; it's probably the Pirate's ship. You can use the boat to sail to it, but keep in mind what you just faced was the weakest of these Pirates. In any case, the Pirate Ship will not always be there, so now or later.

@Raispeed: You think that's gonna work a second time? No, it's just that you scored a Super-Critical on your very first roll. Your attempted back-stab leads to a Battle Mode with...An Antlion!
Battle mode: Raispeed vs Antlion
Raispeed55: Lvl 1, XP 350/1000 (Striker) 1000 HP 100 MP
Weapon: Flimsy Knife T1
Armor: Robes T1
Inventory (0/10):
--------------------Vs-----------------------------------
Antlion: Lvl 3, 1500 HP 0 MP (Striker) 750 XP
Weapon: Claws n fangs T2
Armor: Weak Exoskeleton T1
BEGIN!

@Gamer: Morgue costs 100 of each resource, but why? Why not upgrade the more important resource buildings? Okay..., and you gain 100 XP for upgrading.
Demons: You'll need to be at Level 10 for your first Summon spell, or build a Summoning Pentagram for 200 of every resource. Good idea though.
Heading to ghost beach, finding...nothing. Why not go to the Great Plains, Selphy's very strong-oh...you wanna try and romance her? XD She does enjoy the beach though.

@Rick: Smart, thinking about the realistic qualities of your equipment, but T4 is reallllllly good at this point. Wandering...you find...A traveling salesman! He's riding a wide-load caravan full of stuff and is heading towards the necropolis, but he stops to greet you.
"Ahoy there traveler! Need some convienient equipment and item trading? I take Gold and trade-ins. I've got all sorts of weapons ranging from T1 to T5; guns, swords, axes, crossbows, you name it. I've also got some potions, and I just caught this the other day: A No-legged cat! It wields a sword pretty well, got it at great expense. Do you have anything to trade me for?" Well that was convienient...

@Poizaz: ...? Why make a farm? Undead don't eat anything besides flesh and braaaaaaaains. Only living soldiers need Food, and for your government type, almost all your troops will not be living. To make sure your turn's not wasted, I upgrade your quarry because you used metal. Cost 250 Metal and Stone.

Raispeed55
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Raispeed55
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220

I run around him,trying to confuse him and if and when he gets confused I use FIAR on him using 30 mp.

shadowgun453
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shadowgun453
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"Sorry for the back lash damage Sonic, I don't think he would shoot as he was being hit, now should we go to that ship or not? If we do, they'll be a lot stronger than this one, and don't have any mana left to cast magic right now."

rick073
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rick073
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915

I show him the crystal armor and ask him, "What would trading this in earn me?"

theEPICgameKING
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theEPICgameKING
906 posts
2,175

(Note that you can wait a turn to re-gen your MP)
*DIVINE QUESTIONAIRE!*
I am SO dissapointed in you guys for failing the last one, so I got another quick one! Remember that these questions are usually video-game or pop-culture related. At least, -my- perception of pop culture. I'll even be nice and make this a multiple choice question.

Q: The big blonde bearded sailors from Norway known for wearing horned helmets and smelling really bad are...?
A-The Romans.
B-The English.
C-The Vikings.
D-The French.
This question will yield 500 flat XP to the answerer. Anarchists will NOT recieve triple for this; they only recieve triple XP for killing monsters.
Bonus question: The supreme god in the correct answer's religion is WHO? Think about the dominant religion of the group, given the time period is in the middle-ages. Hint: This god is a summon character in many Final Fantasy's.
*Plays Jeoproady music*

Raispeed55
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Raispeed55
257 posts
220

C.And Odin!

sonicheroes95
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sonicheroes95
13,881 posts
1,100

right... cast cure on both of us to heal us to full, and wait a turn.

gamermartin
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gamermartin
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[you wanna try and romance her? XD] XD reminds me of last night when my friend accused me of flirting with the girl he likes XD
I continue walking along the beach and I ask selphy why she was going to be executed.

theEPICgameKING
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theEPICgameKING
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Raispeed is correct both times! 1000 XP, he should be leveling up...

Selphy shrugs. "I spoke out against the Green Cross, that's why. A few months ago, they suddenly stormed our peaceful kingdom, which was then above-ground. A magnificent city full of all races...it was called Lolcatia (!). The Green Cross seemed to have good intentions at first, building an ingenious system to enable our castle to burrow and move underground. With this we would be safe from attack from without, but within...it was a TRAP! The Green Cross activated the system suddenly and swallowed us into the earth. Once there, they started killing and would not stop until the resident God-King, Epic, King of Games (;D) abdicated his throne and gave it to Savell the Omnisicent, the leader of the Green Cross. ...And he has ruled us ever since. Personally, after the whole coup, he seemed pretty nice, oppressive but...nice. I think someone else is calling the shots, so one day I snuck into the palace to gain some information, was caught, sentenced...then you came along and rescued me! Eeeee!" Overcome with happiness, she kisses you suddenly, blushing. (Aww.)

shadowgun453
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shadowgun453
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I wait a turn to restore my MP.

Poizaz00
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Poizaz00
611 posts
775

I make a tunnel bore. I also make a troop generator. Slimes, I guess. They are probably the easiest to make.

theEPICgameKING
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theEPICgameKING
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2,175

Wait, what's a tunnel bore? A mining machine? Need to know before I post.

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