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Treadmillasaurus Rex Quests

Posted Jan 18, '13 at 4:18pm

Ferret

Ferret

6,472 posts

Administrator

This thread is a place to discuss quests for Treadmillasaurus Rex.  Here is a list of the current quests available for this hat-loving game...

http://quests.armorgames.com/game/6740/media/icon/94d9c54514be7c38ee17749538d8fd4f.png?v=1352245587
Percent Daily Values are base...
Reach 20,000 calories
Difficulty: Medium

http://quests.armorgames.com/game/6740/media/icon/064ad72f4bb45d0d270998197fc87365.png?v=1352245569
King of the Treadmill
Reach 50,000 calories.
Difficulty: Hard

http://quests.armorgames.com/game/6740/media/icon/e303ea646a882cb4ee88a2c57c435b83.png?v=1352245555
Hat Trick
Collect three hat level ups in one game.
Difficulty: Medium

http://quests.armorgames.com/game/6740/media/icon/a6d83f9b9b374f0aefa6da65870f8eb3.png?v=1352245539
Ten Spins, None of the Calories.
Reach ten spins before you gain 1,000 calories.
Difficulty: Medium

 

Posted Jan 18, '13 at 5:36pm

fantasy4life

fantasy4life

1,062 posts

Beaten.

Quick pro tip #1:
Be constantly aware of the spin wheel rewards so you don't get caught off guard

Quick pro tip #2:
later on when either treadmill,wind or game speed gets difficultly high, jump constantly to reach one side of the far end of the laser, and when you see an opportunity to go left to right (or right to left, depending on reverse treadmill) make the run so it adds up to your calories multiplier.

Quick pro tip #3:
For the "Ten Spins, None of the Calories." quest, what you can do is not move at all, and when spikes come, either jump once or jump and at the same time press right (or left, depending on reverse treadmill) to gain some bearings, jump like that until you reach one far end of the laser, then you can just jump once until the treadmill takes you too close to the other laser.
So that's ' (W) near spike, and '+' ((W+D) near spike and to not go too close to the laser.

 

Posted Jan 18, '13 at 10:07pm

Reton8

Reton8

2,669 posts

Moderator

I also noticed if the game speeds up many times. It actually stops speeding up and sometimes returns to normal speed. Also, I could barely run on the treadmill at 27, but then it went to 41 and I ran on it fine (seemed like 18).

Once I figured this out, it helped encourage me to complete the quests, knowing the game works against itself.

 

Posted Jan 19, '13 at 6:48am

Zyphon

Zyphon

29 posts

The quests don't work for me, on this game, or really any other...

 

Posted Jan 20, '13 at 2:17pm

tally7

tally7

8 posts

Jeez, this game is hard. I could only complete the hat one and the 20,000 points one :T

 

Posted Jan 20, '13 at 9:47pm

luckystarfire

luckystarfire

2 posts

[i][b]

I AM A BEASTLY DINASOUR

 

Posted Jan 20, '13 at 9:54pm

R2D21999

R2D21999

8,589 posts

I can't even get one quest... but a long time ago I would've had about 3 of the quests. How did my young mind do it?

 

Posted Jan 21, '13 at 11:12am

daleks

daleks

3,315 posts

Once I figured this out, it helped encourage me to complete the quests, knowing the game works against itself.

Depends on which way the wind is going. If it is going against the treadmill then it helps you. If it is going with then it just really sucks.

 

Posted Jan 21, '13 at 11:17am

jeol

jeol

3,565 posts

Also, I could barely run on the treadmill at 27, but then it went to 41 and I ran on it fine (seemed like 18).

Answer: Wind speed. The point gods are in your favor whenever wind and treadmill directions are in alignment.

I'm still working for the 50,000 point quest, though I've only gotten to about 47,000 points, I think.

 

Posted Jan 21, '13 at 11:43am

Kasic

Kasic

5,592 posts

I'm still working for the 50,000 point quest, though I've only gotten to about 47,000 points, I think.

Anything beyond 35k points is completely luck. I had to try around 40 times before I finally didn't get stuck with a ridiculous amount of speed increases.

 
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