ForumsForum GamesThe Dragon's Gold (Dungeon Crawler)

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spikeabc
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spikeabc
1,666 posts
Jester

so i was thinking yesterday that although my game take the castle is working as i would like, it is boring. although it keeps me busy with lots of things i must pay attention to, the players say "i raid" and sometimes "i buy 1 heavy infantry unit." so i have devised a new dungeon crawler game that i think any active forum participator will like. here is the intro- (this is a mid-evil era game)

One day, as you are sitting in your cottage, you hear a knock on your door. you go to answer it. standing there is a man in long purple cloaks (keep in mind that is the sign of royalty). you cannot see his face or any part of his body, as the cloak covers it all. he seems...friendly-ish, but before you can say anything he begins.
"Hello! my name is sir Acrobis of the Deminin family. i am here because i am looking for brave adventurers to help me forfill a quest...a very dangerous one. have you ever heard of the legendary dragon's gold?" you think for a moment, but you do not recall of it. "well legend has it that in a town very close to here a dragon has millions of pounds of gols stashed away in an underground safe...and i am trying to assemble a team to recover it. everyone participating splits the loot. Do you accept?" you say of course, beacuse you wont turn an offer like this one down. however, the following events are foggy.

Character Sheet:

Name:
Age: (15-40)
visual description: (this will actually become important)
Bio: (can be blank. doesn't matter, but its a good idea anyway)
class: (below, pick one)
alignment: neutral (influenced by most everything)
------------
level: 1
XP: 0/10
health: 100/100
status: perfect
stats: ( base stats will be based on class, armor will factor in)
Strength:
Endurance:
Melee:
Ranged:
Magica: (the form of magic in this game)
------------
inventory: 1 rock, 2 health potions, 10 feet rope
party: N/A

take out everything in parenthesis

Rules:
1. i am the only one who determines outcomes of anything. you NEVER will say "i decapitate xyz monster and then run down a hall." instead, "i attempt to decaptiate xyz monster." big difference.
2. If/when you become in a party, battling will be different. i havent worked this out yet, but i can tell you this, if your not posting every 2 days, you may be subject to be taken out temporarily to permanently
3. godmodding is strictly forbidden
4. if you die, you are done. you may restart, but EVERYTHING you had will be destroyed.
5. arguing will NOT be tolerated

Notes:
1. observe EVERYTHING. one of the major functions in this game will be to observe the room. if you enter a room i will give you obvious things, but most everything important or even special you will have to take a turn and observe for.
2. every peice of armor will have stats, rarity, and resell value, because there will be AI vendors in this game
3. everyone is on the same map. i cannot stress this enough because its very important. i will sketch the map, and is possible to go into a room that has already been explored
4. enemies will, for the most part, scale to your level. but in some instances they may not. bosses will not present themselves to you obviously, and if your very weak i may say "dont not go in there unless you plan on dieing."
5. PvP is going to happen, unless you want to baby through the game and never hurt a soul.
6. everything you do in this game will factor towards your alignment. i will tell you what you are and inform you of changes.
7. XP will be gained by killing monsters. PvP kills will be worth TONS. leveling up increases base stats. i will tell you when you gain XP
8. I will always update your CS (character sheet), not you. there is a format i want it in, and it will be that way.

Classes:
(each class will get a weapon they start with, and different stats)
Knight:
starter weapon: short iron sword (+1 strength, +2 melee)
starting stats:
Strength: 5
Endurance: 5
Melee: 5
Ranged: 1
Magica: 0

archer:
starting weapon: short wooden bow (+1 strength, +2 ranged)
starter stats:
Strength: 2
Endurance: 2
Melee: 0
Ranged: 5
Magica: 1

Mage:
starter weapon: crude wooden staff (+5 magica)
starter stats:
Strength: 0
Endurance: 2
Melee: 0
Ranged: 3
Magica: 5

it is important that you copy the stats that you get from you class onto your character sheet. then put your weapon in your inventory.

I hope you guys have fun with this! i will begin drawing the map on the 1st post.

  • 355 Replies
jeray2000
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jeray2000
435 posts
Peasant

Name: David Jones
Age: 15
visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes.
Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe.
class: Thermiclerge
alignment: neutral good
Gold: 250
------------
level: 2
XP: 1/15
health: 70/100
status: healthy, bitten arm
stats:
Strength: 5 (+5 from helmet)
Endurance:2
Melee: 0
Ranged:3
Magica: 22 (+10 from staff) (22 current)
------------
inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare)
party: sir archene (rychus), Dwelin (archer), Hagus Rochbard (templar)
------------
spells:
small icicle (lvl1, 5 magica)
fire whisp (lvl1, hand magic)
sheild (lvl1, 10 magica)

I say that it's best not to mess with godly powers and we should simply move on. I leave the room.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped)
party: N/A

I put the key in my inventory and take my sword out and get into a defensive position, If the Minotaur tries to attack my I attempt to dodge/block the attack.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 0
------------
level: 1
XP: 0/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (9 arrows [max 30], equipped)
party: N/A

as you let your arrow go, it throws its wing in front of its face. the arrow catches in his wing, but then bounces off. he then draws his sword and charges you.

Name: David Jones
Age: 15
visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes.
Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe.
class: Thermiclerge
alignment: neutral good
Gold: 250
------------
level: 2
XP: 1/15
health: 70/100
status: healthy, bitten arm
stats:
Strength: 5 (+5 from helmet)
Endurance:2
Melee: 0
Ranged:3
Magica: 22 (+10 from staff) (22 current)
------------
inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare)
party: sir archene (rychus), Dwelin (archer), Hagus Rochbard (templar)
------------
spells:
small icicle (lvl1, 5 magica)
fire whisp (lvl1, hand magic)
sheild (lvl1, 10 magica)

you leave the room in which direction? there are 2 exits.
"We should take it while we still can," says Hagus. he is eyeing it up, looking like he's about to take it.

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

you draw your sword. as you do, it walks up to you. its about 8 feet tall, standing consideringly above you. it lifts its axe and drops it onto you, so you lift your sword up to dodge it. the swing is so powerful it blows you down as you block the attack.

jeray2000
offline
jeray2000
435 posts
Peasant

Name: David Jones
Age: 15
visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes.
Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe.
class: Thermiclerge
alignment: neutral good
Gold: 250
------------
level: 2
XP: 1/15
health: 70/100
status: healthy, bitten arm
stats:
Strength: 5 (+5 from helmet)
Endurance:2
Melee: 0
Ranged:3
Magica: 22 (+10 from staff) (22 current)
------------
inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare)
party: sir archene (rychus), Dwelin (archer), Hagus Rochbard (templar)
------------
spells:
small icicle (lvl1, 5 magica)
fire whisp (lvl1, hand magic)
sheild (lvl1, 10 magica)

I tell Hagus not to take the gem as the more I think about it, the more certain I am it is cursed. If you must take it though, at least allow myself, Dwelin, and Sir Archene leave the room first so we aren't affected by the curse. I then leave the room in the left direction and I observe the corridor.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: David Jones
Age: 15
visual description: Black hair, tall and skinny, brown eyes, white skin, black robe, black leather shoes.
Bio: Comes from a farming family, he had been born with a strong connection with magica. He had mostly used it so far for accelerating the growth of plants, but when the man came he saw new oppurtunities for his powers. His parents, realising the potential which could come out of this, bought him a black robe.
class: Thermiclerge
alignment: neutral good
Gold: 250
------------
level: 2
XP: 1/15
health: 70/100
status: healthy, bitten arm
stats:
Strength: 5 (+5 from helmet)
Endurance:2
Melee: 0
Ranged:3
Magica: 22 (+10 from staff) (22 current)
------------
inventory: 1 rock, 3 minor health potions, 2 magica potion, 10 feet rope, oaken staff (equipped, common), iron helmet (equipped, common), torch (unlit), 2 enchantment crystals (rare)
party: sir archene (rychus), Dwelin (archer), Hagus Rochbard (templar)
------------
spells:
small icicle (lvl1, 5 magica)
fire whisp (lvl1, hand magic)
sheild (lvl1, 10 magica)

"In truth...it would probably be wise to go with you since your the mage here," Hagus says. the doorway leads into a corridor that takes you down to 4 point intersection.
"always go left..." dwelin says.

eliakith
offline
eliakith
2,419 posts
Blacksmith

Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 0
------------
level: 1
XP: 0/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (9 arrows [max 30], equipped)
party: N/A

I dodge the sword, grab an arrow from my quiver, than stab him with it.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

When it attacks again I attempt to dodge it and try make it so it's axe get stuck in ground, then I attempt to run behind it and cut 1 of its legs.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 0
------------
level: 1
XP: 0/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (8 arrows [max 30], equipped)
party: N/A

you stab him in the gut because he is fairly tall. he shrieks, then backs away. you haven't killed him yet though.

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

it swings down, and as it does you dodge to the left. its axe comes out of the ground easily however, and it turns around to face you. you attempt to cut off its right leg, but it brings its axe down to block you.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

I continue attempting to evade the Minotaur's attacks, I get out my rope and try swing it around the Minotaur's legs or around the middle of the axe, whatever has a higher chance of success.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

he swings, but you easily dodge it. you pull your rope out and swing around the minotaur's legs. you then pull, tripping him. he hits the ground with a smash.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

I quickly run up to it, tighten the rope then stab it in the chest it my sword, if succeed I then put the rope back in my inventory and loot the Minotaur.

eliakith
offline
eliakith
2,419 posts
Blacksmith

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 0
------------
level: 1
XP: 0/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (8 arrows [max 30], equipped)
party: N/A

i shoot at his knee (ha ha, arrow to the knee).

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 50
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

+5 XP
the minotaur has 100 gold, and the giant axe. it weighs about 50 pounds and is the size of you.

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 0
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (8 arrows [max 30], equipped)
party: N/A

the arrow hits his knee. he is bleeding out, and will die soon. you can loot him.
+3 XP he has 50 gold on him. you can have his wings, but they are dumb. you could also take his sword, whatever good that would do.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 150
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

So I'm guessing I can't do anything with the axe. I observe the room for a way out.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 150
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

the tiles that originally fell now reappear, so you can get out.

Showing 271-285 of 355