ForumsForum GamesThe Dragon's Gold (Dungeon Crawler)

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spikeabc
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spikeabc
1,666 posts
Jester

so i was thinking yesterday that although my game take the castle is working as i would like, it is boring. although it keeps me busy with lots of things i must pay attention to, the players say "i raid" and sometimes "i buy 1 heavy infantry unit." so i have devised a new dungeon crawler game that i think any active forum participator will like. here is the intro- (this is a mid-evil era game)

One day, as you are sitting in your cottage, you hear a knock on your door. you go to answer it. standing there is a man in long purple cloaks (keep in mind that is the sign of royalty). you cannot see his face or any part of his body, as the cloak covers it all. he seems...friendly-ish, but before you can say anything he begins.
"Hello! my name is sir Acrobis of the Deminin family. i am here because i am looking for brave adventurers to help me forfill a quest...a very dangerous one. have you ever heard of the legendary dragon's gold?" you think for a moment, but you do not recall of it. "well legend has it that in a town very close to here a dragon has millions of pounds of gols stashed away in an underground safe...and i am trying to assemble a team to recover it. everyone participating splits the loot. Do you accept?" you say of course, beacuse you wont turn an offer like this one down. however, the following events are foggy.

Character Sheet:

Name:
Age: (15-40)
visual description: (this will actually become important)
Bio: (can be blank. doesn't matter, but its a good idea anyway)
class: (below, pick one)
alignment: neutral (influenced by most everything)
------------
level: 1
XP: 0/10
health: 100/100
status: perfect
stats: ( base stats will be based on class, armor will factor in)
Strength:
Endurance:
Melee:
Ranged:
Magica: (the form of magic in this game)
------------
inventory: 1 rock, 2 health potions, 10 feet rope
party: N/A

take out everything in parenthesis

Rules:
1. i am the only one who determines outcomes of anything. you NEVER will say "i decapitate xyz monster and then run down a hall." instead, "i attempt to decaptiate xyz monster." big difference.
2. If/when you become in a party, battling will be different. i havent worked this out yet, but i can tell you this, if your not posting every 2 days, you may be subject to be taken out temporarily to permanently
3. godmodding is strictly forbidden
4. if you die, you are done. you may restart, but EVERYTHING you had will be destroyed.
5. arguing will NOT be tolerated

Notes:
1. observe EVERYTHING. one of the major functions in this game will be to observe the room. if you enter a room i will give you obvious things, but most everything important or even special you will have to take a turn and observe for.
2. every peice of armor will have stats, rarity, and resell value, because there will be AI vendors in this game
3. everyone is on the same map. i cannot stress this enough because its very important. i will sketch the map, and is possible to go into a room that has already been explored
4. enemies will, for the most part, scale to your level. but in some instances they may not. bosses will not present themselves to you obviously, and if your very weak i may say "dont not go in there unless you plan on dieing."
5. PvP is going to happen, unless you want to baby through the game and never hurt a soul.
6. everything you do in this game will factor towards your alignment. i will tell you what you are and inform you of changes.
7. XP will be gained by killing monsters. PvP kills will be worth TONS. leveling up increases base stats. i will tell you when you gain XP
8. I will always update your CS (character sheet), not you. there is a format i want it in, and it will be that way.

Classes:
(each class will get a weapon they start with, and different stats)
Knight:
starter weapon: short iron sword (+1 strength, +2 melee)
starting stats:
Strength: 5
Endurance: 5
Melee: 5
Ranged: 1
Magica: 0

archer:
starting weapon: short wooden bow (+1 strength, +2 ranged)
starter stats:
Strength: 2
Endurance: 2
Melee: 0
Ranged: 5
Magica: 1

Mage:
starter weapon: crude wooden staff (+5 magica)
starter stats:
Strength: 0
Endurance: 2
Melee: 0
Ranged: 3
Magica: 5

it is important that you copy the stats that you get from you class onto your character sheet. then put your weapon in your inventory.

I hope you guys have fun with this! i will begin drawing the map on the 1st post.

  • 355 Replies
eliakith
offline
eliakith
2,419 posts
Blacksmith

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (8 arrows [max 30], equipped)
party: N/A

I take the wood parts anyway, then head out

spikeabc
offline
spikeabc
1,666 posts
Jester

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (10 arrows, 2 without tip [max 30], equipped)
party: N/A

the hallway you enter leads downwards until it comes to a split. you can go right or left.

stealth_ninja05
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stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 150
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

I go right (right is right)

eliakith
offline
eliakith
2,419 posts
Blacksmith

you forgot to add the sword

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (10 arrows, 2 without tip [max 30], equipped)
party: N/A

I place one of my broken tipped arrows here, on the left path where i choose to go.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 150
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

you walk into the room. immediately you see a stage-light, revealing a man standing in a corner. he is in long purple robes. the rest of the room is dark.

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (10 arrows, 2 without tip [max 30], equipped), long iron sword (+3 strength, +3 melee)
party: N/A

so you want his sword? well i will add it then.

you place it, then continue. the hallway ends, and there is a door in front of you.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 150
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

I call out to the man, "Hello?? Who are you??"

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 150
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

"i suppose you wouldnt remember me...i am the man who has brought you here."
he turns to face you. you see his face...its utterly lacerated. his right eye is pure red, and he has a scar running down the right side of it. the left side of his face is charred like it was burnt.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 150
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

"Yes, I don't remember you, but why did you bring me here?"

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 150
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

"clearly i shouldnt have...but i believed in a way that we could become easily rich together...and i have failed."

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 150
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

"How did you fail?" I also observe.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 150
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

"a man...im not even sure he was a man, he looked half demon...came and attacked me. i was no match for his power...he shot a dark energy ball at me and it ripped my face. i ran away, but was left with scars and a demonic eye.

eliakith
offline
eliakith
2,419 posts
Blacksmith

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (10 arrows, 2 without tip [max 30], equipped), long iron sword (+3 strength, +3 melee)
party: N/A

I make a mental note of what the door looks like, then i go through.

stealth_ninja05
offline
stealth_ninja05
1,078 posts
Peasant

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 150
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

"Well that's terrible, but what are you doing here?"

spikeabc
offline
spikeabc
1,666 posts
Jester

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (10 arrows, 2 without tip [max 30], equipped), long iron sword (+3 strength, +3 melee)
party: N/A

you enter, to see that something in the corner is dead and rotting. you can observe. nothing else appears to be in the room.

Name: Horace Altman
Age: 31
visual description: Muscular, Brown hair and eyes, 1.7 metres tall
Bio: Got tired of working at farm and decided to leave. Had alot of raw talent and trained to be a knight.
class: Knight
alignment: neutral
gold: 150
------------
level: 1
XP: 8/10
health: 100/100
status: perfect
stats:
Strength: 7 (+2 from sword)
Endurance: 5
Melee: 8 (+3 from sword)
Ranged: 1
Magica: 0
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short iron sword (+1 strength, +2 melee), long iron sword (+2 strength, +3 melee, equipped), skeletal key
party: N/A

"looking for gold...the reason why your here! i tried to enter with you...but we were all captured. im glad i found you."
he begins pacing around.
"the stories dont lie...there was a man named Teser, and he was bound to this dungeon years ago by a dragon. i am unaware of the dragons physical or mental state, but he or she must speak english well. there was an agreement given to Teser stating that he would stay here to serve the dragon for an eternity's worth of watchfulness. there is another another man named Darsk...he was teser's companion in raiding the bazaar that was here long ago. they stumbled upon this dungeon however. Darsk escaped, leaving Teser in the hands of the dragon. its all a very interesting story." he says.

eliakith
offline
eliakith
2,419 posts
Blacksmith

Name:Zenil the second
Age: 13
visual description: 5"6, average waist. Not strong, but he is a geometry expert.
Bio: His father always told tales of how he was a criminal, so he took his dads advice and took to a life of thievery
Alignment:True neutral
class: Archer
Gold: 50
------------
level: 1
XP: 3/10
health: 100/100
status: perfect
stats:
Strength: 3 (+1 from bow)
Endurance: 2
Melee: 0
Ranged: 7 (+2 from bow)
Magica: 1
------------
inventory: 1 rock, 2 health potions, 10 feet rope, short wodden bow (equipped, +1 strength, +2 ranged), small quiver (10 arrows, 2 without tip [max 30], equipped), long iron sword (+3 strength, +3 melee)
party: N/A

I observe the rotting thing, keeping an arrow at the ready

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