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OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

WELCOME TO ARCADIA, THE BEST PLACE ON EARTH.

Arcadia was founded in the late 2015 to cope with the massive immigrant influx arriving in the United States following the enormous economic depression during the so-called Greater Arab War. The population of cities in the East Coast exploded, to the point that the cities' supply systems could no longer cope with the people they had been designed to deal with.

In January 2015, the government passed the Arcadia Act, which specified the construction of a city dedicated to temporarily housing all of the US's immigrant population. The city was to be circular in shape, with taller buildings at the edge of the circle and lower buildings as they approached the central park, so that all had a view of the green area from anywhere in the city. It was planned that Arcadia would be the first truly futuristic city in the planet, a layout that would be tested with immigrants.

Well, at least that's how it was supposed to be.

While the city was welcoming its first inhabitants in 2021, the arab war exploded into the Third World War. The Middle East became a dangerous fallout, large areas of Africa were bombed to pieces, and China was completely put out of the game as a global power, leaving Russia, the European Union, and the US as the three major powers of the world. The United States' East Coast suffered heavy bombing, the brunt of which was concentrated in - you guessed it - Arcadia.

When the bombing began, there were 1.4 million non-US citizens living in the city, the majority of which were of Russian, Italian, or Mexican descent. An estimated 60.000 US citizens lived in the city as well, the majority of which were Policemen, or other government affiliates. The downtown area (the circle) of Arcadia was already finished, and suburbs had sprung all around the city to house more inhabitants.

The city was almost completely burst asunder by the heavy bombing. It was rapidly turned from a modern and powerful city to a pile of burning rubble. An estimated 300.000 were killed by the bombs. Anarchy broke out almost immediately after, as the remaining citizens struggled to find food, water, and the other necessary supplies for life. Gangs and Mafias sprung up, mainly once-raced and discriminating against other racist groups. Efforts by the thinly spread police to calm the chaos were completely futile, and they were pulled out of the city almost immediately after.

This is where you come in. But first of allâ¦who are you?

1. An Unfortunately, Fortunately Mission

You were part of a military task force sent to the Northern suburbs of the city to secure government control, and begin installation of a forward base for government assets to operate from said place. While this was taking place, the Russian gang ambushed you and your fellow soldiers. In the ensuing firefight, all your fellow brothers were killed, and you were wounded and left for dead (character must be 18+).

2. A Matter of Semantics

You and your recently-married spouse have packed most of your belongings and are planning on leaving the city. While you and your wife (or husband) were driving out of the city to escape the growing chaos, you were stuck up by the Italian Mafia and you and your spouse were beaten, thrown out of the vehicle, and forgotten in the sidewalk (character must be 18+).

3. A Nearly-as-Tragic Episode, without the Tragic Part

You were an immigrant sent to live in the city long ago, and have lived as a street urchin since. You must do whatever you can to survive in this hell on Earth.

4. Make-Your-Own

Make your own back story. Only post it on your first post (when you're filling the sheet), you don't need to post it continually. It needs to be interesting and creative, if it is bland and/or not very canon-ish, I'm afraid I'm not going to be able to let you use it, and you'll have to pick another instead.

CHARACTER SHEET

In your first post, please include your 1. Filled-out Character Sheet, and 2. Back-story.

Name: (Include first name, any middle names, and last name or names).
Gender: (M) (F)
Age: (Over 15, under 50).
Appearance: (Please be as short as you can while getting the point across. Include race).
--
Apparel: (What your character is wearing).
Inventory: (What items you have with your person).
Weapons: (Any weapons you have with your person. Ammunition included here).
--
Health: 100/100 (While I despise the traditional HP system, it is necessary for this RPG).
Abilities: (Notable abilities your character has. One example is the ability to drive a car. I'll let you pick 3 at the beginning, you can think a bit and select the ones you like best. Make them up, and I'll tell you if they're fine).
Perks: (More uncommon abilities your character has. One example is fighting with a sword (note, this doesn't give you a sword to begin with). Make one up, I'll tell you if it's alright).

I reserve the right to either add or detract items from the sheet for an individual player's needs.

OTHER FACTS AND INFORMATION THAT MUST BE PROCURED

Is winning possible?

You can, according to your background story, make a goal for your character. For example, if you pick the first option, your goal could be to construct that military base after all and restore US-Government control to the anarchy now reigning in the city. Of course, you can always play forever.

Companions? Friends? PC interaction?

Yes, you can have companions and friends following you around, helping you out in your quest to be entertained. As far as Player-to-Player interaction, I will allow it if the players involved express written consent to have their respective characters interact. Furthermore, events that a person causes will be felt throughout the city and will affect everyone. Players can also help or obstruct other players. In fact I'd find it quite interesting if a group of players got together to survive, or something like that.

Can my character die?

Yes, your character can die. If your character dies, you will be returned three turns before your death (this can be changed at the OP's discretion). If I feel that you are pestering me by constantly dying on purpose, then I will warn you. If you die pointlessly again (like throwing yourself from a window), I'm afraid I'm going to have to kill your character completely. Please don't make me do this.

What you can/cannot do.

Your character can do realistic actions within the power of a normal human being to execute, plus any abilities/perks that you have chosen. Just think about the action a bit, and you'll realize almost immediately if your character can or cannot do it.

Proper Grammar and Spelling.

You must use english to the best of your ability. If you are purposely writing with bad grammar and/or spelling, you will first be warned, and then kicked from the RPG.

A SHORT, POINTLESS, YET NECESSARY WARNING

Due to the very obvious tense conditions in the place where this RPG will take place, the Non-playable characters will be somewhat racist. Especially among different gangs, racism will be widespread. I of course am not going to use words such as the 'n' word in said occasions, but different ethnic groups will be fighting against each other - and against you - mostly based upon race. And, to a somewhat lesser extent, gender. Unless you're Storm, of course, because Storm is⦠special. *shudder*

I reserve all OP and GM rights, including that to kick you if necessary.

If you have any questions, please ask them now. Unless you're MattEmAngel. If you are him, please ask questions in my profile, haha.

  • 183 Replies
jeray2000
offline
jeray2000
435 posts
Peasant

Name: Sebastian Martinez
Gender: Male
Age: 17
Appearance: Mexican, black hair, 1.7 m tall, brown eyes, no facial hair.
--
Apparel: Black hoody with a skull on the top, white t-shirt, khakis with lots of pockets, nike knock offs, grey socks.
Inventory: 32 caps.
Weapons: A twenty centimeter steel knife.
--
Health: 100/100
Abilities: Significant skill with knife fighting, know's how to drive, knows how to look really scary. (Just with facial expression and body langauge.)
Perks: Drugs don't affect him much, positive affects or negative effects, due to a genetic 'error'.

I say cheers back and take a drink, unworried about getting drunk before the mission. I ask how many of them are we going to be killing this time as well, with a grin on my face. As well, I ask if there's any chance one might be carrying a pistol that I could liberate from it's former owner.

StormWalker
offline
StormWalker
8,232 posts
Jester

Name: Xiao Mei
Gender: (F)
Age: Under 24, but nobody can pinpoint it and I don't feel like telling.
Appearance: 5'6, long black braid, brown eyes, rather plain. Taiwanese-American.
--
Apparel: Old leather jacket, dark pants, mask with a flower on it, a key on a string that I wear as a necklace.
Inventory: Knife, a handful of caps, a piece of paper with words on it I leave up to you.
Weapons: My precious knifey knife that I clean religiously, as well as some choice pieces of shattered glass. The key is sharp enough to stab people with if all else fails.
--
Health: 100/100
Abilities: agile, sneaky, good at blending in/hiding
Perks: STNB >
---
Trucks? Trucks were rare, and were used by only a select few people. None of them were on my side, or at least, none of them had hired me. Best to avoid them.
I took a sharp detour through a narrow alley, and then darted into one of the rooms fthe injured refugees had taken over. It was utter chaos, and the smell of infection hung in the air.
Hopefully they wouldn't find me here, if it was even me tehy were looking for in the first place.

Nurvana
offline
Nurvana
2,522 posts
Farmer

Alright ladies and gents, let me start off with tl;dr, so imma just fill out a character sheet and start messing dudes up.

Besides Nilo, you still owe me about a million fold for the anthill RPGs.

Name: Nirvana.
Gender: (M)
Age: The ole' one eight.
Appearance: Six feet. One eighty pounds. Long, curly brown hair. Wiry.
--
Apparel: Oversized woolen pullover and khakis. Red converse.
Inventory: Nothing but a walkie talkie. Gosh I sure hope someone else has one of these
Weapons: (Just effing A and effing B, you know what I'm saying?
--
Health: 100/100
Abilities: Kind of tough. I'd say, the ability to calm an aggravated character down, mild yet useful strength, and good hands. And not those kind of good hands, Nilo.
Perks: My perk is that I can talk to animals. I challenge you to deny me this right. It's the internet after all.

I'll cut this down for you later for post-to-post reference.

My backstory is simply that I'm the nephew of a government official sent to oversee and assist in the regulation of Arcadia. My uncle was lynched because he was an official and white, but I didn't like him much anyway. I pretty much live in the shadows, not attracting much attention and hoping no one knows who I am.

I know I am not the only one of my kind. My goal is to gather any other gov't orphans such as myself, and gather enough resources to escape the city with my life.

Nerdsoft
offline
Nerdsoft
1,266 posts
Peasant

Name: Martin "Osprey" ("because Martin is a rubbish name&quot Price
Gender: Male
Age: 16
Appearance: black hair, green eyes, pale, around 1.8 metres tall, skinny
--
Apparel: dark green hoodie, black jeans, dirty (probably grey at some point) trainers, black socks
Inventory: smartphone
Weapons: hunting knife, 2 thin stilettos
--
Health: 100/100
Abilities: good hearing/eyesight, agile, good at hiding
Perks: knife throwing

(In case of xenophobia, I'm British.)

Backstory? Okay. We were tourists, visiting Arcadia because, well, it was supposed to be a utopia. Me, my mum, and... well, that's it. Other than a few friends. When the bombs fell, our hotel (mostly) survived. A few days later, when the supplies in the hotel ran out and it became unsafe, we left.
We lived in an alley, eating scraps. Each day, we went out to get more food. One day, only I came back. And that was that. Now I'm just another teenager on the street, looking for food like anyone else. Why have I survived?

Because I know how to run away.

Salvidian
offline
Salvidian
4,170 posts
Farmer

Name: Sal Vidian
Gender: M
Age: 27
Appearance: 5'5", bearded, Russian
--
Apparel: Dirty white T-shirt, old jeans, pair of tennis shoes.
Inventory: An old cigar, a letter, a card, 29 caps.
Weapons: (Nothing)
--
Health: 100/100
Abilities: Sal has a strong background in maths and sciences. Before the bombing, he was an engineer in charge of an unknown military weapon development group. He knows his way around most technical equipment and weaponry.
Perks: Knows 3 languages: English, Russian and Spanish

I choose to wait out the screaming, violence and further destruction. To pass the time, I pull out the letter and start to read it. I suppose I can't do much else at that point of time.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: David Abercroft
Gender: (M)
Age: 21
Appearance: 6'4", Caucasian, blue eyes, black hair.
--
Apparel: Torn black suit.
Inventory: Lighter, cigarettes, wristwatch.
Weapons: None.
--
Health: 100/100
Abilities: can drive, use firearms relatively well, and has good vision.
Perks: Ability to fight hand-to-hand.

i ask my wife if she can hear me, or speak to me.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Name: Sebastian Martinezâ¨Gender: Maleâ¨Age: 17â¨Appearance: Mexican, black hair, 1.7 m tall, brown eyes, no facial hair.â¨--â¨Apparel: Black hoody with a skull on the top, white t-shirt, khakis with lots of pockets, nike knock offs, grey socks.â¨Inventory: 32 caps.â¨Weapons: A steel knife.â¨--â¨Health: 100/100â¨Abilities: Significant skill with knife fighting, know's how to drive, knows how to look really scary.â¨Perks: Drugs don't affect him much, positive affects or negative effects, due to a genetic 'error'.

The man laughs as you heartily drink from the cerveza "Nah, I think you're good, wey" he says, pointing to your knife. "Plus, only man carryin' pistol here is me. And I ain't got no spare rands." With that, he points to the road ahead. "There they are. Hold on to something." then he motions the driver onward, to which the driver nods, depressing the pedal completely. The pickup lurched ahead, the others behind shortly followed.

The italian scouts were smoking and drinking in the corner, unaware of the incoming menace. There were at least six of them, though you couldn't see them very well. Now, when you were only twenty or so meters apart, they finally looked at the pickups driving towards them, only a couple jumped out of the way in time, the rest were splattered with a dull thud.

The vehicle screeches to a halt. The men jump outside.

----------------------------

Name: Xiao Meiâ¨Gender: (F)â¨Age: Under 24, but nobody can pinpoint it and I don't feel like telling.â¨Appearance: 5'6,  long black braid, brown eyes, rather plain. Taiwanese-American.â¨--â¨Apparel: Old leather jacket, dark pants, mask with a flower on it, a key on a string that I wear as a necklace.â¨Inventory: Knife, a handful of caps, a piece of paper with words on it I leave up to you.â¨Weapons: My precious knifey knife that I clean religiously, as well as some choice pieces of shattered glass. The key is sharp enough to stab people with if all else fails.â¨--â¨Health: 100/100â¨Abilities: agile, sneaky, good at blending in/hidingâ¨Perks: STNB.â¨
Limping and pretending to be afflicted with some sickness or other, you barge into the building. You sit down and remain undisturbed for a short while. The air smells of death, in the cots nearby are a large amount of either dead or almost dead folk, desperately clinging on to life. Suddenly, you hear footsteps approaching. Two men carrying baseball bats and a woman with a small knife approach.

"Please, masked lady. There is nobody for you to harm here. Bring these poor people no more suffering, I beg of you."

----------------------------

Besides Nilo, you still owe me about a million fold for the anthill RPGs.

So I do. I feel bad with myself now. OKAY, I'll give you an Anthill RPG reference. Good god.

Name: Nirvana.â¨Gender: (M)â¨Age: The ole' one eight.â¨Appearance: Six feet. One eighty pounds. Long, curly brown hair. Wiry. (ahem, please read this part in the OP again).â¨--â¨Apparel: Oversized woolen pullover and khakis. Red converse.â¨Inventory: Nothing but a walkie talkie. Gosh I sure hope someone else has one of theseâ¨Weapons: No, I don't. So, none.â¨--â¨Health: 100/100â¨Abilities: Kind of tough. I'd say, the ability to calm an aggravated character down, mild yet useful strength, and good hands.â¨Perks: My perk is that I can talk to animals. (I kindly refuse the challenge).

"I think it's not safe."
"I know. Nothing's safe."
"Correct. But this is unsafer than usual."

You continued peering into the alleyway. It seemed rather empty. Trucks could be heard driving nearby, and now, screams were heard too, and honking. You prepare to take a step again into the alleyway, at which the voice again blares:

"NO! DON'T DO IT!!"
"Shut up. Someone's going to hear."
"You have no power over me."
"I do."
"Sometimes I hate you."

The voice slithered away from your shoulder and placed itself upon your other shoulder, and then whispered in your ear:

"Be careful."
"Dammit, you're starting to sound like my mother."
"I enjoy that description thoroughly, mind you."

Your pet tarantula laughed a short coarse laugh, and then remembered you of the danger of walking into the dark alley.

----------------------------

Name: Martin "Osprey" ("because Martin is a rubbish name&quot Priceâ¨Gender: Maleâ¨Age: 16â¨Appearance: British, black hair, green eyes, pale, around 1.8m tall, skinny.â¨--â¨Apparel: dark green hoodie, black jeans, dirty (probably grey at some point) trainers, black socksâ¨Inventory: Pear iCellPhoneâ¨Weapons: hunting knife, 2 thin stilettosâ¨--â¨Health: 100/100â¨Abilities: good hearing/eyesight, agile, good at hidingâ¨Perks: knife throwing

"Os, come here."

You look towards your friend, who appears to have found something in a small crate next to a trash can. You walk towards him rapidly, eager to see what may be inside. The box is white, and appears to be made of plastic. It has the red cross to one side. Opening the container, you find some canned and packaged food of all shapes and colours.

"Jackpot!" you say, sharing laughs with Jake (Jacob), another unfortunate (scottish) teenager who is also stuck in the city. Looking at both sides, checking if anyone may be approaching, you walk away from the place to your usual hideout, when you notice trucks in the distance. White rangers, driving towards a group of men that have not yet noticed you. To your surprise, the trucks crashed against the men and splattered some, some people immediately jumped out of the trucks and began viciously attacking the survivors.

----------------------------

Name: Sal Vidianâ¨Gender: Mâ¨Age: 27â¨Appearance: 5'5", bearded, Russianâ¨--â¨Apparel: Dirty white T-shirt, old jeans, pair of tennis shoes.â¨Inventory: An old cigar, a letter, a card, 29 caps.â¨Weapons: (Nothing)â¨--â¨Health: 100/100â¨Abilities: Sal has a strong background in maths and sciences. Before the bombing, he was an engineer in charge of an unknown military weapon development group. He knows his way around most technical equipment and weaponry.â¨Perks: Knows 3 languages: English, Russian and Spanish

"Dear nephew:

It is with great sadness that I have to bear the news to you, but your brother Sam is dead.
He has left in his will thatâ¦"


The rest of the letters are blurred, and it's hard to read them. The bottom of the letter is dirty and burnt.

You peer out of the window upon hearing the trucks crash against something. You are momentarily starstruck as you see that the trucks have crashed against a group of bystanders.

Suddenly, your alarm begins beeping, and does not fail to surprise you. Someone is approaching the entrance. You check the camera to see a small child about to run inside the building.

----------------------------

Name: David Abercroftâ¨Gender: (M)â¨Age: 21â¨Appearance: 6'4", Caucasian, blue eyes, black hair.â¨--â¨Apparel: Torn black suit.â¨Inventory: Lighter, cigarettes, wristwatch.â¨Weapons: None.â¨--â¨Health: 100/100â¨Abilities: can drive, use firearms relatively well, and has good vision.â¨Perks: Ability to fight hand-to-hand.

In an attempt to bring her back to consciousness, you try giving her a few taps in the cheek. For what seems to be an eternity, you continue trying to find ways to wake her up, and after toiling in such a manner for a very long time, her eyes suddenly open.

Blinded by the intense light, she closes them a moment after, and slowly moves her head to the side. Peeping through her fingers to dodge the sun's rays, she looks upon your face and begins trying to speak, but all that comes out of her mouth appears to be senseless gibberish that you cannot comprehend.
OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

That's pretty bad. Hopefully this works:

Name: Sebastian Martinez
Gender: Male
Age: 17
Appearance: Mexican, black hair, 1.7 m tall, brown eyes, no facial hair.
--
Apparel: Black hoody with a skull on the top, white t-shirt, khakis with lots of pockets, nike knock offs, grey socks.
Inventory: 32 caps.
Weapons: A steel knife.
--
Health: 100/100
Abilities: Significant skill with knife fighting, know's how to drive, knows how to look really scary.
Perks: Drugs don't affect him much, positive affects or negative effects, due to a genetic 'error'.

The man laughs as you heartily drink from the cerveza "Nah, I think you're good, wey" he says, pointing to your knife. "Plus, only man carryin' pistol here is me. And I ain't got no spare rands." With that, he points to the road ahead. "There they are. Hold on to something." then he motions the driver onward, to which the driver nods, depressing the pedal completely. The pickup lurched ahead, the others behind shortly followed.

The italian scouts were smoking and drinking in the corner, unaware of the incoming menace. There were at least six of them, though you couldn't see them very well. Now, when you were only twenty or so meters apart, they finally looked at the pickups driving towards them, only a couple jumped out of the way in time, the rest were splattered with a dull thud.

The vehicle screeches to a halt. The men jump outside.

----------------------------

Name: Xiao Mei
Gender: (F)
Age: Under 24, but nobody can pinpoint it and I don't feel like telling.
Appearance: 5'6, long black braid, brown eyes, rather plain. Taiwanese-American.
--
Apparel: Old leather jacket, dark pants, mask with a flower on it, a key on a string that I wear as a necklace.
Inventory: Knife, a handful of caps, a piece of paper with words on it I leave up to you.
Weapons: My precious knifey knife that I clean religiously, as well as some choice pieces of shattered glass. The key is sharp enough to stab people with if all else fails.
--
Health: 100/100
Abilities: agile, sneaky, good at blending in/hiding
Perks: STNB.
Limping and pretending to be afflicted with some sickness or other, you barge into the building. You sit down and remain undisturbed for a short while. The air smells of death, in the cots nearby are a large amount of either dead or almost dead folk, desperately clinging on to life. Suddenly, you hear footsteps approaching. Two men carrying baseball bats and a woman with a small knife approach.

"Please, masked lady. There is nobody for you to harm here. Bring these poor people no more suffering, I beg of you."

----------------------------

Besides Nilo, you still owe me about a million fold for the anthill RPGs.

So I do. I feel bad with myself now. OKAY, I'll give you an Anthill RPG reference. Good god.

Name: Nirvana.
Gender: (M)
Age: The ole' one eight.
Appearance: Six feet. One eighty pounds. Long, curly brown hair. Wiry. (ahem, please read this part in the OP again).
--
Apparel: Oversized woolen pullover and khakis. Red converse.
Inventory: Nothing but a walkie talkie. Gosh I sure hope someone else has one of these
Weapons: No, I don't. So, none.
--
Health: 100/100
Abilities: Kind of tough. I'd say, the ability to calm an aggravated character down, mild yet useful strength, and good hands.
Perks: My perk is that I can talk to animals. (I kindly refuse the challenge).

"I think it's not safe."
"I know. Nothing's safe."
"Correct. But this is unsafer than usual."

You continued peering into the alleyway. It seemed rather empty. Trucks could be heard driving nearby, and now, screams were heard too, and honking. You prepare to take a step again into the alleyway, at which the voice again blares:

"NO! DON'T DO IT!!"
"Shut up. Someone's going to hear."
"You have no power over me."
"I do."
"Sometimes I hate you."

The voice slithered away from your shoulder and placed itself upon your other shoulder, and then whispered in your ear:

"Be careful."
"Dammit, you're starting to sound like my mother."
"I enjoy that description thoroughly, mind you."

Your pet tarantula laughed a short coarse laugh, and then remembered you of the danger of walking into the dark alley.

----------------------------

Name: Martin "Osprey" ("because Martin is a rubbish name&quot Price
Gender: Male
Age: 16
Appearance: British, black hair, green eyes, pale, around 1.8m tall, skinny.
--
Apparel: dark green hoodie, black jeans, dirty (probably grey at some point) trainers, black socks
Inventory: Pear iCellPhone
Weapons: hunting knife, 2 thin stilettos
--
Health: 100/100
Abilities: good hearing/eyesight, agile, good at hiding
Perks: knife throwing

"Os, come here."

You look towards your friend, who appears to have found something in a small crate next to a trash can. You walk towards him rapidly, eager to see what may be inside. The box is white, and appears to be made of plastic. It has the red cross to one side. Opening the container, you find some canned and packaged food of all shapes and colours.

"Jackpot!" you say, sharing laughs with Jake (Jacob), another unfortunate (scottish) teenager who is also stuck in the city. Looking at both sides, checking if anyone may be approaching, you walk away from the place to your usual hideout, when you notice trucks in the distance. White rangers, driving towards a group of men that have not yet noticed you. To your surprise, the trucks crashed against the men and splattered some, some people immediately jumped out of the trucks and began viciously attacking the survivors.

----------------------------

Name: Sal Vidian
Gender: M
Age: 27
Appearance: 5'5", bearded, Russian
--
Apparel: Dirty white T-shirt, old jeans, pair of tennis shoes.
Inventory: An old cigar, a letter, a card, 29 caps.
Weapons: (Nothing)
--
Health: 100/100
Abilities: Sal has a strong background in maths and sciences. Before the bombing, he was an engineer in charge of an unknown military weapon development group. He knows his way around most technical equipment and weaponry.
Perks: Knows 3 languages: English, Russian and Spanish

"Dear nephew:

It is with great sadness that I have to bear the news to you, but your brother Sam is dead.
He has left in his will thatâ¦"


The rest of the letters are blurred, and it's hard to read them. The bottom of the letter is dirty and burnt.

You peer out of the window upon hearing the trucks crash against something. You are momentarily starstruck as you see that the trucks have crashed against a group of bystanders.

Suddenly, your alarm begins beeping, and does not fail to surprise you. Someone is approaching the entrance. You check the camera to see a small child about to run inside the building.

----------------------------

Name: David Abercroft
Gender: (M)
Age: 21
Appearance: 6'4", Caucasian, blue eyes, black hair.
--
Apparel: Torn black suit.
Inventory: Lighter, cigarettes, wristwatch.
Weapons: None.
--
Health: 100/100
Abilities: can drive, use firearms relatively well, and has good vision.
Perks: Ability to fight hand-to-hand.

In an attempt to bring her back to consciousness, you try giving her a few taps in the cheek. For what seems to be an eternity, you continue trying to find ways to wake her up, and after toiling in such a manner for a very long time, her eyes suddenly open.

Blinded by the intense light, she closes them a moment after, and slowly moves her head to the side. Peeping through her fingers to dodge the sun's rays, she looks upon your face and begins trying to speak, but all that comes out of her mouth appears to be senseless gibberish that you cannot comprehend.
jeray2000
offline
jeray2000
435 posts
Peasant

Name: Sebastian Martinez
Gender: Male
Age: 17
Appearance: Mexican, black hair, 1.7 m tall, brown eyes, no facial hair.
--
Apparel: Black hoody with a skull on the top, white t-shirt, khakis with lots of pockets, nike knock offs, grey socks.
Inventory: 32 caps.
Weapons: A steel knife.
--
Health: 100/100
Abilities: Significant skill with knife fighting, know's how to drive, knows how to look really scary.
Perks: Drugs don't affect him much, positive affects or negative effects, due to a genetic 'error'

Out of the car, I immeadietly go over to the closest italien and stab him/her multiple times until I'm sure there no way the person could have lived. I then go back into the pickup, and say if this is it to Roman then I'm going to have to slit his throat, with the same tone which says I'm joking as the one I used before.

spikeabc
offline
spikeabc
1,666 posts
Jester

Name: David Abercroft
Gender: (M)
Age: 21
Appearance: 6'4", Caucasian, blue eyes, black hair.
--
Apparel: Torn black suit.
Inventory: Lighter, cigarettes, wristwatch.
Weapons: None.
--
Health: 100/100
Abilities: can drive, use firearms relatively well, and has good vision.
Perks: Ability to fight hand-to-hand.

i wait until she gains enough strength to speak

Nurvana
offline
Nurvana
2,522 posts
Farmer

Name: Nirvana.
Gender: (M)
Age: The ole' one eight.
Appearance: Six feet. One eighty pounds. Long, curly brown hair. Wiry. (no).
--
Apparel: Oversized woolen pullover and khakis. Red converse.
Inventory: Walkie Talkie
Weapons: My fists!
--
Health: 100/100
Abilities: The ability to calm an aggravated character down, mild yet useful strength, and good hands.
Perks: Just being so darn attractive

The voice of my tarantula oh-so-annoying in my ear, I decide to step boldly into the alleyway just to spite him.

StormWalker
offline
StormWalker
8,232 posts
Jester

Name: Xiao Mei
Gender: (F)
Age: Under 24, but nobody can pinpoint it and I don't feel like telling.
Appearance: 5'6, long black braid, brown eyes, rather plain. Taiwanese-American.
--
Apparel: Old leather jacket, dark pants, mask with a flower on it, a key on a string that I wear as a necklace.
Inventory: Knife, a handful of caps, a piece of paper with words on it I leave up to you.
Weapons: My precious knifey knife that I clean religiously, as well as some choice pieces of shattered glass. The key is sharp enough to stab people with if all else fails.
--
Health: 100/100
Abilities: agile, sneaky, good at blending in/hiding
Perks: STNB.
----
"I'm not planning to harm anyone," I said, playing diffidence. "I'm just...taking a short cut." I wasn't sure if these were the people from the truck, or the people who considered themselves the guardians of the injured in this building. Judging from the accent, they were of the latter category.
Keeping my hand near my knife -better safe than sorry- I said, "I'll just be on my way."

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Name: Sebastian Martinez
Gender: Male
Age: 17
Appearance: Mexican, black hair, 1.7 m tall, brown eyes, no facial hair.
--
Apparel: Black hoody with a skull on the top, white t-shirt, khakis with lots of pockets, nike knock offs, grey socks.
Inventory: 32 caps.
Weapons: A steel knife.
--
Health: 100/100
Abilities: Significant skill with knife fighting, know's how to drive, knows how to look really scary.
Perks: Drugs don't affect him much, positive affects or negative effects, due to a genetic 'error'

Your knife digs into the unconscious man's flesh repeated times, and [insert an extremely gruesome description here, of the kind I don't feel like writing about], until you are covered in thick red blood. You search the man's pockets and find a box of cigarettes, a lighter, a swiss-army knife, and nothing else of importance.

Roman is some meters away, fighting against an italian, exchanging blows with two police batons.

----------------------------

Name: David Abercroft
Gender: (M)
Age: 21
Appearance: 6'4", Caucasian, blue eyes, black hair.
--
Apparel: Torn black suit.
Inventory: Lighter, cigarettes, wristwatch.
Weapons: None.
--
Health: 100/100
Abilities: can drive, use firearms relatively well, and has good vision.
Perks: Ability to fight hand-to-hand.

After a rather long wait, your patience is rewarded as she slowly begins to speak. "D-d-d-" she begins, stammering a lot, and with an evidently dizzy mind. "Wh-where are we?"

----------------------------

Name: Nirvana.
Gender: (M)
Age: The ole' one eight.
Appearance: Six feet. One eighty pounds. Long, curly brown hair. Wiry. (no).
--
Apparel: Oversized woolen pullover and khakis. Red converse.
Inventory: Walkie Talkie
Weapons: My fists!
--
Health: 100/100
Abilities: The ability to calm an aggravated character down, mild yet useful strength, and good hands.
Perks: Face it man. You're as charming as an eel.

"NOO! NOO! NOOOO-" begins the creature, throwing two of its many limbs in the air and with a lot of distress
"Can't you just [censor] shut up?" you answer, evidently frustrated. The tarantula still is speaking.
"NO NO NO (etc..)"

As you continue walking down the alley, the sounds of fighting - and the tarantula's voice - increases gradually. Slowly, but surely, until you're afraid that the Tarantula may attract the entire city.

----------------------------

Name: Xiao Mei
Gender: (F)
Age: Under 24, but nobody can pinpoint it and I don't feel like telling.
Appearance: 5'6, long black braid, brown eyes, rather plain. Taiwanese-American.
--
Apparel: Old leather jacket, dark pants, mask with a flower on it, a key on a string that I wear as a necklace.
Inventory: Knife, a handful of caps, a piece of paper with words on it I leave up to you.
Weapons: My precious knifey knife that I clean religiously, as well as some choice pieces of shattered glass. The key is sharp enough to stab people with if all else fails.
--
Health: 100/100
Abilities: agile, sneaky, good at blending in/hiding
Perks: STNB.
----

"O-Okay. Now please, just step out slowly. Thank you."

The door is then closed. You can hear the trucks again. This time, much closer. Sounds of fighting can be heard louder now. Cries of struggle and cries of death.

trooper555able
offline
trooper555able
2,316 posts
Nomad

Name: Cross Gotti
Gender: Male
Age: 18
Appearance: 6'1, pale skin, blue eyes, scrawny, brown hair.
--
Apparel: Military BDU's. Change if you want to.
Inventory: Catholic Holy Bible, Cross, Three Treatises of Government by John Locke.
Weapons: M16A4 (210 rounds total), M1911 (5 mags), switchblade.
--
Health: 100/100
Abilities: Adept rifleman, fast runner, discipline
Perks: Good with a sticker.

I hope this is satisfactory.

OperationNilo
offline
OperationNilo
3,937 posts
Shepherd

Yeah, you need to pick a background story.

If you do not wish to change your inventory, and your other military gear, the only choice I'll give you is to be part of the troops stationed around Arcadia, waiting for the chance to jump in.

Oh, and please change the switchblade for a regular army knife.

(And what is a Switcher?)

Although I do warn you, the story is much more interesting inside the city than outside. And do not be surprised if I suddenly send you into the city too, haha.

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