ForumsGamesCTC2PP: Custom Castle Contest

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Ernie15
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Ernie15
13,351 posts
Bard

This is the official Crush the Castle 2 Players Pack contest. You've come to the right place.

You're probably wondering how this contest works. Basically, we (the three judges) give you a theme at the beginning of each round, and you, the contestant, build a castle that follows the theme in some way. Then, so we can count your castle as an entry, take the link to that castle and post it in this thread. If it isn't posted in this thread by the deadline (and the deadline will always be a specific date and time), we will not be able to count it as an entry for that round.

If you've never built a castle before, or you want to brush up on your building skills, check out this guide made by @Arm_Candy.

This is a weekly contest, so each round will last 5 days, with 2 days being designated for judging. Every week, the theme will change and a new round will begin. Pretty easy to grasp.

Oh, and the winner of each round receives a merit, a spot in the CTC2PP Hall of Fame, and a rare quest that can only be earned through winning (or judging) a level building contest:

http://quests.armorgames.com/website/5/media/icon/d06fa73d7b7eaa626941288fc59ce86a.png?v=1398292205
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RULES
Yes, there are rules. What did you expect?

Basic rules for this contest, written originally by @PrivatePapi for his old CTC contest:
1. Do not spam under any circumstance.
2. Only enter 1 castle for each category.
3. Do not ask either of us which category will be next.
4. Do not copy somebody else's castle if you do not have permission from him/her.
5. When entering for the contest, always submit your castle according to the current category.
6. Have fun!

And this section, written by @FishPreferred:
a) All entries must be playable and have at least 1 person in them. It seems obvious, but who knows?
b) Entries that are so overladen with stuff that they cause considerable lag will not be eligible. Considerable lag is herein defined as "a big freakin' pile of lag that renders an entry virtually unplayable without severely overheating my 3 year old computer".
c) Entries should be stable enough to last a full minute without collapsing, and should require at least one shot in order to be won. This applies to every part of the contest that doesn't explicitly state otherwise in its instructions.
d) Any entry which the judges deem to be inappropriate (in a lewd, indecent, or libellious sense) will be disqualified, and most likely deleted by the admin.

And lastly, a few additional notes added by yours truly:
- The only castles you are allowed to post in this thread are contest entries. If you link to more than one castle, only the most recent one will be treated as an official entry, unless otherwise specified.
- All entries must be built specifically for the contest and for the current theme. You can't submit castles that you entered in previous rounds, or anything that was built before the beginning of the current round.

Looks like a lot of rules, but it's all intuitive. You'll have no trouble following these guidelines.
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Optional: CODE
Some architects like to take things a step further and modify castle codes to do things that otherwise wouldn't be possible in the regular editor mode. This method will not give you a significant advantage over other contestants, but it may be of interest if you want to play around with the editor a bit. Code modification is not a requirement for this competition.

How to modify castle codes by @SSTG.

If you don't modify castle codes or have any plans to in the future, you can skip over this next part.

IMPORTANT NOTE FOR CODERS: If you decide to use code-modified elements in an entry, take caution, for, although code-editing can be useful for certain details, excessive use of code-modified elements in an entry could lead to a deduction of points from the entry.
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That's the contest in a nutshell. Just remember to check back every week for the results of each round, as well as the theme for the next round. I will post the theme for the first round after this post ends, so as not to confuse first-time submitters in the future.

And if you have any ideas for future themes, contact @CourtJester or myself or post your theme idea in the thread.

That certainly was a lot of words. Over 700 of them. It may seem like a lot to take in, but this contest is all about having fun, despite all these large blocks of text.

So get hyped, get building, and have fun with it!

Did I mention there's a merit prize to the winner of each round?

  • 1,474 Replies
ObieOdie
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ObieOdie
134 posts
Nomad

THE WIZARDS ENIGMA
Simple as Right to Left

Arm_Candy
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Arm_Candy
716 posts
Bard

@CourtJester, you may want to suggest to the judges to use Firefox in case the entries run slowly on Chrome. I experienced noticeable lag with 3 out of 4 of them in Chrome, but they all ran smoothly in Firefox.

CourtJester
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CourtJester
6,158 posts
Peasant

About 4 more hours to wait and I will submit the entries to the judges. I will also post photos of the defeated castles as from what I have seen, they are all on the difficult end of things. Will try to get @FishPreferred and @SSTG to make judgements.

CourtJester
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CourtJester
6,158 posts
Peasant

I so deleted Chrome from my computer - it is a freakin' virus! It loads Goggle Updater which slows your whole computer down! I will tell them!

Firefox is the only gamer platform that works!

CourtJester
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CourtJester
6,158 posts
Peasant

here's an idea: contestants & judges throw in some theme ideas, and then everyone votes on the best theme... - please submit your ideas before 11:59 PM CDT, Thurs April 30
Okay @DracoMaleficus, you said I get to pick the theme for round 3. So, you and the others are allowed 1 theme suggestions as per you post. I will pick what I like the best. The point is to build a CTC2PP3! And we have a lot of good stuff. We need more!
Arm_Candy
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Arm_Candy
716 posts
Bard

The point is to build a CTC2PP3!

I'm still waiting for the CTC2PP2, but I'm all for a CTC2PP3 as well.

Theme suggestion: Sand castles - must take place on a beach, and the only building materials allowed are wood and, primarily, decorated stone.

CourtJester
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CourtJester
6,158 posts
Peasant

Aaaaaaaaand, Round Two has a Winner !!!!!!

None other than the most Noblest jouster (Trumpets Blare and Strumpets Bare)

https://farm8.staticflickr.com/7743/16702995283_15aae2e4f9.jpg

Cabinet Maker's Mansion by @Arm_Candy

Followed closely behind by:

Hotel Amazon by @DrElmer
THE WIZARDS ENIGMA by @ObieOdie
Rolling Stones & AC/DC by @DracoMaleficus

Congratulations to all!

The competition was tight and both DrElmer and Arm_Candy received 1st place votes. Methinks DrElmer's entry had a flaw in that, sometimes it didn't work and the King did not die on several occasions.

The Theme for Round Three will be as follows:

BeachSide Castle in the Sand Dunes

You can use either decorated stone or sandstone and as well, wooden elements depending on whether you use the Desert Terrain or the Coastal Terrain. A maximum of 5 prx's can be used. Foundations can be used but I would prefer them to be hidden and not affect the outcome.

Good luck and good building

Arm_Candy
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Arm_Candy
716 posts
Bard

I like the image of the king being seconds away from death. He does not know he is in grave danger!

ObieOdie
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ObieOdie
134 posts
Nomad

@CourtJester - are iron pellets allowed to be used as shrapnel?

I suggest not. Too easy with 5 prx's


He does not know he is in grave danger!
Ha ha ha

CourtJester
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CourtJester
6,158 posts
Peasant

I agree with @ObieOdie as he didn't have a say in the theme selection. Ha ha ha, Theme for round 2 was so hard, Ferret couldn't get them but UnleashedUponMankind figure them out! Fish basically made a good assessment and I agreed. We gotta get more people in the game so, search and get them in the game! @Pa4o and others, we need your stuff!

DrElmer
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DrElmer
552 posts
Shepherd

Sorry to be a bother, but I am a wee bit confused about a couple things.

1. You say here:

wooden elements depending on whether you use the Desert Terrain or the Coastal Terrain.

So can we use wooden elements with the desert terrain or the coastal terrain? Or am I misinterpreting the question as per usual?

2. My question from the first round:

Is the reward still the same as it was last year or is it just for glory this time?

3. What is a virtual tie and how do you break it?

4. Does prx mean projectile or am is it a term I am not aware of?

Arm_Candy
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Arm_Candy
716 posts
Bard

So can we use wooden elements with the desert terrain or the coastal terrain?

Ordinarily, wood exists more commonly in a coastal setting than in your average desert, but since the castle is supposed to take place next to a beach no matter what, it should not matter which terrain you use if you want to use wood in your entry.

@CourtJester will have to confirm all of this since he was the one who actually set the theme.

DrElmer
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DrElmer
552 posts
Shepherd

Royal Sandcastle
No wooden elements unless you count doors.

CourtJester
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CourtJester
6,158 posts
Peasant

Wood elements can be used. Coastal or Desert Terrain can be used. 5 prx's max and no steel. Sandstone decorated elements are allowed. Anything made of wood is allowed as well including props. And, Royal Sandcastle is well done!

ObieOdie
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ObieOdie
134 posts
Nomad
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