ForumsForum GamesThe City-states of the aftermath.

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Darktroop07
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Darktroop07
3,592 posts
Shepherd

Europe was at the last phases of the war with the German Empire, and Austro-Hungarian Empire waning, as allied forces quickly started advancing, but the Spanish flu quickly brought the world to a halt as it became more lethal to the point of killing off 85% of the population, the world was left with only 317,647,059 people world wide.However the world was quickly recovering led by small city-states either controlled by a weak central government or were autonomous, and being led by some sort of government (Monarchy, Democratic-republic, Communism, Fascism)

Monarchy: Loyalty to king, citizens morale is increased as the king leads his army, successful victory strikes high morale, failure results in decreased morale.
Democratic-republic: State can mobilize resources quickly, and morale never drops below average, morale is increased through national security(Strong defenses) but decreases when the state attacks without a valid reason, if attacked morale increases and production speed increases.
Communism: Morale ever decreases below average, if attacking or Research increases by 200%, but resources are consumed by an extra 50%
Fascism: Morale never falls below average, and increases greatly after a successful victory over another state greater military capacity and soldier maintenance cost decreased by 25%

Goal establish your sovereignty over 10 cities for a victory.

not researching anything increases population by 75.
___________________________
Leader Name:
City Name: (Can be real or made up)
Cote of arms:
Location: Forest, Plains, Tundra, Mountains
Country: (Britain, Austria-Hungary, Germany, France, Italy, Russia)
Population: 10,000
Civilians: 9,091(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armoury.
Buildings maintenance:205,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 150,000
Production: 39,100
-----
Technology: WWI (Combat rifle X 10,000), (Handgun X 2,000), (Light Artillery X 100),Two way radio, Trenches (Will allocate depending on country chosen.)
Defenses: Trenches
Vehicles: X 10 armoured cars( crew of 10) , 50 trucks( crew of 10)
Morale: Average
Allies:
Enemies:
Events: City-State is formed.
(Let population grow or start miscellaneous projects to improve your city morale, create new defenses, research better technology, scout the region for other resources, abandoned equipment, train real soldiers.) It's up to you as to what you do.
  • 193 Replies
JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 12,000
Civilians: 8,891(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1100 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 700 Riflemen x 200 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 23,500
Production: 39,100
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies:
Enemies:
Events: barbed wire defenses 4 turns. 200 x Rifle men 4 turns.

Oh, being able to use a rifle.

I order the construction of another range.

'What of your technology? Your proposition is extremely interesting and tempting but I need to know what's your standing with the rest of the world? Allies? More importantly Enemies.' I lean back in my chair.

Darktroop07
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Darktroop07
3,592 posts
Shepherd

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 12,000
Civilians: 8,891(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1100 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 700 Riflemen x 200 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 23,500
Production: 39,100
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies:
Enemies:
Events: barbed wire defenses 3 turns. 200 x Rifle men 3 turns, Advanced firing range 12 turns.

We control all East Prussia, but need to build air bases in territory that isn't covered in snow, Glasgow is a perfect area for our air base, and our more advanced technology is focused on protecting our borders, after the fall of our monarch Berlin became a republic, and we're trying to retake, and reunify Germany, but the Russians weren't hit badly by the virus, thus they have us cut off.

Radio: Sir! Our coal mine is being overtaken, we need reinforcements!

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 12,000
Civilians: 8,891(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1100 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 700 Riflemen x 200 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 23,500
Production: 39,100
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies:
Enemies:
Events: barbed wire defenses 3 turns. 200 x Rifle men 3 turns, Advanced firing range 12 turns.

Radio: 'Reinforcements are inbound, who are we fighting?'

Darktroop07
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Darktroop07
3,592 posts
Shepherd

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 12,000
Civilians: 8,891(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1100 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 700 Riflemen x 200 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 23,500
Production: 39,100
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies:
Enemies:
Events: barbed wire defenses 2 turns. 200 x Rifle men 2 turns, Advanced firing range 11 turns.

Radio: Men from Dundee! We've evacuated all civillians, but have taken wavy casualties! 70/200 men are injured.

Ambassador: Männer sofort in die Mine zu gehen, helfen die Soldaten dort, und lehre sie die Macht der kaiserlichen preuÃischen Soldaten!

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 12,000
Civilians: 8,891(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1100 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 700 Riflemen x 200 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 23,500
Production: 39,100
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies:
Enemies:
Events: barbed wire defenses 2 turns. 200 x Rifle men 2 turns, Advanced firing range 11 turns.

I research anti-air guns.

'Send in our troops. Fast.'

'Ambassador, what did you just say now?'

Darktroop07
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Darktroop07
3,592 posts
Shepherd

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 12,000
Civilians: 8,891(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1100 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 700 Riflemen x 200 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 23,500
Production: 39,100
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies:
Enemies:
Events: barbed wire defenses 1turns. 200 x Rifle men 1 turns, Advanced firing range 10 turns, AA 20 turns.

Radio: Sir there seem to be German soldiers engaging the enemy forces.
The German infantry use their advanced military tactics along with the armoured vehicle and capture 76/145 advancing forces your men capture 24.

Ambassador: Do not be alarmed I simply sent in my men to aid your troops, so I hope this settles a deal amongst us.

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 12,000
Civilians: 8,891(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1100 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 700 Riflemen x 200 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 23,500
Production: 39,100
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies:
Enemies:
Events: barbed wire defenses 1 turn. 200 x Rifle men 1 turn, Advanced firing range 10 turns, AA 20 turns.

I order the improvement of our research facilities.

Radio: 'Bring back the dead and give them a proper funeral service. Also bring any enemy troops back here for questioning.'

'It interests me ambassador how your troops managed to get to the fight so quickly. Yes, it does. Your men have proved your military strength to me. But I will tell you something, when it comes to my city and my population it comes down to me. I was born and raised with a lot of these people around here. So all decisions will come through this office, from my desk. You understand me ambassador? Because if you do I will happily join with you.' I sit back in my chair.

Darktroop07
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Darktroop07
3,592 posts
Shepherd

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 12,000
Civilians: 8,891(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1030 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 500 Riflemen x 400 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 23,500
Production: 39,100
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches, Barbed wire.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies:
Enemies:
Events: Advanced firing range 10 turns, AA 20 turns, Prussian forces, and workers.

German Officer: our SDFKZ 251's can mobilize our troops quickly, but I'd have to say your roads aided the most, otherwise our mobility would have been crippled.

Militia soldier: Sir we've brought the assailants.

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 12,000
Civilians: 8,891(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1030 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 500 Riflemen x 400 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 23,500
Production: 39,100
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches, Barbed wire.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies:
Enemies:
Events: Advanced firing range 10 turns, AA 20 turns, Prussian forces, and workers.

'One moment soldier and officer, I need to know that the ambassador has understood my condition.'

Darktroop07
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Darktroop07
3,592 posts
Shepherd

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 530 Riflemen x 400 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 25,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches, Barbed wire.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies: Prussian Empire.
Enemies:
Events: Advanced firing range 10 turns, AA 19 turns, Prussian forces, and workers 2 turns.

Ambassador: It's a deal.

He calls someone via radio.

Unknown: Hello my name is Fredrick J Vensterg Emperor of The Prussian Empire, I accept to your terms.

Panzergrenadier in background: why are we aiding these peopleï¼ with such a disorganised army we'd take heavy casualties if we encountered other Armoured infantry.

JACKinbigletters
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JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 530 Riflemen x 400 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 25,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches, Barbed wire.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies: Prussian Empire.
Enemies:
Events: Advanced firing range 10 turns, AA 19 turns, Prussian forces, and workers 2 turns.

I research tactical movements (infantry)

'Mobilization is key to efficacy'

'Find out who is the leader of there group and bring him here, imprison the rest.'

'Hello Mr. Vensterg, I assume that you have been listening to this entire conversation.'

'Sorry what is the name of that soldier?'

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 530 Riflemen x 400 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 26,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches, Barbed wire.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies: Prussian Empire.
Enemies:
Events: Advanced firing range 9 turns, AA 18 turns, Prussian forces, and workers 1 turns.

Ins sufficient funds for the tactics.

Fredrick: Yes I have.

Officer: That's officer Greimà hazz, a man with over 300 confirmed Infantry kills and has immobalized 14 armoured vehicles, and assisted in the destruction of a tank.

Panzergrenadier: no need to imprison them it will only be a bother I reccomend we force them into labour

Arverniraider24
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Arverniraider24
1,088 posts
Peasant

Leader Name: Vlad Dracul
City Name: Wallachia
Coat of Arms: Dark red, with a large black Bat in the center
Location: Mountains
Country: Austria-Hungary
Population: 10,075
Civilians: 9,091(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory.
Buildings maintenance:205,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 150,000
Production: 39,100
-----
Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.)
Defenses: Trenches
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Average
Allies:
Enemies:
Events: WWI tanks 10 turns

In the mean time, I shall send out scouts

Darktroop07
offline
Darktroop07
3,592 posts
Shepherd

Leader Name: Vlad Dracul
City Name: Wallachia
Coat of Arms: Dark red, with a large black Bat in the center
Location: Mountains
Country: Austria-Hungary
Population: 10,075
Civilians: 9,091(100 credits per civilian)
Researchers: 9 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 900 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory.
Buildings maintenance:205,000
Defenses maintenance cost:30,000
Military maintenance: 540,000
Research: 45,000
Credits: 150,000
Production: 39,100
-----
Technology: WWI (Gewehr 98 X 10,000), (Mauser C96 X 2,000), (M-15 mortar X 100),Two way radio, Trenches (Will allocate depending on country chosen.)
Defenses: Trenches
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Average
Allies:
Enemies:
Events: WWI tanks 10 turns

To no avail do you find anything, all your scouts find are abandoned ruins.

JACKinbigletters
offline
JACKinbigletters
9,363 posts
Treasurer

Leader Name: Sean Deane
City Name: The Haunt
Cote of arms: Black background with a white raven
Location: Mountains
Country: Britain
Population: 11,130
Civilians: 9,890 (100 credits per civilian)
Researchers: 10 (10 per 1,000 civilians)5,000 credits per researcher.
Soldiers: 1130 (100 per 1,000 civilians) 600 credits per soldier
Soldier types: Militia x 530 Riflemen x 400 volunteers x 200
Uniform: Brown and green mottled camo fatigues (matches the surrounding areas of my city)
Buildings:Factories X 4, Hospital X 1, Barracks X 2(450 soldiers housed each), Triage center, Armory, Firing range.
Buildings maintenance:225,000
Defenses maintenance cost: 40,000
Military maintenance: 678,000
Research: 50,000
Credits: 26,500
Production: 1,000
Coal mine: +5,000 credits per turn w/ road +2,500
-----
Technology: WWI (Lee enfield X 10,000), ( Lee magnum X 2,000), (Light Artillery X 100),Two way radio, trenches, rifle men, barbed wire, gas masks, uniforms (Infantry only)
Defenses: Trenches, Barbed wire.
Vehicles: X 10 armored cars( crew of 10) , 50 trucks( crew of 10)
Morale: Good.
Allies: Prussian Empire.
Enemies:
Events: Advanced firing range 9 turns, AA 18 turns, Prussian forces, and workers 1 turns.

How many funds do I need?

I order the construction of another barracks and the repair of any damage to the mine.
'Good to know.'

'Officer Greimà hazz, enlighten me. What are the flaws to my military, besides lack of training and equipment?'

'Labor works for me.'

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