ForumsForum GamesZombie Apocolaypse RPG (Has A Story And Is Very In-Depth)

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YourShadow
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YourShadow
68 posts
Nomad

This is my second try at a zombie rpg thread.

STORY:
The city of Borahamwood. A once bustling city of Virgina, U.S.A. now reduced to ruins after an undead apocalypse. It happened overnight, people started getting flu symptoms, coughing, sneezing, vomiting. Then those people went rabid. They attacked any person on sight, biting, scratching, crushing. They became feral zombies and in a matter of weeks, over half of the population is part of the undead. Most people don't know how it happened. Rumors say that it was because of a bacterial virus from a cooperation called BioTec released into the general public. Others say that graveyards have become to crowded, causing the undead to rise. Some say that they are straight from Hell. You play as a survivor in the massive city ruins, and your fate rests in your actions. The slightest mistake may cost your life, so be cautious, every action you do might just come back to haunt you.

Welcome To Borahamwood: POPULATION 2 MILLION UNDEAD
------------------------------------

Character Creation:

You have some choices on your character.

Adepts:
Choose 3 Adepts (Or Skills)

Devil's Tongue: You can persuade many of Borahamwood's surviving humans

Looter: You can search for useful things much easier than other people

Pyro!: You love to use fire. Any fire damage weapons you use will be more lethal. Also you are resistant to fire burns and extreme heat.

Assassin: You can backstab any NPC that isn't looking at you, killing them instantly. Works on both humans and zombies. You also have a high chance of sneaking past any NPC.

Thief: You can pick locks with ease and your sneaking skills are increased dramatically. (Comes With x5 Lockpicks)

Computer Support: You can use technology with much more ease. (Includes computers, security systems, mainframes etc.)

Gunslinger: Damage, accuracy and knowledge of one-handed type weapons is increased dramatically (IE Pistols, SMGS)

Commando: Damage, accuracy and knowledge of two-handed type weapons is increased dramatically (IE Rifles, snipers)

Up Close And Personal: Damage, accuracy and knowledge of shotgun type weapons is increased dramatically.

Gunman: You have a general familiarity with ALL gun types. (But it isn't as much if you specialize with just one type)

Who Needs Guns Anyway?: You are much better at using ANY melee type weapon and can turn any ordinary item into a useful weapon.

ExplosionTard: You love seeing things go BOOM. Any explosives you trigger will be bigger, badder and much more deadly. You also know how to use items like pipe bombs, C4 and other homemade explosives (Not the ability to create them)

Athlete: You have dramatically increased stamina and can sprint for long distances.

Body Building: You have increased strength and more health.

Car Thief: You can hotwire cars, vans and any other vehicle with the right tools.

GPS Man: You have a GPS device and can tell where you are in the city (includes x1 GPS unit)

Carpentry: You can fabric barricades from many ordinary items.

Mechanic: You can fix many types of vehicles. Ranging from roller blades, mopeds, to cars.

Free Running: You can travel across the roofs of buildings, climb things easier, and have a better sense of balance.

Paramedic: Your knowledge of healing items is increased.

Items:
You start with 100 Credits. Spend them all.

Pistol (loaded and 2 extra clips: a total of 21 bullets): 70C
Assault Rifle (Loaded With 1 Extra Clip: a total of 60 bullets): 100C
SMG (Loaded with 1 Extra Clip: A total of 60 bullets): 90C
Shotgun (Loaded with 14 extra bullets: A total of 21 bullets): 100C
Improvised Melee Weapon (Pool Que, Metal Bat, 2x4, etc.): 30C
Knife or Dagger (NOTE: A knife is needed to BACKSTAB): 50C
Hotwiring Tools: 40C
Military Radio: 20C
x2 First Aid Kits: 20C
Extra Ammo (6 Bullets): 10C
Portable Generator (Powers buildings to increase search rates, if used in hospitals healing items are more useful): 50C
Pain Killers (IE Aspirin, can keep you going for awhile): 10C
Kevlar Amour: 50C
x2 Flare Gun (MAY CAUSE A HELICOPTER EQUIPMENT DROP-OFF): 40C
x2 Molotov Cocktail: 40C
x1 Grenade: 50C
x1 Pipe Bomb:50C
Map Of The City: 10C
Gas Can: 40C

Safehouse:
You have a choice for what place you are currently living in.

Police Station: One-Handed guns and shotgun search rates increase, large amounts of survivors inside, heavily barricaded, large zombie activity outside.

Hospital: Medical search rates increase, moderate amounts survivors inside, moderately barricaded, moderate zombie activity outside


Army Fort: All gun search rates increase, large amounts of survivors inside, extremely barricaded, extreme zombie activity outside

Mall: All item search rate increase, large amounts of survivors inside, heavily barricaded, extreme zombie activity outside

Apartment Building: Improvised Melee weapon search rate increase, small amount of survivors inside, loosely barricaded, small zombie activity outside

Vehicle Pound: Useful vehicle search rate increase, small amount of survivors inside, not barricaded, small amount of zombie activity outside

Roaming: UNIQUE. Might spawn anywhere in the city, and situation is unknown. Might prove the best if your lucky....

Character Sheet:

Name:
Age:
Adepts:
Items:
Current Safehouse:
Health: 100%
Stamina: 100%

------------------

Post And Lets Get Started!

  • 63 Replies
AdamKiller
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AdamKiller
387 posts
Nomad

Name: Sgt.Adam
Age: 18
Adepts: Carpentry,Who Needs Guns Anyway?,Body Building
Items: Crowbar,x2 First Aid Kits,Kevlar Amour, x1 bottle of Aspirin
Current Safehouse: Police Station
Health: 100%
Stamina: 100%
A. Attempt to jump the last distance, getting help from the police oficer

YourShadow
offline
YourShadow
68 posts
Nomad

Name: Sense
Age: 20
Adepts: Free Running, Looter and Carpentry
Items: Pistol, with 4 clips, Military Radio
Current Safehouse: Mall
Health: 100%
Stamina: 100%
--
Take a step to the left of the man, and take a clear shot of the zombie
* * *


You take a step to your left and raise your gun. In that split second, the man loses his strength and the zombie goes in for a bite in the man's neck. You fire a round into the beast's brain from point blank, killing it instantly. The undead corpse crumples to the ground, drawing a pool of blood in front of your barricade. You then realize that some of the blood is from your companion, who is bleeding freely from the neck. You realize he might be infected. You....

A. Ask the man if he is okay

B. Point your gun at the man, knowing he will become a zombie

C. Curb stomp the man's head, saving him from the hellish nightmare of the undead that is to come

D. Let the man bleed out

-----------------------

Name: Sgt.Adam
Age: 18
Adepts: Carpentry,Who Needs Guns Anyway?,Body Building
Items: Crowbar,x2 First Aid Kits,Kevlar Amour, x1 bottle of Aspirin
Current Safehouse: Police Station
Health: 87%%
Stamina: 90%
A. Attempt to jump the last distance, getting help from the police oficer
* * *

You leap across the remaining gap, the board snapping in half as you do so. The police officer reaches out in an attempt to grab your arm, but misses. You fall down a story, and land in the fire escape of the building you were trying to get on top of. You stand up, and see your partner fall down 4 stories. He lands with a sickening crack. He lies there unmoving. You, slightly hurt from the fall,........

A. Go back up the fire escape and continue to the gas station

B. Go down the fire escape and try to help the fallen man

C. Call out to the man to see if he is okay

---------------------------------

This is my last post for the night, seeya guys tommorrow

AdamKiller
offline
AdamKiller
387 posts
Nomad

Name: Sgt.Adam
Age: 18
Adepts: Carpentry,Who Needs Guns Anyway?,Body Building
Items: Crowbar,x2 First Aid Kits,Kevlar Amour, x1 bottle of Aspirin
Current Safehouse: Police Station
Health: 87%%
Stamina: 90%
C. Call out to the man to see if he is okay

sense
offline
sense
1,036 posts
Nomad

Name: Sense
Age: 20
Adepts: Free Running, Looter and Carpentry
Items: Pistol, with 4 clips, Military Radio
Current Safehouse: Mall
Health: 100%
Stamina: 100%
--
Ask the man if he is okay, if he doesn't reply, create a barrier around him, designed to keep him in, and get his baseball bat. If he starts to turn into a zombie, bang, home run.

Check out the Camping Supplies while I'm at it.

KrazyCaroline
offline
KrazyCaroline
70 posts
Nomad

WOW
u must have really liked Koolfaces RPG
Looks liked u put a lot of time into it
(copy & paste) lol
jk
although it is VERY similar

YourShadow
offline
YourShadow
68 posts
Nomad

Yeah, I've always wanted to host an rpg. I posted one a while back so I wasn't exactly stealing.

YourShadow
offline
YourShadow
68 posts
Nomad

Here's the link to that flop [url=http://armorgames.com/community/thread/3033538/zombie-apocolaypse]

KoolFace
offline
KoolFace
359 posts
Nomad

Name: KoolFace
Age: 18
Adepts: Pyro!, Athlete, Devils Tounge
Items: Pain Pills x1(10C) City Map x1 (10C) x4 Molotov Cocktails(80C)
Current Safehouse: CITY HOSPITAL..lol
Health: 100%
Stamina: 100%

sense
offline
sense
1,036 posts
Nomad

Yay!

4 people!

devos12
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devos12
1,352 posts
Nomad

Name:Chris
Age:16
Adepts:Who Needs Guns Anyway,Devils tongue, looter
Items: metal bat,map,hotwiring tools,X2 painkillers
safehouse:mall
Health100
Stamina:100
also could i be in same mall as sense

KoolFace
offline
KoolFace
359 posts
Nomad

This still running?

Devoidless
offline
Devoidless
3,675 posts
Jester

B

I leave his body there, knowing he will turn soon. It will be a funny surprise for the evac crew, and also would cover my killing.

23rd Street isn't that far away...and a lab might be useful. Anything on the way shouldn't be that difficult. I think.....

Electr021
offline
Electr021
288 posts
Nomad

can i join if so here is my sheet
------------------------------------
Name:Logan Samuels
Age:13
Adepts:Car theif,Free Running,Athlete
Items:Metal Bat, Pistol
Current Safehouse: Hospital
Health: 100%
Stamina: 100%

sense
offline
sense
1,036 posts
Nomad

Don't die...

AdamKiller
offline
AdamKiller
387 posts
Nomad

you forget me?????

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