ForumsGamesGeneral Colony Discussion

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firetail_madness
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firetail_madness
20,591 posts
Blacksmith

So, since my last competition was pretty much a discussion, I'll now close that and move over to this general colony discussion (the others are all specific)

TALK ABOUT ANYTHING RELATED TO COLONY (and beef burgers)

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necodeus
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necodeus
24 posts
Peasant

grandslam, beatrix, 1v1 winratio75+ (name of the game)

Firetail:
One on manpower
One on energy

Most of the time it is spread like that. Depending on what the opponent is going I switch.

Heavy phantom (double energy)
No air (double manpower)

(The armory is first set to money until I have no use for it anymore; that happens to be right after t3 ground, and all my money after that comes from just the basic resource gain you get every 5 seconds or so)

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

necodeus, how'd you get so many hovers so quick though?
Is it because of the quicker resource gain from armory?

necodeus
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necodeus
24 posts
Peasant

Yes. I have armories pumping manpower from pretty early on.

Grandslam
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Grandslam
144 posts
Nomad

No sorry I can't right now. I have to get off soon and I don't want to risk it being in the middle of a game.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Didn't you say your armory was set on money early on?
Or only one of them?

necodeus
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necodeus
24 posts
Peasant

Money until I have enough to hit t3 ground. The other one is on energy.

If you noticed, my outpost was up pretty quick (usually I go forge first, but I had to defend against the rush), and that would be pumping manpower all while I was teching up).

I think you are underestimating capitalist resource-gathering. Try it out.

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

Thanks for showing me this great tip.
One last questions - any good on 2 vs 2s?

necodeus
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necodeus
24 posts
Peasant

Yeah I have strats outlined at Krinlabs forums (maybe a little outdated).

Basically, mass hover (triple armory then t3 ground) and phantomkata (bank to armory to generator to t2 air to solar to tear down bank to second solar to mass units to missiles late game) with decent (not terrific) micro. I like 1v1 more; I can't find many good teammates.

lalala12
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lalala12
2,165 posts
Nomad

A sakata MII 1hit a glitched roman before...:O

firetail_madness
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firetail_madness
20,591 posts
Blacksmith

necodeus, tried your strategy in a 1 vs 1, mix that up with a blockade strategy and it's pretty much kick@$$! (and annoying)

thisisnotanalt
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thisisnotanalt
9,824 posts
Shepherd

Hey necodeus, I'd gladly play a game with you. I'll most definitely lose, but I'd like to see your strat in action.

I'm Alt, I play only on Beatrix, I'm rank 5, and depending on how good my runs have been that day my win ratio'll be anywhere from 73% to 80%.

Sometime later though, not now.

lalala12
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lalala12
2,165 posts
Nomad

D:

Alt I never got to see you/play with you...

Though I'd lose...completly.

Jikek
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Jikek
1,186 posts
Nomad

im defiantly falling behind in the 1 on 1 game. i think ill stick to 2vs2.

Bronze
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Bronze
2,417 posts
Shepherd

I'm with Jikek, screw going solo, I love teamwork.

Jikek
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Jikek
1,186 posts
Nomad

i mean i do decent with 1 on 1. but my strategy can really only win once then they know it and im screwed.

i cant tech up fast and rely much more on my knowledge of counters and micromanagement. (i also like how once i started using microing everyone on this forum is, i just hope ppl know wth there talking about)

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