Forums

ForumsFlash Games

Ideas for Crush the Castle 3

Posted May 22, '12 at 10:20pm

redragon37

redragon37

8 posts

hey what about that there would be some castles in which your "enemies" would also have a trebuchet or something small to fight back, and that you would have limited health, just like in undead mode!

 

Posted May 22, '12 at 10:27pm

redragon37

redragon37

8 posts

hey hey or what about another magical option that, lets say for example, therés a castle covered with foundations, and any of the actual weapons could destroy even a single piece; what about as a weapon a new portal that wont attract things to it; the new portal would be opened for some seconds, and when you throw (for example) a bomb to the portal, it would teleport the bomb near (or INSIDE) the castle.

P.D. i know i wrote twice my first post, sorry, and after when i said "MY IDEAS" i should have put a colon (:). Someone may think that i wanted to say the first things were my ideas, but no

P.D.(again) sorry for the long comment <=(

 

Posted May 23, '12 at 5:40pm

redragon37

redragon37

8 posts

Hey! I´ve just got another idea. Gravity options. Yeah, that in some levels there would be different gravity, so the (for example) bomb:

a) would go slowly to the ground.

b) would go in a straight line, it wouldn´t fall.

c) would go to the angle you shot it to and then start going up.

And that in the castle builder you could modify the gravity.

And my last thing from today, i dont know if its possible, but that your sumbitted castles in Crush the Castle 2 Players Pack were saved to Crush the Castle 3. Bye Bye =D

 

Posted Jun 29, '12 at 8:21pm

Trismegistus23

Trismegistus23

271 posts

My idea on page 39 doesn't make sense, I forgot you can 'Toggle Grid' - a great feature. So with Toggle Grid off you can center a piece exactly. It still would be difficult to align that piece with others that are placed with Toggle Grid on. It's like the exact center is a space between two lines in the grid. Basically it'd be nice if it was a line so the piece would be exactly centered on grid. It's a small thing but there you go.

-

I wanted to point out something about the CtC2 People's Empire - all the levels easily viewed in the 'All Time' tab were made soon after the game was released.

The first ten are all from June 2010. Of the 32 on the first page (before you have to load more): 19 are from June '10, 7 from July '10, and 6 from August '10. Of the first 100 levels only 24 are not from June, July or August of 2010. Those 24 were all made within that year.

It pretty much goes down the line chronologically. When the game is first released there is a burst of interest causing high plays/likes. As time goes on plays decrease and levels made latter aren't able to come close to previous ones. These latter levels are then effectively invisible since one has to go so far down the list to see them.

I don't know how the Empire will be in CtC3, but if it's similar I'd like to suggest adding a 'This Month' tab about five months after the games' release. This will give levels people make latter a chance to make it to the All Time tab, and I think it'd be good to have a longer tab between This Week and All Time.

 

Posted Jul 2, '12 at 11:05am

mizomostafamohamed

mizomostafamohamed

32 posts

i suggest to make new shape for the canon that crushes the castle

 

Posted Nov 24, '12 at 11:15am

winmaster1

winmaster1

649 posts

You should add new territories to Crustania, with castles that have new materials such as ice, metal, or even fur from that camel SSTG likes. Just don't expect the fur flying all over the place. Please take my suggestion, JoeyBetz, it'll get you more armor points.

 

Posted Nov 24, '12 at 11:20am

winmaster1

winmaster1

649 posts

I agree with Trismegtius23's idea on page 39, you could also maybe have the meteorite to just fall down randomly without notice if you're having trouble on a level (castle) .

 

Posted Nov 24, '12 at 8:25pm

winmaster1

winmaster1

649 posts

[quote]no, for characters like the wizard

Yes, good idea, but what size will they be? Can you make them bigger and smaller?

 

Posted Nov 24, '12 at 8:27pm

winmaster1

winmaster1

649 posts

This is for a comment on page one.


[quote] no, for the characters like the wizard


Good, but can they be bigger and smaller?

 

Posted Nov 24, '12 at 9:26pm

blk2860

blk2860

10,660 posts

Hey guys a long time ago I made a thread exactly like this but it was most likely dead. They should make the castles fight back in my opinion.

 
Reply to Ideas for Crush the Castle 3

You must be logged in to post a reply!