ForumsGame WalkthroughsShell Shock Live Weapons

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Patrick2011
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Patrick2011
12,321 posts
Treasurer

I am level 12, so I will only go up to the weapon unlocked at that level.

Level 1 Weapons:

Shot: Very small blast radius, explodes on contact, 10 damage.
Heavy Shot: Like Shot but has a larger blast radius and does 20 damage.
One-Bounce: Bounces once before exploding and does 40 damage.
Three-Ball: Shoots three balls each dealing up to 20 damage.
RapidFire: Shoots 9 shots dealing 5 damage each. However, it has some spread to it.
Air Strike: Shoots a flare for 3 shots from the sky. Each shot deals 20 damage.
Sniper: Has no blast radius, but can deal anywhere from 45 to 120 damage depending on distance to the target.
Splitter: Before contact, this weapon splits into 2 Heavy Shot like shots. Each shot deals 20 damage.
Breaker: On contact, this weapon splits into 2 and each shot deals 20 damage.
Roller: Rolls for a while and deals 25 damage. The blast radius is larger than Heavy Shot.
Area Strike: Has multiple explosions with a blast radius comparable to Roller. Each hit deals 12 damage.
Horizon: Makes multiple Shot-like explosions horizontally. Each hit deals 10 damage.
Earthquake: Fixes terrain and deals 10 damage to each enemy.
Stream: Shoots 20 pellets at the same location. On a hit, this weapon deals 60 damage, or 40 if the target is close.
Grenade: Bounces for a while, then explodes. The blast radius is comparable to that of Roller, but the damage is 50.
Digger: Digs a location 5 times, dealing 15 damage each.
Crazyballs: This fires 13 bouncing balls, dealing anywhere from 3 to 6 damage depending on distance to target.
Cactus: This launches a spiky ball, but it breaks apart before contact. Each spiky ball deals 10 damage.
Flower: Explodes in petals dealing 20 damage each.
Fountain: On contact, it turns into 11 shots dealing 6 damage each.

Higher Level Weapons:

Massive Shot: This is unlocked at level 2. It has a large blast radius, explodes on contact, and deals 40 damage.
Three-Bounce: This is unlocked at level 4. It is like One-Bounce, but it bounces 3 times and deals 60 damage.
Five-Ball: This is unlocked at level 6. It is like Three-Ball, but it shoots 5 shots instead of 3.
Shotgun: This is unlocked at level 8. It shoots 9 shots in a slight spread exploding on contact and dealing 5 damage each.
AC-130: This is unlocked at level 10. It is like Air Strike, but the blast radius is larger and the damage is 40.
Helicopter Strike: This is unlocked at level 12. It is like Air Strike, but it shoots 7 shots instead of 3.

At each even level I gain in Shell Shock Live, I will update with the next weapon.

  • 119 Replies
CyrusL
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CyrusL
88 posts
Shepherd

Gatling Gun: 1 to 2 damage.

CyrusL
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CyrusL
88 posts
Shepherd

Throwing Star: Blast radius slightly smaller than Shot, but bigger than a Crazyball.

CyrusL
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CyrusL
88 posts
Shepherd

BurstFire: Blast radius equal to Heavy Shot.

needLife
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needLife
22 posts
Nomad

thx for the info you helped me a lot

CyrusL
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CyrusL
88 posts
Shepherd

Pinata: Candies drop in different formations.

CyrusL
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CyrusL
88 posts
Shepherd

Kittens: Shoots 9 of them.

CyrusL
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CyrusL
88 posts
Shepherd

Instant Replay: Shoots 6 of them.

CyrusL
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CyrusL
88 posts
Shepherd

Instant Replay: Shoots 7 of them.

CyrusL
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CyrusL
88 posts
Shepherd

Gatling Gun: Can align all the shots if shot at a medium angle. Damage: 1 to 3.

keyon
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keyon
6 posts
Nomad

this helped

Dregus2
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Dregus2
502 posts
Blacksmith

Cyrus, please don't do that. You can be banned for making 30 posts ina row. And what are all these weapons you are saying, I haven't seen any of them before. Are they new?

CyrusL
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CyrusL
88 posts
Shepherd

Yes, they are the new weapons from weapon packs 9 & 10.

CyrusL
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CyrusL
88 posts
Shepherd

Phantom: Leaves a visible trail only.

CyrusL
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CyrusL
88 posts
Shepherd

Throwing Star: Goes up a bit like Fountain instead of bouncing.

Mini Tank: The tank and the bullet has a blast range of Massive Shot, the tank does 40 damage.

Moon Ball: Stops when it is at the highest place in it's trajectory for a few seconds, then continues. Blast range is equal to Heavy Shot.

CyrusL
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CyrusL
88 posts
Shepherd

25-Ball: Radius equal to Shot.

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