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Story
You are suddenly awoken by a thorough chill that pulses through your body. Half-awake, you get out of bed and begin getting dressed. You finish, but then notice something strange: the sun isn't up, yet there is an eerie light filling your room.
You explore the rest of your house and find that you are alone. No family. You step outside. Shadowy mists are flowing everywhere, and disgruntling whispers can be heard from... somewhere. A pang of fear pierces your chest when you look around and see nothing. All that is visible in any direction more than 50 feet outside of your house is a roiling blackness.
About
This is a role-playing game set in a mysterious shadowy realm.
Up to 7 people may join by filling out the form below:
Form
Name:
[You have 15 points to use on the below stats.]
Gender:
Offense: [This is related to the damage you will deal.]
Defense: [This is related to your resistance to taking damage.]
Agility: [This determines who moves first, second, etc.]
Luck: [This determines you chance to do extra damage, and the amount of extra damage done.]
Ability name: [You get to be creative! I will check this.]
Ability description: [You get to decide! I will check this, too.]
Gameplay
Up to 7 players will be accepted. Players will engage it battles with enemies that I determine. Players will request their actions to me during a battle, and I will do appropriate calculations. Players start at level 1, and will receive experience (XP) to level up for doing damage to enemies, defeating an enemy, and winning a battle (though there may be more).
Outside of battle, I will provide some guidance, but overall the players will request what to do. There are innumerable actions players can choose. When one player suggests an action, I will either post it for players to agree with or shoot down, and if a player consensus has already been reached, I will tell what happens as a result of the players' actions. If the players wish to separate and explore separately, that is fine, they need only request it. However, the hordes of enemies players encounter will NOT be weakened for a solo player.
Any other information needed? Just ask!
- 656 Replies
Name: Blue Wings [Assassins member]
Gender: Male
XP: 12.1
To next level: 12.9 XP
Level: 2
Health: 20/22
Offense: 2
Defense: 2
Agility: 8
Luck: 5
Weapons: 1 WP
Wooden staff (2), lv1, 2 hand (special effect chance +4%) Equipped
Ability: Elemental
(6)Fire - May cause burn
(8)Ice - May freeze
(4)Thunder - Hits all enemies - May shock
(5)Poison - May poison
(20%)Light - Heal an ally - May give ally bonus health each turn
ill look for my items and help sensei too [you put 1WP in my weapon... does that mean i can upgrrade it?]
Name: Mav
Gender: Male
XP: 11
To next level: 14 XP
Level: 2
Health: 22/22
Offense: 6
Defense: 6
Agility: 4
Luck: 2
Weapons: 1 WP
Big Club (2), lv1, 2 hand (off +4, def +1, agi -1) [Equipped]
Ability: Stoic [Feels nothing; no fear, no pain, no weakness.]
You take another step, and a group of shadowy figures materializes directly in front you. They seem to have a thin, lithe, ape-shaped bodies... What will you do?
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Name: James Kratos
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 4
Agility: 4
Luck: 2
Weapons: 0 WP
*Bowie Knife (1), lv1, 1 hand (agi +1, lck +1) [Equipped]
*Double Bowie Knife (2), lv1, 2 hand (off +1, agi +1, lck +2)
Scimitar (1), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
Lusim makes some closing statements, then the meeting is adjourned. After everyone else leaves, he pulls you aside and says, "I am currently blind to your strengths and skills. How do wish to aid our effort?"
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Assassins
Name: Sensei Bassami [Assassins leader]
Gender: Male (21 years)
XP: 8.6
To next level: 1.4 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 5
Agility: 4
Luck: 1
Weapons: 0 WP
[Too many weapons described. Please choose only three.]
Ability: Ninja sensei [Has the powers of a ninja, but is faster, stronger, and possesses more weapons.]
Name: Blue Wings [Assassins member]
Gender: Male
XP: 12.1
To next level: 12.9 XP
Level: 2
Health: 20/22
Offense: 2
Defense: 2
Agility: 8
Luck: 5
Weapons: 1 WP
Wooden staff (2), lv1, 2 hand (special effect chance +4%) [Equipped]
Ability: Elemental
(6)Fire - May cause burn
(8)Ice - May freeze
(4)Thunder - Hits all enemies - May shock
(5)Poison - May poison
(20%)Light - Heal an ally - May give ally bonus health each turn
[Your weapon is a two-handed weapon, so it is more powerful than a one-handed weapon and takes twice as many points to upgrade. The number of points needed to upgrade a weapon is displayed in parentheses next to the weapon - Wooden Staff (2). Sorry if that was unclear.
Also, I'm afraid I don't know what lost items you are talking about. When I said "...have trouble gaining your bearings" I meant you don't know where you are, which direction is which, etc.]
You begin to scout the area, but your progress is halted when you notice an advance of pure black clouds from your immediate south.
Name: Tegael
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 6
Defense: 2
Agility: 4
Luck: 3
Ability name: Eagle Eye [Has improved eyesight and can determine enemies' weaknesses easily.]
(I'm sorry that I've been really on and off lately, I've been extremely busy - and still am, so I don't know what you were talking about referring weapons, but I think it's a good idea.)
I try to look at them more carefully, in order to find any weakness.
Name: James Kratos
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 4
Agility: 4
Luck: 2
Weapons: 0 WP
*Bowie Knife (1), lv1, 1 hand (agi +1, lck +1) [Equipped]
*Double Bowie Knife (2), lv1, 2 hand (off +1, agi +1, lck +2)
Scimitar (1), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
I say, "I'm quite good with a blade," I gesture to my scimitar, "I'm very useful at close range."
Name: Mav
Gender: Male
XP: 11
To next level: 14 XP
Level: 2
Health: 22/22
Offense: 6
Defense: 6
Agility: 4
Luck: 2
Weapons: 1 WP
Big Club (2), lv1, 2 hand (off +4, def +1, agi -1) [Equipped]
Ability: Stoic [Feels nothing; no fear, no pain, no weakness.]
Kill them. Kill them all.
*swings club*
Name: Blue Wings [Assassins member]
Gender: Male
XP: 12.1
To next level: 12.9 XP
Level: 2
Health: 20/22
Offense: 2
Defense: 2
Agility: 8
Luck: 5
Weapons: 1 WP
Wooden staff (2), lv1, 2 hand (special effect chance +4%) [Equipped]
Ability: Elemental
(6)Fire - May cause burn
(8)Ice - May freeze
(4)Thunder - Hits all enemies - May shock
(5)Poison - May poison
(20%)Light - Heal an ally - May give ally bonus health each turn
[lol sorry. english=3rd langauge=bad XP] anyway i think we should stay away from the shadows right now and go to the north. we have no idea where we are
[Okay, if I messed up badly somewhere, sorry. This was a long post, and my mind began to... ... ...
What was I saying?
Oh, yeah, my mind drifts sometimes. ]
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Name: Tegael
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 6
Defense: 2
Agility: 4
Luck: 3
Weapons: 0 WP
Kitchen knife (1), lv1, 1 hand (lck +2) [Equipped]
Double kitchen knife (2), lv1, 2 hand (off +1, lck +3)
Ability name: Eagle Eye [Has improved eyesight and can determine enemies' weaknesses easily.]
You quickly identify weak spots near the shadow-swordsmen's lower sides. The soldiers continue to advance; you situation becomes absolute: engage, or be engaged [more XP for engaging intentionally! :P].
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Name: James Kratos
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 4
Agility: 4
Luck: 2
Weapons: 0 WP
*Bowie knife (1), lv1, 1 hand (agi +1, lck +1) [Equipped]
*Double Bowie knife (2), lv1, 2 hand (off +1, agi +1, lck +2)
Scimitar (1), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
Lusim seems to mull something over, then says, "I see. Perhaps you could aid preparations on the front line. You can be kept tabs on there..."
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Name: Mav
Gender: Male
XP: 11
To next level: 14 XP
Level: 2
Health: 22/22
Offense: 6
Defense: 6
Agility: 4
Luck: 2
Weapons: 1 WP
Big Club (2), lv1, 2 hand (off +4, def +1, agi -1) [Equipped]
Ability: Stoic [Feels nothing; no fear, no pain, no weakness.]
Battle begin! Battle 6
XP bonus!
Fearless +4XP for Mav
[Engaged a horde with more members than your party.]
Engaging attack!
[On occasion, attacks may be made upon entering a battle.]
Mav swings his club at all three Tripuvatuses.
Tripuvatuses 1 and 2 take 9 damage! Tripuvatus 3 avoids Mav's attack. Mav acquires 1.8 XP!
Players
Mav -- lv2 -- 22/22 -- Stoic -- 5.8XP from battle so far
Offense 5
Defense 5
Agility 3
Luck 2
Enemies
1: Tripuvatus -- lv1 -- 31/40
2: Tripuvatus -- lv1 -- 31/40
3: Tripuvatus -- lv1 -- 40/40
[Ah, here things get interesting! I've introduced enemies that can evade! Let's see how you handle it! >]
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Assassins
Name: Sensei Bassami [Assassins leader]
Gender: Male (21 years)
XP: 8.6
To next level: 1.4 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 5
Agility: 4
Luck: 1
Weapons: 0 WP
[Too many weapons described. Please choose only three.]
Ability: Ninja sensei [Has the powers of a ninja, but is faster, stronger, and possesses more weapons.]
Name: Blue Wings [Assassins member]
Gender: Male
XP: 12.1
To next level: 12.9 XP
Level: 2
Health: 20/22
Offense: 2
Defense: 2
Agility: 8
Luck: 5
Weapons: 1 WP
Wooden staff (2), lv1, 2 hand (special effect chance +4%) [Equipped]
Ability: Elemental
(6)Fire - May cause burn
(8)Ice - May freeze
(4)Thunder - Hits all enemies - May shock
(5)Poison - May poison
(20%)Light - Heal an ally - May give ally bonus health each turn
As you travel north, away from the shadow clouds, you notice a cave, and decide to camp there for the night... or is it day? It's hard to tell in this shadowy world...
[I told you it would happen.]
Mav, your stats in the battle listing should be...
6
6
4
2
...so ignore the 5/5/3/2 that's there. I apologize.
Name: Mav
Gender: Male
XP: 11
To next level: 14 XP
Level: 2
Health: 22/22
Offense: 6
Defense: 6
Agility: 4
Luck: 2
Weapons: 1 WP
Big Club (2), lv1, 2 hand (off +4, def +1, agi -1) [Equipped]
Ability: Stoic [Feels nothing; no fear, no pain, no weakness.]
Do a spin attack. If you've ever played Legend of Zelda, you know what I'm talking about.
Name: James Kratos
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 4
Agility: 4
Luck: 2
Weapons: 0 WP
*Bowie knife (1), lv1, 1 hand (agi +1, lck +1) [Equipped]
*Double Bowie knife (2), lv1, 2 hand (off +1, agi +1, lck +2)
Scimitar (1), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
I ask directions to the barracks or wherever the other warriors went.
Name: Blue Wings [Assassins member]
Gender: Male
XP: 12.1
To next level: 12.9 XP
Level: 2
Health: 20/22
Offense: 2
Defense: 2
Agility: 8
Luck: 5
Weapons: 1 WP
Wooden staff (2), lv1, 2 hand (special effect chance +4%) [Equipped]
Ability: Elemental
(6)Fire - May cause burn
(8)Ice - May freeze
(4)Thunder - Hits all enemies - May shock
(5)Poison - May poison
(20%)Light - Heal an ally - May give ally bonus health each turn
well i guess we will just go to sleep there weather its night or day. but we should do it in shifts
Name: Ben Fyre
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 4
Agility: 3
Luck: 3
Ability: Guard Hounds [Can summon any type of hound desired (cannot attack while hound is present).]
Due to the flecks of shadow I do not go inside believing there is another vortex
Name: Mav
Gender: Male
XP: 11
To next level: 14 XP
Level: 2
Health: 19/22
Offense: 6
Defense: 6
Agility: 4
Luck: 2
Weapons: 1 WP
Big Club (2), lv1, 2 hand (off +4, def +1, agi -1) [Equipped]
Ability: Stoic [Feels nothing; no fear, no pain, no weakness.]
Battle 6 - Turn 1
Tripuvatus 1's turn
Tripuvatus 1 seems to evaporate. Suddenly, Mav is slammed from behind very forcefully.
Mav takes 1 damage.
Tripuvatus 2's turn
Tripuvatus 2 attacks with blinding speed.
Mav takes 1 damage.
Tripuvatus 3's turn
Tripuvatus 3 rushes at Mav.
Mav takes 1 damage.
Mav's turn
Mav unleashes a violent spin upon all three Tripuvatuses.
All three Tripuvatuses take 9 damage. Mav gains 2.7 XP!
Players
Mav -- lv2 -- 19/22 -- Stoic -- 8.5XP from battle so far
Offense 6
Defense 6
Agility 4
Luck 2
Enemies
1: Tripuvatus -- lv1 -- 22/40
2: Tripuvatus -- lv1 -- 22/40
3: Tripuvatus -- lv1 -- 31/40
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Name: James Kratos
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 4
Agility: 4
Luck: 2
Weapons: 0 WP
*Bowie knife (1), lv1, 1 hand (agi +1, lck +1) [Equipped]
*Double Bowie knife (2), lv1, 2 hand (off +1, agi +1, lck +2)
Scimitar (1), lv1, 1 hand (off +1, agi +1)
Ability: Melee Master [Is very skilled with melee and brawl weapons.]
Lusim directs you to the barracks, and introduces you. You notice that all of the soldiers seem have a certain respect for Lusim, maybe even a fear?
Soon after your arrival, a gruff, muscular man comes up to you and asks, "You Kratos?"
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Assassins
Name: Sensei Bassami [Assassins leader]
Gender: Male (21 years)
XP: 8.6
To next level: 1.4 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 5
Agility: 4
Luck: 1
Weapons: 0 WP
[Too many weapons described. Please choose only three.]
Ability: Ninja sensei [Has the powers of a ninja, but is faster, stronger, and possesses more weapons.]
Name: Blue Wings [Assassins member]
Gender: Male
XP: 12.1
To next level: 12.9 XP
Level: 2
Health: 20/22
Offense: 2
Defense: 2
Agility: 8
Luck: 5
Weapons: 1 WP
Wooden staff (2), lv1, 2 hand (special effect chance +4%) [Equipped]
Ability: Elemental
(6)Fire - May cause burn
(8)Ice - May freeze
(4)Thunder - Hits all enemies - May shock
(5)Poison - May poison
(20%)Light - Heal an ally - May give ally bonus health each turn
You and Sensei Bassami figure out a watch shift system. You rest, and when your turn comes, Sensei Bassami awakens you. "I've been seeing odd movements out there," he says. "Be careful."
You walk to the edge of the cave. Instantly you are mesmerized by the spectacular blue and red lightning that accompanies the rolling shadows...
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Name: Ben Fyre
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 4
Agility: 3
Luck: 3
Weapons: 0 WP
[No weapons defined.]
Ability: Guard Hounds [Can summon any type of hound desired (cannot attack while hound is present).]
[Welcome back! I hope you enjoyed your vacation.
Also, while you were gone, I implemented a weapons system. Read all of my posts on this page to learn more.]
You abandon the house and continue your search for food. However, conditions around you are rapidly deteriorating... Shadowy bits are rising in every direction...
Name: Ben Fyre
Gender: Male
XP: 0
To next level: 10 XP
Level: 1
Health: 20/20
Offense: 5
Defense: 4
Agility: 3
Luck: 3
Weapons: 2 WP
Black-Bladed Katana Lv 1 (Defense +1; Attack +2)
Electric Iron Glove Lv 1 (Agility +1; Attack +1
Ability: Guard Hounds [Can summon any type of hound desired (cannot attack while hound is present).]
As I search for food I look around for any type of shelter
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