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Thank you for taking the time to read the game desc.
If you like being outdoors, in the wilderness, and know a few wilderness survival techniques, then this game will be very fun. If you know how to survive very well, and know exactly what to do in your situations, then the game will be even more interesting.
Beware:You may be attacked by wild animals in this game so try your best to avoid killing or being killed. You will also need to eat, drink, and sleep to survive. I WOULD add skill points, like agility and stuff like that, but it ends up being to much to take care of in the end, so that will not be included in this game.
The three main factors: is the hunger, thirst, and sleep.
Depending on the amount of:
Hunger Thirst Sleep
------------- ------------- ------------
Well fed Very hydrated Well rested
Fed Hydrated Rested
Okay Okay Okay
Hungry Dehydrated Tired
Starving Very dehydrated Exhausted
On to the Character Sheet
--------------------------------
Name: (Your name here)
HP: [20/20]
Hunger: Well fed
Thirst: Very Hydrated
Sleep: Well rested
Rank: N00b
EXP: [0/100]
Each time you rank up, you gain 5 max HP. When you perform an action and increase your hunger level, or craft a shelter for yourself, then you will gain EXP, then rank up, thus earning more HP! Yay!
- 140 Replies
@aamer13 yes, I'll update it the next time.
_____________________________________________
Location:Wide Forest
Name: Aleister Pike
HP: [25/25]
Hunger: Well fed
Thirst: Very Hydrated
Sleep: Well Rested
Rank: Rookie
EXP: [52/150]
Inventory: Compass/Sharpened Spear
Time: [4:49 PM]
Wind: Occasional breeze
Deadly Alligator HP[19/60]*BLEEDING*
You successfully stab its left leg, causing 26 DMG and making it bleed.
Options:
[Run(80%)] [Jab(75%)DMG(12)] [Stab(60%)DMG(26)]
Hmm, odd how the description of mine and Dr. Drill are pretty much the same(mine is on page 6 and Dr. Drill is page 8, I think). Well anyways;
Location: Arctic
Name: Glades Gale
HP: [20/20]
Hunger: Well fed
Thirst: Very Hydrated
Sleep: Well rested
Rank: N00b
EXP: [0/100]
Time: [Unknown]
Wind: BLIZZARD!
I examine the ground to see how hard it is; if it's soft enough, I'll try to die a suitable, temporary trench to get out of and wait till it(the blizzard) calms; if it's too hard then I head in the direction of where the wind is heading, as so I don't have to fight against the strong winds and see where it leads me.
Hmm, odd how the description of mine and Dr. Drill are pretty much the same(mine is on page 6 and Dr. Drill is page 8, I think).
You took too long to reply, and I liked the setting that I gave you, so I decided to give it to someone else, but I can still make changes in it since your picky.
Location: Arctic
Name: Glades Gale
HP: [20/20]
Hunger: Well fed
Thirst: Very Hydrated
Sleep: Well rested
Rank: N00b
EXP: [0/100]
Time: [Dusk]
Wind: Windy
The ground is soft enough; you dig into the snow and make a hole large enough for you to crawl in and not be affected by the wind. (Pretty smart idea) Time passes, and the wind calms. You are shivering, but not too badly. Finally, the blizzard stops, and you can finally see the sky. There is still wind, and it is pretty chilling, but at least you can see. The sun is setting, and its getting colder as it lowers itself in the horizon. You stand up, but see nothing of true interest. Way beyond you, in the distance, you can see objects moving. You see very large glaciers in the distance also.
What is your next plan, genius?
Location:Wide Forest
Name: Aleister Pike
HP: [25/25]
Hunger: Well fed
Thirst: Very Hydrated
Sleep: Well Rested
Rank: Rookie
EXP: [52/150]
Inventory: Compass/Sharpened Spear
Time: [4:49 PM]
Wind: Occasional breeze
Now I'll try to jab it in the head.
Location:Wide Forest
Name: Aleister Pike
HP: [25/25]
Hunger: Well fed
Thirst: Very Hydrated
Sleep: Well Rested
Rank: Rookie
EXP: [52/150]
Inventory: Compass/Sharpened Spear
Time: [4:49 PM]
Wind: Occasional breeze
Deadly Alligator HP[3/60]*BLEEDING*
You hit it in the side, close to its weak spot. You get 2 extra DMG. It is bleeding, so it takes 2 DMG.
It snaps at you, with a 80%chance to hit. It causes 6 DMG to you, biting you on the leg. You whack it in the side of the head, and gain distance from the deadly gator.
Your next attack?
Run[95%] Whack[2DMG/95%]
____________________________________________________________
Location: Desert
Name: des Stroud ( brother of Les stroud)
HP: [20/20]
Hunger: Hungry
Thirst: Hydrated
Sleep: Okay
Rank: N00b
EXP: [43/100]
Time: [3:56 PM]
Wind: Occasional Breeze
Inventory:Cacti Water Collector
Menacing Menace HP[90/90]
Menacing Menaces Accomplice #1 HP[20/20]
Menacing Menaces Accomplice #2 HP[20/20]
Options:
[Run60%] [Take Cover75%] [Shoot45%]
Location:Wide Forest
Name: Aleister Pike
HP: [25/25]
Hunger: Well fed
Thirst: Very Hydrated
Sleep: Well Rested
Rank: Rookie
EXP: [52/150]
Inventory: Compass/Sharpened Spear
Time: [4:49 PM]
Wind: Occasional breeze
I attempt to whack it.
Location: Desert
Name: des Stroud ( brother of Les stroud)
HP: [20/20]
Hunger: Hungry
Thirst: Hydrated
Sleep: Okay
Rank: N00b
EXP: [43/100]
Time: [3:56 PM]
Wind: Occasional Breeze
Inventory:Cacti Water Collector
i take cover, and shoot the the leg on the 2nd henchman
Location:Wide Forest
Name: Aleister Pike
HP: [19/25]
Hunger: Well fed
Thirst: Very Hydrated
Sleep: Well Rested
Rank: Rookie
EXP: [52/150]
Inventory: Compass/Sharpened Spear
Time: [5:06 PM]
Wind: Occasional breeze
You whack it, and it bleeds from its leg wounds. It dies, with a weird gasping sound.
Now, what to do with the body?
Location:Wide Forest
Name: Aleister Pike
HP: [19/25]
Hunger: Well fed
Thirst: Very Hydrated
Sleep: Well Rested
Rank: Rookie
EXP: [52/150]
Inventory: Compass/Sharpened Spear
Time: [5:06 PM]
Wind: Occasional breeze
I try to pull it back to my "camp", look for a sharp rock to cut it up with, start a fire, and cook some of its flesh. I store it where I keep the fish.
Location: Desert
Name: des Stroud ( brother of Les stroud)
HP: [20/20]
Hunger: Hungry
Thirst: Hydrated
Sleep: Okay
Rank: N00b
EXP: [43/100]
Time: [3:56 PM]
Wind: Occasional Breeze
Inventory:Cacti Water Collector
Menacing Menace HP[90/90]
Menacing Menaces Accomplice #1 HP[20/20]
Menacing Menaces Accomplice #2 HP[20/20]
You take cover, but your first shot misses. (You can do multiple things, but they will attack in between your choices.)
They open fire on you, and shoot at least 13 rounds, missing every bullet except one, that grazes you on your leg. You hear them reloading, as they come closer to you.
Options:
[Run50%] [Shoot53%]
________________________
Location:Wide Forest
Name: Aleister Pike
HP: [19/25]
Hunger: Well fed
Thirst: Very Hydrated
Sleep: Well Rested
Rank: Rookie
EXP: [87/150]
Inventory: Compass/Sharpened Spear
Time: [5:34 AM]
Wind: Occasional breeze
(Just remembered to change the time to AM... I think. Didn't you sleep and just wake up?
You did all of this, making sure it was cooked right, and preserved just like the fish. The other fish is starting to have a weird smell to it.
Your next course of action?
Location:Wide Forest
Name: Aleister Pike
HP: [19/25]
Hunger: Well fed
Thirst: Very Hydrated
Sleep: Well Rested
Rank: Rookie
EXP: [87/150]
Inventory: Compass/Sharpened Spear
Time: [5:34 AM]
Wind: Occasional breeze
(Right, sorry.)
New plan. I build a little tray of stick to hold food being cooked over a fire. I place some leaves over the fire to get it to smoke, and see if I can smoke the meat to preserve it better.
Location:Wide Forest
Name: Aleister Pike
HP: [19/25]
Hunger: Well fed
Thirst: Hydrated
Sleep: Well Rested
Rank: Rookie
EXP: [87/150]
Inventory: Compass/Sharpened Spear
Time: [5:34 AM]
Wind: Occasional breeze
You build the tray of stick and place the food on top of it. You smother the fire in leaves, as they burn and create smoke that swirls around the food.
Anything else, master?
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