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Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Okay guys... so my most recent game.. Cellular evolution fail due to my foot ball practice, its ends at 5:30, then i do homw work for 2 hours, soo i get on righ about know so i wanted to say I NEED A BACK UP! looking for a back up host.


So heres the game. you are a small futty critter in ANY, i mean ANY habitat you want but it has to be a general habitat and yes this is early earth you are on pangea, what is that? well then you shouldent be on this thread if you dont know.

you HAVE to put an effort into this game, please think about your choices and animal you CAN restart when ever and when you go extinct you are DEAD! for god but you can play ANY branch in your evolution i will devlope on that later...


CREATURE SHEET!

Name:
Description: ( 3-4 sent.) what color is it, eye color, fur? does it fly? TELL ME DETAILS!
Bio: 2 sent where did it come from?
Perk: special ability any thing nothing over powered, no " when its almost dead it shoo lava out of its eyes killing ANYTHING an the grow to Godzilla's size and eats STArs" none of that)
--
im still debating ... nm

Strength determines phycial power and damage taken
Intelegance determines smartness and adaption)
Speed: determines agility and well speed
( any addition just ask)
Sentient percentage: ( how "human" are you? basically when you use tools and tribes an city and shi- srry habit)
---
( MUST HAVE SMARTER!)
building materials:
known structure:

  • 96 Replies
Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Name: Baalim
Description: 2' tall, impish, pointed ears, gray/silver skin, glowing orange irises, clawed four-toed feet, clawed three-fingered and one-thumbed hands, long crooked nose, fanged teeth, 2.5' sharp demonic tail, light silver belly/chest, stubby short black horns, long thin forked black tongue.
Bio: The Baalim originally were microorganisms that landed on Earth in a meteor of hematite. From there, they evolved and took to the caves and tunnels of a nearby mountain.
Perk: Wall crawling - The creature can crawl along nearly any surface.
---
Strength: 5
Intelligence: 5
Speed: 5
Sentient percentage:3%
---
habitat: mountain
Den: cave
building materials:Rocks
known structure: Path

they dont seemed to be bothered, they actually seem to taunt you


Name: Sylvadactal
Description: Birdlike. As tall as an 8-year-old human. Sharp, angular face. After wings are small stabilizing fins, then the stablizing tail. Black in color. No fur. Eyes are almost completly black. Sharp, black teeth. Tree-dwelling, this creature can soar over trees or fly in bursts between trees.
Bio: Originally small furry creatures that lept from tree to tree, they evoloved wings for better flying, and eventually became full-fledged flyers.
Perk: Silencing-Using special vocal cords, this animal can emit opposite sounds to what it produces, cancelling them. The practical upshot of this is that, when the animal is doing this, it is nearly impossible to hear.
--
Strength:0
Intelligence:8
Speed:7
Sentient percentage:
--
Habitat: forest
Den a tree? a large tree carve hollowed?)
Buliding materials:
Known structures:

you see small rocks near the shore ( int 5+) you notice the rocks get bigger near the center

Evilfishy111
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Evilfishy111
1,386 posts
Shepherd

Nameragonoi
Description:6 metres tall, dragon-like, green scalish skin, glowing black eyes, large head horns, four clawed legs, large wings, large amount of teeth, talon tail.
Bio:The dragonoi were extinct 900 years ago, but fossil DNA had leaked into water and had formed the only dragonoi egg. It is now hatched.
Perk:Firebreath-Dragonoi have the ability to breath fire.
--
Strength:6
Intelligence:5
Speed:4
Sentient percentage:
---
Habitat:Forest
Den:Cave

I attempt to grab some fish.

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Nameragonoi
Description:6 metres tall, dragon-like, green scalish skin, glowing black eyes, large head horns, four clawed legs, large wings, large amount of teeth, talon tail.
Bio:The dragonoi were extinct 900 years ago, but fossil DNA had leaked into water and had formed the only dragonoi egg. It is now hatched.
Perk:Firebreath-Dragonoi have the ability to breath fire.
--
Strength:6
Intelligence:5
Speed:4
Sentient percentage:
---
Habitat:Forest
Den:Cave

they are a bit fast but after a while you can grab one, isnt filling thous ( cause you HUGE)

Evilfishy111
offline
Evilfishy111
1,386 posts
Shepherd

Nameragonoi
Description:6 metres tall, dragon-like, green scalish skin, glowing black eyes, large head horns, four clawed legs, large wings, large amount of teeth, talon tail.
Bio:The dragonoi were extinct 900 years ago, but fossil DNA had leaked into water and had formed the only dragonoi egg. It is now hatched.
Perk:Firebreath-Dragonoi have the ability to breath fire.
--
Strength:6
Intelligence:5
Speed:4
Sentient percentage:
---
Habitat:Forest
Den:Cave

I drink some of the water from the lake, and attempt to look for some large animals.

Legion1350
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Legion1350
5,366 posts
Nomad

Name: Baalim
Description: 2' tall, impish, pointed ears, gray/silver skin, glowing orange irises, clawed four-toed feet, clawed three-fingered and one-thumbed hands, long crooked nose, fanged teeth, 2.5' sharp demonic tail, light silver belly/chest, stubby short black horns, long thin forked black tongue.
Bio: The Baalim originally were microorganisms that landed on Earth in a meteor of hematite. From there, they evolved and took to the caves and tunnels of a nearby mountain.
Perk: Wall crawling - The creature can crawl along nearly any surface.
---
Strength: 5
Intelligence: 5
Speed: 5
Sentient percentage:3%
---
habitat: mountain
Den: cave
building materials:Rocks
known structure: Path

I have an idea. We'll try to pet some, and see if they could be domesticated, like sheep or cattle.

StormDragon
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StormDragon
4,584 posts
Peasant

Name:Forest Drake
Description:An European styled dragon that is six feat long and has a wingspan of 12 feat. The males have green scales that help them blend in while they are hunting and no spikes. The females have brown scales to help them blend in on the ground where the dens are and spiky armor that protects them from attacks from above. They can inject a poison, that so far only they are immune to, into their pry when they bite.
Bio:Forest drakes evolved from small scavenging lizards who figured out that living in a group would help them survive. They now hunt in packs of three to four with the same amount of females at the den taking care of the young and wounded.
Perk:Poison(It can take down a full grown brontosaurs if the dino receives three or more doses.)
Population:2
--
add 0 points
Strength:5
Intelligence:5
Speed:5
Sentient percentage:
---
Habitat: mountainous
Den: cave
Food source Bedear
Water source: near by lake
building materials:
known structure:

Now that we have a source of food and water we will mate.

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Nameragonoi
Description:6 metres tall, dragon-like, green scalish skin, glowing black eyes, large head horns, four clawed legs, large wings, large amount of teeth, talon tail.
Bio:The dragonoi were extinct 900 years ago, but fossil DNA had leaked into water and had formed the only dragonoi egg. It is now hatched.
Perk:Firebreath-Dragonoi have the ability to breath fire.
--
Strength:6
Intelligence:5
Speed:4
Sentient percentage:
---
Habitat:Forest
Den:Cave

you look and find some large Grey creatures with long snouts, ( not trunks) they seem to only eat The grass,




Name: Baalim
Description: 2' tall, impish, pointed ears, gray/silver skin, glowing orange irises, clawed four-toed feet, clawed three-fingered and one-thumbed hands, long crooked nose, fanged teeth, 2.5' sharp demonic tail, light silver belly/chest, stubby short black horns, long thin forked black tongue.
Bio: The Baalim originally were microorganisms that landed on Earth in a meteor of hematite. From there, they evolved and took to the caves and tunnels of a nearby mountain.
Perk: Wall crawling - The creature can crawl along nearly any surface.
---
Strength: 5
Intelligence: 5
Speed: 5
Sentient percentage:3%
---
habitat: mountain
Den: cave
building materials:Rocks
known structure: Path

( you not smart enough) but yo can be friend them. they walk over to you and give you some berries on a leaf... they seem to be very smart

Legion1350
offline
Legion1350
5,366 posts
Nomad

Name: Baalim
Description: 2' tall, impish, pointed ears, gray/silver skin, glowing orange irises, clawed four-toed feet, clawed three-fingered and one-thumbed hands, long crooked nose, fanged teeth, 2.5' sharp demonic tail, light silver belly/chest, stubby short black horns, long thin forked black tongue.
Bio: The Baalim originally were microorganisms that landed on Earth in a meteor of hematite. From there, they evolved and took to the caves and tunnels of a nearby mountain.
Perk: Wall crawling - The creature can crawl along nearly any surface.
---
Strength: 5
Intelligence: 5
Speed: 5
Sentient percentage:3%
---
habitat: mountain
Den: cave
building materials:Rocks
known structure: Path

Nice. We accept the berries, and pet them as a reward. This way, we have both friends and food.

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Name:Forest Drake
Description:An European styled dragon that is six feat long and has a wingspan of 12 feat. The males have green scales that help them blend in while they are hunting and no spikes. The females have brown scales to help them blend in on the ground where the dens are and spiky armor that protects them from attacks from above. They can inject a poison, that so far only they are immune to, into their pry when they bite.
Bio:Forest drakes evolved from small scavenging lizards who figured out that living in a group would help them survive. They now hunt in packs of three to four with the same amount of females at the den taking care of the young and wounded.
Perk:Poison(It can take down a full grown brontosaurs if the dino receives three or more doses.)
Population:2
Young:2
--
add 0 points
Strength:5
Intelligence:5
Speed:5
Sentient percentage:
---
Habitat: mountainous
Den: cave
Food source Bedear
Water source: near by lake
building materials:
known structure:

( you lay eggs? live?)

Legion1350
offline
Legion1350
5,366 posts
Nomad

Hey, I got ninja'd back here. No problem, though.

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Name: Baalim
Description: 2' tall, impish, pointed ears, gray/silver skin, glowing orange irises, clawed four-toed feet, clawed three-fingered and one-thumbed hands, long crooked nose, fanged teeth, 2.5' sharp demonic tail, light silver belly/chest, stubby short black horns, long thin forked black tongue.
Bio: The Baalim originally were microorganisms that landed on Earth in a meteor of hematite. From there, they evolved and took to the caves and tunnels of a nearby mountain.
Perk: Wall crawling - The creature can crawl along nearly any surface.
---
Strength: 5
Intelligence: 5
Speed: 5
Sentient percentage:5%
---
habitat: mountain
Den: cave
building materials:Rocks
known structure: Path

they are berries to you but hand fruit to them. they seem satisfied

they teach you( or try to) about How when berries go into the ground... more pop up later.

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

try out my new game Post Zomboclayse

Legion1350
offline
Legion1350
5,366 posts
Nomad

Name: Baalim
Description: 2' tall, impish, pointed ears, gray/silver skin, glowing orange irises, clawed four-toed feet, clawed three-fingered and one-thumbed hands, long crooked nose, fanged teeth, 2.5' sharp demonic tail, light silver belly/chest, stubby short black horns, long thin forked black tongue.
Bio: The Baalim originally were microorganisms that landed on Earth in a meteor of hematite. From there, they evolved and took to the caves and tunnels of a nearby mountain.
Perk: Wall crawling - The creature can crawl along nearly any surface.
---
Strength: 5
Intelligence: 5
Speed: 5
Sentient percentage:5%
---
habitat: mountain
Den: cave
building materials:Rocks
known structure: Path

Ooh, nice. We smile and bob our heads, then head back to our cave. We take a few of the berries, and try to plant them outside our cave entrance. We then attempt to procreate.

Omnihero10
offline
Omnihero10
2,515 posts
Nomad

Name: Baalim
Description: 2' tall, impish, pointed ears, gray/silver skin, glowing orange irises, clawed four-toed feet, clawed three-fingered and one-thumbed hands, long crooked nose, fanged teeth, 2.5' sharp demonic tail, light silver belly/chest, stubby short black horns, long thin forked black tongue.
Bio: The Baalim originally were microorganisms that landed on Earth in a meteor of hematite. From there, they evolved and took to the caves and tunnels of a nearby mountain.
Perk: Wall crawling - The creature can crawl along nearly any surface.
---
Strength: 5
Intelligence: 5
Speed: 5
Sentient percentage:5%
---
Population:2
young: 4
habitat: mountain
Den: cave
building materials:Rocks
known structure: Path
Symbiosis: mutualisim with ( name them)
( they make you smart, you protect them)
----
Bushes planted: 3
Grow time 5 posts

Legion1350
offline
Legion1350
5,366 posts
Nomad

Name: Baalim
Description: 2' tall, impish, pointed ears, gray/silver skin, glowing orange irises, clawed four-toed feet, clawed three-fingered and one-thumbed hands, long crooked nose, fanged teeth, 2.5' sharp demonic tail, light silver belly/chest, stubby short black horns, long thin forked black tongue.
Bio: The Baalim originally were microorganisms that landed on Earth in a meteor of hematite. From there, they evolved and took to the caves and tunnels of a nearby mountain.
Perk: Wall crawling - The creature can crawl along nearly any surface.
---
Strength: 5
Intelligence: 5
Speed: 5
Sentient percentage:5%
---
Population:2
young: 4
habitat: mountain
Den: cave
building materials:Rocks
known structure: Path
Symbiosis: mutualisim with Lagomites
----
Bushes planted: 3
Grow time 5 posts

I follow the path to the river, and follow it as deep into the cave as I can.

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