ForumsForum GamesCount to 100: Games Chat

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Gantic
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Gantic
11,891 posts
King

The original "This Thread is Currently About" is back! Yes, it's Count to 100!

HOW TO PLAY

1. Count by ones from 1 to 100 in 100 consecutive posts according to the Core Rules.
2. Restart the count from 1 after:
a. a Moderator (or an Administrator) makes a stopping post (post without counting) if users and Knights are counting..
b. a user or Knight or Warden makes a stopping post (post without counting) if Moderators and Administrators are counting.
c. breaking a core rule, spamming, or cheating.
d. reaching 100.
3. Announce why you restart the count so other counters don't get confused.
NOTE: For the time being, Moderators are allowed to help Users count, so as long as the other rules are observed you do not need to restart the count if you see a mod count. However, if a Moderator makes a stopping post, i.e. a post without counting (not the same as a non-count post since they're technically different teams), it is considered an interruption and the count will restart.

CORE RULES

No mistakes. A count must start from 1 and increase by ones up to 100, save for exceptions noted.
No double-counting. No counter may count two consecutive numbers.
No back-to-back counting. No two counters may alternate for more than three consecutive numbers.
Okay: P1 P2 P1 P3
Not Okay: P1 P2 P1 P2
Okay: P1 P2 reset P1 P2
No editing. No counter may edit their post. If an edit tag shows on a count, the attempt is forfeit.

ADDiTiONAL RULES

No "spamming". Please don't post only the number and please don't post gibberish, either.
Multiple one- or two-word counts may also disqualify a count.
No "cheating". This shouldn't need to be said. Counting to 100 doesn't count if you cheat.
This is an exercise in teamwork, not rule bending.
No "spoiling". Don't mess with the count. Posts should start with the correct number.
Posts with no numbers should be ignored. See also: No non-counts.
Posts with intentional mistakes should be ignored.
No "spilping". If this is your first post in this thread, please post "I'm new and here to count to 100!"
No non-counts. No counter may post without a counting number or make a post without bolding that number if that counting number is not at the start of the post.

COMPLETE SET OF RULES
Please refer to the complete set of rules for additional information and examples of what is valid or invalid.
DiSCUSSiON THREAD
Please also check out the discussion thread for new gameplay or rule proposals or general discussion on the gameplay and rules of "Count to 100".

END GAME

Once you reach 100, you start this Sisyphean task all over again back at 1. Users should notify the Commissioner of the Count (HahiHa) that the count reached 100 and the Commissioner will review it to make sure there were no mistakes or cheating. If there were no mistakes or cheating, then the users who took part in the successful count to 100 will get a shiny new Quest!

SCOREBOARD

bold = counted 100, italics = previous winning participant, [#] = # of total wins, (#) = # of times counted 100
FULL SCOREBOARD

MODS - 2 WINS
Highest Count: 15!
1. 9! - 3865 (2533) pages / 286 days, Feb 13, '15 at 5:49pm, 3 users, 6 minutes.
Gantic, Ferret, weirdlike
Note: Earned by handicap.

2. 14! - 2135 pages / 937 days, Sep 08, '17 at 1:25pm, 3 users, 6 mins.
Moegreche, nichodemus, UnleashedUponMankind
Note: Earned by handicap.

USERS - 51 WINS
1. 100! - 537 (355) pages / 94 days, Aug 6, '14 at 9:28pm, 16 users, 14 hrs 33 mins.
apldeap123, Azywng, Crickster, Chryosten (as Darkfire45), Darktroop07, evilsweetblock, JACKinbigletters, kalkanadam, Loop_Stratos, MPH_Complexity, Omegap12, Patrick2011, R2D21999, Snag618, Tactical_Fish, Voyage2

LAST TWO WINS

50. 100! - February 12, '24, 11 users, 52 days.
sciller45 (5)[17], HalRazor [5], saint_of_gaming [5], JimSlaps (1)[2], TheMostManlyMan (1)[14], Solas128 [3], nichodemus (2)[9], Widestsinger [5], SirLegendary (2)[22], skater_kid_who_pwns, disastermaster30 (3)[5]

51. 100! - March 17, '24, 11 users, 35 days.
JimSlaps (1)[3], sciller45 (5)[18], saint_of_gaming [6], TheMostManlyMan (1)[15], Strop, skater_kid_who_pwns [2], GhostOfMatrix [4], WidestSinger (1)[6], HalRazor [6], SirLegendary (2)[23], Solas128 [4]

  • 78,654 Replies
kalisenpai
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kalisenpai
1,858 posts
Duchess

2. Anyway, making a false assumption on a complex subject (like this), won't make you a fool, especially if you don't know much about it. That's the process of learning new things

LordLazyLeopard
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LordLazyLeopard
783 posts
Constable

3. I suppose so, either way, there doesn't seem to be much reason for me to continue the topic because multiple other people seem to have presented their thoughts on the issue and I can't really present any other thoughts on it.

HahiHa
online
HahiHa
8,255 posts
Regent

1.

HahiHa, wouldn't this be a definition of mutation? As I said, the only difference between both concepts is the frequency of the characteristic they determine.

The main difference is frequency, yes, and I suppose a mutation can over time establish itself as a polymorphism (see genetic drift and how random alleles/mutations can either die out or get fixed in a population). But to quote again from the link I gave in my last post,
"Genetic polymorphism refers to the occurrence of two or more genetically determined phenotypes in a certain population (in proportions that the rarest of the characteristics cannot be maintained just by recurrent mutation).".
That last bit is probably why we have two different terms, to differentiate whether a variant is due to random mutation, or is actually an inherited trait in that population.

I have no idea why 1%, though. I first thought it might have to do with statistics and how to determine an outlier, but I don't know, really.
LordLazyLeopard
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LordLazyLeopard
783 posts
Constable

1. Although I have nothing to add, I feel the need to start the count again...

UnleashedUponMankind
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UnleashedUponMankind
7,043 posts
Grand Duke

1. Start the count again? Sounds fine!

LordLazyLeopard
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LordLazyLeopard
783 posts
Constable

1. So is the minimum message length less than seven words? Your post was...

HahiHa
online
HahiHa
8,255 posts
Regent

(Non-count post: )
Post length of seven words or more is an informal guideline that is valid for AG forums in general. Here I will accept posts with less than seven words if those words form a post (preferably a sentence) that makes sense. Random gibberish is not accepted.

LordLazyLeopard
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LordLazyLeopard
783 posts
Constable

1. For safety's sake, I'll restart again. That's good to know.

helpo1
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helpo1
3,778 posts
King

(2) - *insert random gibberish that doesn't make sense yet is longer than seven words here*

LordLazyLeopard
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LordLazyLeopard
783 posts
Constable

3. Clearly you misunderstood the point of the message above...

PLGuy
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PLGuy
4,755 posts
King

4. I'll add my two cents to the count too. @LordLazyLeopard have you read this thread? All the rules are there and you won't have to "walk in the dark" :-)
I was backtracking the thread to be online and I've seen that you were kinda confused why Helpo commented on your quarduple post - so it's also there :-P

LordLazyLeopard
offline
LordLazyLeopard
783 posts
Constable

5. I still don't fully understand what you mean... I've read through all of the relevant forum rules and it doesn't seem to be against the rules. Yes, it said "Don't get stuck in an infinite 1 loop." But that kinda wasn't because it was just be doing it and I didn't intend to continue on for an unnecessary amount of time. I just needed to clarify my statement. If I am actually breaking a rule, please, tell me specifically what it is. I'm terrible at inferring things. :/

Chryosten
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Chryosten
17,384 posts
Herald

6. You are now stuck inside a time loop. Please let me know whenever you feel like breaking out of the monotony.

LordLazyLeopard
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LordLazyLeopard
783 posts
Constable

7. Gee, that's so helpful, thanks. It really explained my problem. At present, the monotony, where it is actually existent, is perfectly fine, thanks.

kalisenpai
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kalisenpai
1,858 posts
Duchess

8. Monotony can be boring, though

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