Welcome to the Keymettic Arena, brave Forumnauts. Please keep your wits about you. We are currently in the fourth stage of experiments. Things may still be a bit glitchy here, so please be careful or you may wind up [randomed] or worse. Please keep the following in mind:
1. This might be one of the stupidest forum games you will play.
2. You probably have no idea what is going on here.
3. Forum rules still apply here.
4. Please use OOC if you are not in-character. All Forumnaut games are RP-lite. You're playing a character but you're playing yourself.
I will be keeping watch from my laboratory and try to resolve any glitchy issues that may occur during this experiment, but I make no promises. If you do happen to die during this experiment, please make another post and you will automatically be revived. You will lose an attack during resurrection.
As a Keymettic Warrior, you have three stats: Key, Met, and Tic. Each of these three stats are important in their own way. You are also outfitted with equipment of your choice.
When signing up for this experiment, please roll 3d6 points to your Key, Met, and Tic and assign the rolls to whatever stat you wish. Please also choose your main hand (MH) and offhand (OH) equipment.
For default Knights:
Hands: 3d6+2 / +10 Main: Knight's Sword Off: Knight's Shield
Armor: Knight's Armor +30 Head: Knight's Helmet Torso: Knight's Body Armor Legs: Knight's Leg Armor
For default Mods
Hands: 10d10 Main: Banhammer Off: ---
Armor: Mod Aura +60 Head: Torso: Mod Cape (neck) Legs:
ARMORY
Your available equipment is as follows: Axe of Rargh! - 1d12 (MH) Clink Clank Sword - 3d4 (MH) Parrying Dagger - 1d4 / +3 (OH) - Blocks certain attacks with a 4 roll. Pew Pew Blaster - 2d6 (MH) Plink Plank Sword - 1d6 (OH) Plonk Plonk Shield - +5 (OH) Really Big Shield - +20 (MH + OH) - Also defends one other person. Wicked Ninja Blade - 3d4+2 (MH) - Please be careful with this! I'm pretty sure it's cursed. Wicked Ninja Dagger - 1d4+2 (OH) - Please be careful with this! I'm pretty sure it's cursed.
Seasoned Forumnauts have access to better equipment. ConsecuCount Cannon - 1+ (MH+OH)
Req: Successfully count to 100.
Special: Passive: Requires a minimum of three people to operate, the consecucount cannon gains 1 damage each successful attack and resets to 1 each 100th sequential successful attack on cooldown.
Redactive Shield - +8 (OH)
Req: Must have been redacted, deleted, descended, etc.
Special: Active: Cancels damage of next attack on self. Once per battle.
Ascendent Sword - 3d4 (MH)
Req: Must have been ascended, etc.
Special: Active: Doubles damage of next attack on selected target. Once per battle.
Golden Carrot Stick - 3d4+3 (MH)
Req: Gantickest Gantestant
Special: Passive: Double damage vs rabbity types.
Banhammer - 10d10 (MH+OH)
Req: Moderator
Special: Active: Banninate. Works on Users, Knights, and anything that isn't immune.
Mod Cape - +20 (Torso, neck)
Req: Moderator
Special: Passive: Negates damage of next attack on self after Banhammer special is used, except from anything that is immune to Banhammer special.
_____ Stage One??? | Stage Two | Stage Three
Hekatonarithmos charges its attack against Darkfire45. 1d20=19
Hekatonarithmos attack is fully charged. Darkfire45 is obliterated!!! before he could escape.
MattEmAngel attacks a tree. 1d20=83d4=9 +4 THWACK! A forest spirit materializes in front of him. "Knock it off!"
Talonwood calls out to JACK while he is still inside.
Inactive
(?? / ?? / ?? blk2860)
(09 / 07 / 06 Loop_Stratos - by the arch (outside))
(09 / 13 / 10 Patrick2011 - by the arch (outside))
INVENTORY
flash powder x3
Jack War claws x2 - 2d6+2 (MH/OH)
remote control?
helmet of some sort
thingamabauble
LOCATIONS
danwar123 - by the portal (inside)
Darkfire45 - limbo
JACKinbigletters - by the portal (outside)
MattEmAngel - up a hill
R2D21999 - by the portal (outside)
red303 - up a hill
StormWalker - by the portal (outside)
Talonwood - up the arch (outside)
Name: StormWalker
Age: Spaghetti and Meatballs
Background: The last femalloid. Killed all the rest.
---
Hands
Main: Wicked Ninja Blade (3d4+2)
Off: Redactive Shield (+8) + Manacles
---
Armor
Head: nothing (0)
Torso: Leather vest (+5)
Legs: Leather Breeches (+5)
---
Base
KEY: 11
MET: 15
TIC: 12
I look at the thingamabuble in the inventory and wait to see if Herikotomas can exit the portal.
Either way, I attack it. R2, you attack as well so we can get the synergy boost. 3d4=9+2 1d20=17
Name: JACKinbigletters.
Age: N/A
Background: (I don't think I've been here long enough to have a persona created around me... Unless I don't know about it...)
-----
Hands:
Main: Clink Clank Sword - 3d4 (Because of maths!)
Off: Redactive Shield - +8
Armor:
Head: nothing (0)
Torso: shirt (0)
Legs: pants (0)
-----
Base stats:
KEY: 17
MET: 10
TIC: 11
I walk back into the portal and attack the beast again. 3d4=7
StormWalker attacks Hekatonarithmos. Hekatonarithmos is hit. (37973 -154 HP)
R2D2199 attacks Hekatonarithmos. 1d20=16 Hekatonarithmos is hit. (37973 -182 HP)
JACKinbigletters attacks Hekatonarithmos. Hekatonarithmos is hit. (37973 -206 HP)
Hekatonarithmos charges its attack against R2D21999. 1d20=3
The forest spirit says to MattEmAngel, "You are in my forest hitting my trees. Of course I won't give you any super powers."
Darkfire45 is revived with a brand new body.
(OOC: red303: You decided to randomly wander a forest that had a group of bandits and a poisonous deer on the grounds of an ancient Academy guarded by a ghingram with a thousand times your hit points. There's also a forest spirit that may or may not be able to do some real damage, too. Of course you're going to probably die a horrible death.)
BATTLE ORDER
Hekatonarithmos, Centurion of Zeros (37973 -206 HP) [16/100]
R2D21999 (9 HP) / StormWalker
JACKinbigletters