Thanks for all your suggestions guys! I'd like to inform you the game design of S&S2 is pretty much done, and I'm glad to tell you that LOT of stuff you mentioned will be in the game
That doesn't include multiplayer, which is impossible for us to make right now.
Here is a short list of the game features:
- World map of the Neverseen to explore. Main path + other side quests locations.
- Town to build and upgrade. Cool NPC to discover and interact with. (Blacksmith, alchemist, in keeper, other weirdos...)
- More dynamic combat system (real time dodge, block, counter, critical, etc.)
- More interesting enemies: attack patterns, abilities and Epic Boss Fight!
- Deeper Hero customization (Male/Female, More skins, skills, abilities, equipment, stats, etc.)
- Evolution in Training mini game with more features to unlock as you progress, more missions, medals, etc.
- 6 Different weapons class to upgrade/equip/loot individually.
- Unique Armor system to collect and upgrade.
- Awesome art and animations improvement
- Pets to catch and rich ally system, they will help you in fights.
- Secrets hidden in the dark...
- TONS of other stuff we want to add if we have time
You could add a fast foward button to the battles, also if you wanted to be extra kind: add a loop button to the survival mode so when you die you automaticly start again (you could make this a reward for a hidden acheivement). For the survival mode you could also give the option of choosing which wave you start on once you have conquered as many waves as possible you would be able to continue at that number rounded down to the nearest factor of five, for example:if I have compleated up to wave 17, I would get the options to start at waves: 5, 10 and 15.
The prices for items I found perfect for me please don't change them, just enough to want you to keep playing.
Will I'd love to see this Sword man with the Rogue helping each other in the adventure
Armor system should go further
and some side missions well be great
AND a lot A LOT OF LOVE for the hero i mean like some evil dude will kidnap the hero's wife and he will go to save here, i don't know where is the love here but anyway you got me right <3
Overall the game was great, but a few things were missing that bothered me. Here are the ones that bothered me the most:
-Not being able to play as a female character. I think this would be able to add a lot of diversity to character creator if implemented.
-Not having some kind of choice with armor and weapon style. Being able to upgrade armor is great, but not being given choices as you go feels wrong to me. Maybe along with the crafting items idea previous suggested could be different styles of armor and weapons within the same damage tier.
Other than that I really can't protest too much about what's there. I've always found Soulgames to produce high quality games so truly wonderful job here wiht Swords and Souls. Keep up the good work.