Just to let readers know, the game seems to be working fine now. I played the game and received all the quests when I should have, with the small exception of "Defeat the Bandorang" which I got about 2 screens before reaching the final boss.
Concerning quest "Defeat the Bandorang" , nothing has changed for the people who have completed the game right on start and after all discovered the bug at first place. (Check page 1-2-3 of this thread)
My quest progress is frozen at 96% , and my in-game progress is locked at 110%. Since I have already beaten Bandorang , and he will not come to life, definitely, my only hope was that the quest will trigger once I step the portal and watch the game credits. But nope
Even if I start a fresh new game and grind as fastest as possible to access cemetery area , I still do not have any guarantees that I will receive the quest.
Tasselfoot made a promise back on page 3:
For those who have beaten the boss already, I have 2 solutions so you won't have to replay the game: 1. Something on the backend with boppins that I'll discuss with him and 2. I've asked Ant to put a trigger/submit when the save file is first loaded.
**** I'm lost in Bloomtown, first visit here, got some quests, I have completed one of them (the quest asking to slaughter pumpkins-scarecrows) but I donno where to go next, some of the blue teleports dots are closed, the only places I can go is West Bloomtown and going back to the west side forest, but I think I've done everything there (including killing some skeletons in the cave)
Any help on where I should go/what I should do please??
I cannot go north part of the town, there's a guard blocking the path and the blue doth is padlocked anyway.
Another "bug", not a bug perse, but an annoyance, I'm playing Knighttron atm, and one of my characters is low health and I just had a huge battle with 14 enemies in one map, and I decided to go to the previous area to save (since it saves everytime you go to another map). But now my save point is where one of my party members with 5 HP is at the front and is seen by an archer who shoots two times (dealing 3-8 damage) at that specific party member. If I die it loads on that screen again and I die again and it's a endless cycle... That's just bad game design to get killed on a first tile of a save point. Do I really need to delete my game and restart over? pffff...