ForumsForum GamesMedieval Arena Game Thread

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nivlac724
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nivlac724
2,555 posts
Shepherd

Hello! And welcome to the first medieval arena, here several fighters will compete to win the grand prize of... well there is no grand prize but it will be fun.

Tournament Process:

Step 1:

Each fighter receives a number based off of when they replied to the signup thread. The fighter Claunch gets the number 1, the fighter Doombreed gets the number 2, the fighter Alcolm Malorno gets number 3 and the fighter Norðri Jötunn-Blood gets the number 4.

Step 2:

I generate two random numbers from 1 to 4 (Re-generating in the case of duplicate numbers). The fighters that correspond to those numbers go against each other, the fighters corresponding to the other 2 number also fight against each other.

Step 3:

A random number from 1 through 5 is generated for each matchup, each number corresponds to a different arena (See below). The number generated shall deem where the fight takes place.

Step 4:

The balancing round begins, in this round if you lose you are not eliminated from the tournament. However at the end of the balancing round I may change skills.

Step 5: Step 2 is repeated.

Step 6: Step 3 is repeated.

Step 7: The first elimination round begins with the new matches and arena from steps 5 and 6. In this round losers are eliminated from the tournament

Step 8: Step 3 is repeated again.

Step 9: The final match begins with the new arena from step 8. The 2 remaining players face off. The winner of this battle is the winner of the entire tournament.

Battles:

Battle is turn based. Each turn you can use either a skill or action. Skills are listed on your character sheet and actions can be anything. Common actions included moving, hiding, trying to find someones who's hidden, or taking off (If your character can fly.). Skills can be used as long as any cool downs have worn off, and the character is at the correct range. The ranges are the following.

Short range (Only melee attacks and short range ranged attacks can be used here. Medium ranged attacks and ranged attacks cannot be used here.)

Medium Range (Melee attacks with weapons such as polearms or broadswords can be used here swell as medium ranged range attack and ranged attacks. Melee attacks with short weapons as well as short range ranged attacks cannot be used here.)

Long Range (Only ranged attacks can be used here. Melee attacks with short or long weapons as well as medium range ranged attacks and short range ranged attacks can not be used here.)

Very Long Range (No attacks can be used here.)

Arenas

1: Gladiator Arena (completely flat, sand floor)

2: Forest (Filled with trees, grass floor)

3: Mountain (Large Mountain, rock floor)

4: Plains (Mostly flat plain with several hills, grass floor)

5: Tundra (Flat snowy area, snow floor

Rules

1. If there is no response within 72 hours the fighter will be disqualified.

2. No god modeing with actions.

3. Forum rules still apply.

4. Have fun!

Alright that's it, now for the first match! Alcolm Malorno vs Norðri Jötunn-Blood fighting in a plains arena and Claunch vs Doombreed in a gladiator arena

  • 97 Replies
Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

Name: Claunch
Title: Burning Spirit
Physical Description: 1.6m tall, Medium Build, Brown hair, White Skin, Light Blue Eyes, Male.
Race: Ghost
—————
Equipment: Flame Longsword, Fire Shield, Burning Armor
Abilities: Sword Proficiency, Shadow Magic, Fire Magic, Hovering
Pets: -
Skills:
-Shadow Cut (Medium damage, Melee Attack)
-Fire and Spirits, Fused Slash (Very High Damage, 5 turn cool down, 60% recoil, 30% burn chance)
-Fireball(Med damage, Ranged attack, 20% chance to burn)
-Sphere of Spirits(High damage, Ranged attack 20% recoil, 2 turn cool down)
-Fiery Slash of the Volcanoes (High dmg, Melee attack, 40% Chance to burn, 4 turn cool down)
-Fire Spin (Self, Increases armor by 1 level, lasts for 2 turns)
-Homing Flame(Low damage, Ranged attack, Never misses)
-Leech Life (Medium damage, Medium range ranged attack, heals 30% of damage dealt, 1 turn cool down)
-Shield of the thousand shadows(Blocks one attack, 5 turn cool down) (% turns remaining)
-Fire Bombardement(Low damage, Ranged attack, Effects all enemies)
-Backstab (Flies to behind enemy and stabs. Medium damage, Melee attack, If user is at medium range they can fly in and attacks, Cannot be done during flight.)
—————
Health: 11/45
Speed: Very High
Armor: Medium
Effects: Flight

I run from both the daemon and Doom.
If not possible, i charge to doom.

Doombreed
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Doombreed
7,022 posts
Templar

(Me blinking back to very long range has the possibility of leading to a never-ending fight. Because it could have been the case that we would both wait for each other to make a move)

(Reminder: Due to agreeing that moves happen simultaneously, I think I cannot hit Loop in this turn, even if he charges me and comes to medium range. If I can hit him, it would be just the same case as before, when he avoided the flamethrower. So I am not going to attack now.)

Name: Doombreed
Title: Daemon Prince
Physical Description: 3.5m tall, Large Build, No Hair, Dark Red Skin, Yellow Eyes, Horns, Wings, Male.
Race: Demon
___________
Equipment: Bloodlicker (Longsword), Heavy Armor,
Abilities: Sword Proficiency, Fire Magic, Warp aura (The ground around the Demon slowly becomes tainted, making it more difficult to traverse. Allows traveling through Warp portals or summoning minions through them), Furious Charge ( additional damage when charging or bull rushing opponents)
Pets: Daemon (20/20, can use "Swipe", 1 turn of life remaining)
Skills:
- Swipe (Basic sword attack, Average damage, Melee attack)
- Fist of Fury (Punches the target, low damage, Melee attack, 50% chance to stun)
- Fireball (Shoots one Fireball, Average Damage, Ranged Attack, 30% chance to burn)
- Blink (No damage, Self, Teleports user to any range, 2 turn cool down, 2 turns remaining)
- Flurry (Multiple Sword Swipes, High Damage, Melee attack, 2 turn cool down)
- Bull Rush (Rushes the target, smashing through obstacles and trampling opponents, Average Damage, Can be used at any range except short, Moves user to close range, Takes 1 turn at medium range, 2 at long range and 3 at very long range, 1 turn cool down)
- Air Raid (A fast aerial rush that attempts to hit the target from a medium range instantly, and remaining mid air, Medium damage, Melee Attack, If user is at medium range they can swoop in, attack and come back to medium range, 1 turn cool down)
- Blazing Meteor (While Flying, lands onto an enemy with full force, Very high damage, Can be used at any range except for very long, Takes 2 turns, 100% chance to stun, Can only be used once per battle.)
- Flamethrower (Breathes fire, Continuous multi-turn flame attack, High damage, Close range ranged attack, 60% chance to burn, Has to be used at least twice in succession, Cannot be dodged, 3 turn cool down after last time being used in succession)
- Daemonic Roar (demoralizing attack designed to lower enemy stats, Very Low damage, Ranged attack, Lowers all stats for all enemies by 1 for 3 turns, Cannot be dodged, Does not stack)
- Warp Portal (opens a portal anywhere. Can travel between portals only after a second portal has been opened)
- Summon daemon (Summons a daemonic minion through a portal. Daemons can only live for 4 turns and can only attack up close with their sword. They also have low armor and health but a somewhat high dodge chance in close range, Only one daemon can be summoned at a time)
___________
Health: 5/70
Speed: Medium
Armor: High
Effects: Flight

If the spirit charges me, I come closer to it as well so that would mean we are in close range.

If it gets away from me, I still move closer, which would mean that we are both keeping the range between us very long.

In any case, the Daemonic minion closes on Loop, covering the distance between them.

etg2002
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etg2002
703 posts
Scribe

@nivlac724 it has been a entire week.

etg2002
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etg2002
703 posts
Scribe

@nivlac724 i cannot respond to anything you post from the 26nd to the 1st. G'JOB!

Doombreed
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Doombreed
7,022 posts
Templar

@nivlac724 Sooo, where are you? :/ Busy I suppose, but it's been almost a month with no news from you...

Loop_Stratos
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Loop_Stratos
5,291 posts
Jester

@Doombreed I think this is a dead game.

Doombreed
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Doombreed
7,022 posts
Templar

Well, I ought to try, don't I?

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