Hello and welcome back! After a while (and me getting distracted), I have finally started the sequel to the original count to 500. Please read the rules and have fun... If you want to. It isn't in the rules.
In this game players must use dice to count to 500 by doing the following
1. State the current number which the count has reached
2. Roll 1d20
3. Flip 1 coin
Counting works as follows
The count starts at zero and resets upon completion of a count. You add the number on the 1d20 but, if the coin comes up as tails, divide the roll by 2 (rounding up) and take the resulting number away from the count. Mods and admins (if they ever join) always take away a full d20 and therefore don't have to flip a coin. The count can become negative and if it ever reaches -250, the mods and admins win, even if they haven't contributed. Any post that doesn't count or makes a mistake instantly removes 20 from the count (or adds twenty if it's a mod or admin). Missing the current count is a mistake (but if you still add to the count, the addition or subtraction counts as well as the penalty). Back to back (p1, p2, p1, p2, like in count to 100) counts as a mistake as well as double posting. B2b still counts, even if a mistake has been made in between viable posts. B2b only doesn't count if there is a reset. Double posting is allowed if it is to repeat a roll of flip which didn't work (because it contained invalid punctuation, for example).
Reaching 500 results in a win.
Players may name their rolls in any way (as long as it is not intentionally offensive).
A new addition to this game is that players must also count their personal scores with every post. This will be the players total contribution to their side in the game. At the end of each round, the totals shall be used to update a leaderboard. These totals are for all games and will not reset upon starting a new count.
Now, great players, you have started a great quest and must journey across the land of Armoria to find the legendary temple of the God of dice, Psuedo-rand, and his counterpart and wife in the other-realm, Flipper, Goddess of coins. This daunting task is harder than it may seem already as the defenders of the Temple are trying to stop you, misleading you in one way or another to send you the wrong way or hold you back. You must see through their tricks and reach the Temple.
486. hmm... it's OK, I've bought some chocolate before we started this adventure... I think I should have said this before, shouldn't I? *starts eating some chocolate, while giving some of it to everyone* hey! I can see The Temple from here! 1d20=9Coin Flip = Tails
oops since the flip was accedently a roll let me do it again XP Headspls = Heads edit: yay but nay -20 for the mistake but +6 from the roll and flip so -14
This is a mess. Will3, as he corrected the missing coin and had a heads with a wrong dice, that has no penalty (I need to remember to add that to the rules). This means that Bakkart's number is correct, but he rolled a d6 with a tails. This brings us to 471. However, HahiHa has this number wrong. This mistake is negated by his stupid lucky roll. Will3 then removed 6 with his post but had the wrong number (both originally and in the attempted fix). This leaves us at 445.