Welcome back to one of my old games, Roll A Dozen! Due to some personal reasons, i was unable to keep the original Ra12 game alive. Thus, I have created a new thread to continue the game!
Once again, here are the objectives:
Objective:
- Players must reach exactly 12 to win.
How to Play:
- A six-sided die is used.
- The player must roll the die. If an even number is used (e.g, 2, 4, 6),
you add that number to the previous rolled number.
- If an odd number is rolled (1, 3, 5) you subtract that amount from the
previous number.
- A new count always begins with the number 1.
- The player who restarts the count must roll the dice and add/subtract the
resulting number from 1.
- The count must be restarted if:
- The count reaches zero or goes into negative numbers.
- A player rolls the same number as the previous poster.
1. Mum gave me a bunch of "Fresh" garlic cloves. It should be enough to scare off any potential vampires. And anyone have any silverware I could forge into bullets? Just in case the fireworks don't scare 'em off. 1d6=5
1 + (-5) = -4 = RESTART
1. Hahaha that's messed up xD We won this game in only 5 rolls!
But I think I made some sort of deal on the fly. If I don't post for a week, please send here an exorcist. A good one!
1. The chances of us not restarting immediately is 3/6, or 50% I believe the same thing that happened to count to 500, is happening here as well :/ 1d6=1
1 - 1 = 0 = Restart