Welcome back to one of my old games, Roll A Dozen! Due to some personal reasons, i was unable to keep the original Ra12 game alive. Thus, I have created a new thread to continue the game!
Once again, here are the objectives:
Objective:
- Players must reach exactly 12 to win.
How to Play:
- A six-sided die is used.
- The player must roll the die. If an even number is used (e.g, 2, 4, 6),
you add that number to the previous rolled number.
- If an odd number is rolled (1, 3, 5) you subtract that amount from the
previous number.
- A new count always begins with the number 1.
- The player who restarts the count must roll the dice and add/subtract the
resulting number from 1.
- The count must be restarted if:
- The count reaches zero or goes into negative numbers.
- A player rolls the same number as the previous poster.
1. I know I'm only a trainee yet, but I might be of help in this particular case. Since my specialization is medieval medicine I didn't learn more recent methods, so I'll try bloodletting, so the disease might flow out!
1. What are you doing! Beet juice? Seriously? You forgot to add the ketchup and the spinach to the mixture. Oh, right. *puts a straw in the mixture and blows his lungs out* There we go! The oxygen!
3. let's see... Roll a die! RollsDie = 4
Pick a card:Add = 6 AddAgain = 17AddLast = 8
OK, so 5 of hearts.
Add the first number to the beginning number:
3 + 4 = 7
And now- Hm. I forgot how this trick works.
2. Hm. Have you checked your back pockets? HowDoesThisTrickGoHm = 5
And where did I put those cards? Oh, no, it's not that one. Now, whoever's reading this, put this 5 of hearts into your back pocket and check your front left pocket. *takes a wallet and puts it in the replier's hand* Ah, nevermind, here it is.