ForumsForum GamesCount to 500 IV: The Hidden Path

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Swarmlord2
offline
Swarmlord2
2,080 posts
Duke

Welcome to the fourth count to 500 game.

In this game players must use dice to count to 500 by doing the following

1. State the current number which the count has reached
2. Roll 1d20
3. Flip 1 coin

Counting works as follows

The count starts at zero and resets upon completion of a count. You add the number on the 1d20 but, if the coin comes up as tails, divide the roll by 2 (rounding up) and take the resulting number away from the count. Mods and admins (if they ever join) always take away a full d20 and therefore don't have to flip a coin. The count can become negative and if it ever reaches -250, the mods and admins win, even if they haven't contributed. Any post that doesn't count or makes a mistake instantly removes 20 from the count (or adds twelve if it's a mod or admin), unless it is an intentional mistake meant to hinder one side, in which case it should be completely ignored. Missing the current count is a mistake (but if you still add to the count, the addition or subtraction counts as well as the penalty). Back to back (p1, p2, p1, p2, like in count to 100) counts as a mistake as well as double posting. B2b still counts, even if a mistake has been made in between viable posts. B2b only doesn't count if there is a reset. Double posting is allowed if it is to repeat a roll or flip which didn't work (because it contained invalid punctuation, for example) or which was forgotten.

Reaching 500 results in a win.

Players may name their rolls in any way (as long as it is not intentionally offensive).

Players must also count their personal scores with every post. This will be the players total contribution to their side in the game, including mistakes. At the end of each round, the totals shall be used to update the leaderboard. These totals are for all games and will not reset upon starting a new count.

Leaderboard

@HahiHa - 1638
@KatPryde - 828
@Swarmlord2 - 336
@Ramit12 - 325
@Muffin1634 - 290
@Touchemoisituveux - -22

If you didn't post your score from the last game, then please do so now.

Having escaped the maze, you need to find another way into the inner chambers. The guardians don't bother you at all, as you explore the smaller ruins in the area around the large temple. You soon find a building which has collapsed on the inside, revealing tunnels, below the level of the maze. They are largely blocked off, unstable passages and will be difficult to traverse, however this is most likely the only way to get back to the temple. However, before you can enter the old tunnels, you must clear the rubble blocking the small entrance.

  • 405 Replies
KatPryde
offline
KatPryde
6,226 posts
Scribe
DICE RESULTS
8 = HaveWeClearedTheTunnel
COIN RESULTS
WhereIsTheBalrog
Tails
Ramit12
offline
Ramit12
2,711 posts
Lord

107. I'm not sure but after so long time, he got bored and left.

Personal Score: 322 -> 320

ShouldWeContinue = 3
YesOrNo = Tails

DICE RESULTS
3 = ShouldWeContinue
COIN RESULTS
YesOrNo
Tails
sciller45
offline
sciller45
1,717 posts
Chancellor

105. Something DID happen! The Balrog left. And by "left" I mostly mean left all this rubble. Let's keep digging!

IAmADwarfAndImDiggingA = 10
HoleDiggyDiggyHole = Tails

PS: 55 -> 50

Whoopsy daisy! I'm digging in the wrong direction! Let's go!

DICE RESULTS
10 = IAmADwarfAndImDiggingA
COIN RESULTS
HoleDiggyDiggyHole
Tails
KatPryde
offline
KatPryde
6,226 posts
Scribe
DICE RESULTS
7 = EasyToGetLostInMaze
COIN RESULTS
FollowTheScentofRum
Tails
Ramit12
offline
Ramit12
2,711 posts
Lord

96. Let's not follow rum, How about whisky?

Personal Score: 320 -> 3(.)14(15926535897932384626433832795028842...)

ShouldWeFollow = 11
TheScentOfWhisky = Tails

No, we should not.

DICE RESULTS
11 = ShouldWeFollow
COIN RESULTS
TheScentOfWhisky
Tails
Swarmlord2
offline
Swarmlord2
2,080 posts
Duke

90. We have broken through and have now entered the actual tunnels.

PS: 421

1d20=15Coin Flip = Heads

DICE RESULTS
15 = 1d20
COIN RESULTS
Coin Flip
Heads
KatPryde
offline
KatPryde
6,226 posts
Scribe
DICE RESULTS
13 = YayWeAreInside
COIN RESULTS
NowWhichWayToGo
Tails
PLGuy
offline
PLGuy
3,971 posts
King

98. I'll go this tunnel over there, on the right. BRB!

1d20=6
Coin Flip = Tails

PS = -21 -> -24

Not this way.

DICE RESULTS
6 = 1d20
COIN RESULTS
Coin Flip
Tails
Swarmlord2
offline
Swarmlord2
2,080 posts
Duke

95. I think that's the wrong way.

PS: 436

1d20=15Coin Flip = Heads

DICE RESULTS
15 = 1d20
COIN RESULTS
Coin Flip
Heads
PLGuy
offline
PLGuy
3,971 posts
King

110. Welp, you know the way. I'll just follow.
1d20=16
Coin Flip = Tails

PS = -24 -> -32

Ouch! I stumbled.

DICE RESULTS
16 = 1d20
COIN RESULTS
Coin Flip
Tails
sciller45
offline
sciller45
1,717 posts
Chancellor

102. Whoah, there, watch out! You almost fell in that hole! Just a sec, I'll check it out!

HoleDeepness = 17
HoleUsefulness = Heads

PS: 50 -> 67

Hey, guys, look! It's a chest!

DICE RESULTS
17 = HoleDeepness
COIN RESULTS
HoleUsefulness
Heads
KatPryde
offline
KatPryde
6,226 posts
Scribe
DICE RESULTS
5 = HowDeepIsTheHole
COIN RESULTS
WillWeNeedARope
Heads
PLGuy
offline
PLGuy
3,971 posts
King

124. I have a rope!
1d20=12
Coin Flip = Heads

PS=-32->-20

DICE RESULTS
12 = 1d20
COIN RESULTS
Coin Flip
Heads
KatPryde
offline
KatPryde
6,226 posts
Scribe
DICE RESULTS
15 = GoodieGoodie
COIN RESULTS
WhoVolunteersToGoDown
Heads
sciller45
offline
sciller45
1,717 posts
Chancellor

151. Cannonball! Alright, don't worry, I'm not THAT crazy!

IllSwanDiveThereInstead = 19
Wee = Tails

PS: 67 -> 57

DICE RESULTS
19 = IllSwanDiveThereInstead
COIN RESULTS
Wee
Tails
Showing 196-210 of 405

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