ForumsForum GamesCount to 500 IV: The Hidden Path

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Swarmlord2
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Swarmlord2
2,081 posts
Marquis

Welcome to the fourth count to 500 game.

In this game players must use dice to count to 500 by doing the following

1. State the current number which the count has reached
2. Roll 1d20
3. Flip 1 coin

Counting works as follows

The count starts at zero and resets upon completion of a count. You add the number on the 1d20 but, if the coin comes up as tails, divide the roll by 2 (rounding up) and take the resulting number away from the count. Mods and admins (if they ever join) always take away a full d20 and therefore don't have to flip a coin. The count can become negative and if it ever reaches -250, the mods and admins win, even if they haven't contributed. Any post that doesn't count or makes a mistake instantly removes 20 from the count (or adds twelve if it's a mod or admin), unless it is an intentional mistake meant to hinder one side, in which case it should be completely ignored. Missing the current count is a mistake (but if you still add to the count, the addition or subtraction counts as well as the penalty). Back to back (p1, p2, p1, p2, like in count to 100) counts as a mistake as well as double posting. B2b still counts, even if a mistake has been made in between viable posts. B2b only doesn't count if there is a reset. Double posting is allowed if it is to repeat a roll or flip which didn't work (because it contained invalid punctuation, for example) or which was forgotten.

Reaching 500 results in a win.

Players may name their rolls in any way (as long as it is not intentionally offensive).

Players must also count their personal scores with every post. This will be the players total contribution to their side in the game, including mistakes. At the end of each round, the totals shall be used to update the leaderboard. These totals are for all games and will not reset upon starting a new count.

Leaderboard

@HahiHa - 1638
@KatPryde - 828
@Swarmlord2 - 336
@Ramit12 - 325
@Muffin1634 - 290
@Touchemoisituveux - -22

If you didn't post your score from the last game, then please do so now.

Having escaped the maze, you need to find another way into the inner chambers. The guardians don't bother you at all, as you explore the smaller ruins in the area around the large temple. You soon find a building which has collapsed on the inside, revealing tunnels, below the level of the maze. They are largely blocked off, unstable passages and will be difficult to traverse, however this is most likely the only way to get back to the temple. However, before you can enter the old tunnels, you must clear the rubble blocking the small entrance.

  • 299 Replies
PLGuy
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PLGuy
4,755 posts
King

449. Pyrite is iron sulfide - we could extract sulfur from it by heating it to 800 degrees if you really need that steel xD
1d20=19
Coin Flip = Tails
PS = 127 -> 117

DICE RESULTS
19 = 1d20
COIN RESULTS
Coin Flip
Tails
PLGuy
offline
PLGuy
4,755 posts
King

445. In this underground temple that might be a challenge. Or maybe... Isn't Balrog able to produce such hotness?
1d20=16
Coin Flip = Heads
PS = 117 -> 133

DICE RESULTS
16 = 1d20
COIN RESULTS
Coin Flip
Heads
sciller45
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sciller45
2,836 posts
Justiciar

461. AH! Stop that! I need that pyrite, that sulfur and steel! I need it for-

ReasonsYouMustAcceptThat = 20
INeedToMakeABom = Tails

I mean, it's for a very exciting invention! But it's a top secret, patented invention, OK?

PS: 70 -> 60

There are no pictures of dice results because I got distracted before I edited this post. Yup.

PLGuy
offline
PLGuy
4,755 posts
King

450. The thing is - Balrog ran like in this direction, he might be around. Hmm... Sciller, why do you need to make a boom? We don't need another ship.
1d20=13
Coin Flip = Heads
PS = 133 -> 146

DICE RESULTS
13 = 1d20
COIN RESULTS
Coin Flip
Heads
sciller45
offline
sciller45
2,836 posts
Justiciar

463. But I wanted to make a bomb to scare the baddies away :'(

IThinkGandalfSacrifice = 9
DefeatedBalrog4Ever = Heads

Anyway, my point was to burn the sulfur and use it as tear gas. I need the pyrite to make a spark! Stop looking for a Balrog. They can smell your fear, you know?

PS: 60 -> 69

DICE RESULTS
9 = IThinkGandalfSacrifice
COIN RESULTS
DefeatedBalrog4Ever
Heads
PLGuy
offline
PLGuy
4,755 posts
King

487. And I swam in the river lately! (it should be the same day, please) But I'm not scared of Balrogs in the first place. Actually I always wanted to pet one.
1d20=3
Coin Flip = Heads
PS = 146 -> 149

DICE RESULTS
3 = 1d20
COIN RESULTS
Coin Flip
Heads
sciller45
offline
sciller45
2,836 posts
Justiciar

490. Hahaha. Silly you! They can smell my fear. They also smell the blood from my eye. Probably.

OhWhatsThatPleaseBe = 10
SteelSteelSteelSteel = Tails

HuhYes! Steel, baby! Now if you wouldn't mind, I have Balrog eyes to irritate.

PS: 69 -> 64

DICE RESULTS
10 = OhWhatsThatPleaseBe
COIN RESULTS
SteelSteelSteelSteel
Tails
PLGuy
offline
PLGuy
4,755 posts
King

485. No way! Are we going to see a crying Balrog for the first time? Johnny, did you hear that? xD
1d20=3
Coin Flip = Tails
BRB, I lost a stone :-(
PS = 149 -> 147

DICE RESULTS
3 = 1d20
COIN RESULTS
Coin Flip
Tails
sciller45
offline
sciller45
2,836 posts
Justiciar

479. Just a second. I might have to try this out on someone. Maybe the turtles. Or the bishop.

NoIThinkIllGoForTheTurtl = 7
CauseIJoinedTheLightSide = Tails

*Throws a bomb in front of a turtle* *The turtle is unfazed* Hm. I'm not sure turtles can cry. Oh? What's that smell? Uh, *gags*

Note to self: in the future, run away after exploding bomb.

PS: 64 -> 60

DICE RESULTS
7 = NoIThinkIllGoForTheTurtl
COIN RESULTS
CauseIJoinedTheLightSide
Tails
PLGuy
offline
PLGuy
4,755 posts
King

475. This should be now quite easy to reach the end of this journey. Or at least of this part.
1d20=2
Coin Flip = Heads

PS = 147 -> 149

DICE RESULTS
2 = 1d20
COIN RESULTS
Coin Flip
Heads
sciller45
offline
sciller45
2,836 posts
Justiciar

486. I have a 35 percent chance to win this.

YouFeelLuckyPunk = 5
WellDoYaHUH = Tails

ALRIGHT! I NEVER WANTED YOUR CHANCE, ANYWAY!

PS: 60 -> 57

DICE RESULTS
5 = YouFeelLuckyPunk
COIN RESULTS
WellDoYaHUH
Tails
PLGuy
offline
PLGuy
4,755 posts
King

483. So I have 10% now. Let's rock & roll!
1d20=12
Coin Flip = Heads
PS = 149 -> 161
Now that should be it.

DICE RESULTS
12 = 1d20
COIN RESULTS
Coin Flip
Heads
sciller45
offline
sciller45
2,836 posts
Justiciar

495. Ahh. You're putting too much pressure on me, mate.

PalmsAreSweatyKneesWeak = 13
ArmsAreHeavy = Tails

Mom's spaghetti. Well fuuuuuuuuu

PS: 57 -> 50

DICE RESULTS
13 = PalmsAreSweatyKneesWeak
COIN RESULTS
ArmsAreHeavy
Tails
PLGuy
offline
PLGuy
4,755 posts
King

504. Yay, We did it!!! Where are we? What's going on?

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