In this game players must use dice to count to 500 by doing the following
1. State the current number which the count has reached
2. Roll 1d20
3. Flip 1 coin
Counting works as follows
The count starts at zero and resets upon completion of a count. You add the number on the 1d20 but, if the coin comes up as tails, divide the roll by 2 (rounding up) and take the resulting number away from the count. Mods and admins (if they ever join) always take away a full d20 and therefore don't have to flip a coin. The count can become negative and if it ever reaches -250, the mods and admins win, even if they haven't contributed. Any post that doesn't count or makes a mistake instantly removes 20 from the count (or adds twelve if it's a mod or admin), unless it is an intentional mistake meant to hinder one side, in which case it should be completely ignored. Missing the current count is a mistake (but if you still add to the count, the addition or subtraction counts as well as the penalty). Back to back (p1, p2, p1, p2, like in count to 100) counts as a mistake as well as double posting. B2b still counts, even if a mistake has been made in between viable posts. B2b only doesn't count if there is a reset. Double posting is allowed if it is to repeat a roll or flip which didn't work (because it contained invalid punctuation, for example) or which was forgotten.
Reaching 500 results in a win.
Players may name their rolls in any way (as long as it is not intentionally offensive).
Players must also count their personal scores with every post. This will be the players total contribution to their side in the game, including mistakes. At the end of each round, the totals shall be used to update the leaderboard. These totals are for all games and will not reset upon starting a new count.
If you didn't post your score from the last game, then please do so now.
Having escaped the maze, you need to find another way into the inner chambers. The guardians don't bother you at all, as you explore the smaller ruins in the area around the large temple. You soon find a building which has collapsed on the inside, revealing tunnels, below the level of the maze. They are largely blocked off, unstable passages and will be difficult to traverse, however this is most likely the only way to get back to the temple. However, before you can enter the old tunnels, you must clear the rubble blocking the small entrance.
399. Ghaaaah! You pulled that arrow with your eye quickly, make priest resurrecting it, so we can stitch it back on its place! *throws a small vase on on the traps. Nothing happens* OK I'm heading back! 1d20=18 Coin Flip = Tails
PS = 112 -> 103
*as soon as he started going back a huge stone sphere rolled quickly behind him, on the perpendicular corridor, from left to right*
398. And I probably have hallucinations and sorta don't know what's real here and what's not 0_o 1d20=11 Coin Flip = Tails
PS = 103 -> 97
OK, so you didn't take it out with your eye. There was "no gore" setting on.
400. We can detect traps by throwing some stuff from backpacks! What do I have here... 1d20=17 Coin Flip = Tails
PS = 105 -> 96
... candy bars, 2 rocks, a thermometer, last month's newspaper, dance mat... Oh no, everything so important... I'm sentimental about them, I even named the rocks
387. Johnny, I have to throw you into an evil cube........ Really?! You don't mind it? *he said with a cracked voice, cleared his throat and then continued calmlier* Johnny, you're a prince among rocks.
*Johnny strikes the evil cube stopping its soul-sucking attack for a while. Noone could spot what happend to him after that.*
Banzai! *said while wiping a single tear* Now let's exorcise it! Can bishop exorcise cubes?! Also here @KatPryde a delicious candy bar! Maybe it can intensify your magic! (And hopefully it will weaken the rumbling of your stomach)
402. No way!? I've found you! @KatPryde@sciller45 look guys, here's Johnny, the bravest of stones!
What? No, you're the man. Johnny, you're the man! Ah, stop it, you're the man! No, you are! You are! Hahaha, my best buddy xD IDontNeedTreasures = 6 UnlessIFindNiceStones = Tails
PS = 101 -> 98
Oh, right sorry. I'm coming. Johnny, go back to Lucy, bro.