ForumsForum GamesCreate a planet 4 The New Universe

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Planetary189
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Planetary189
102 posts
Nomad

So, All create the planet forum games has died, I shall rebirth it!
(Tribute to the first i have ever seen... Planet Creator v2 )
Credits to ablu2 for making Planet Creator, and Sporemaniac for borrowing the name, But i changed up the rules.
Rules: The same as the first, but if you forgot.. Rules:
1: NO MEMES.
2: No killing a planet in a single post. That is considered god mode and if you god mode you will be expelled.
3. Please try to revive this thread if it dies.

Form:
Planet name:
Population:
Geography:
Sector:

Planet name is the name of your planet.
Population is how many people are living in it.
Geography is things like the atmosphere, and a map if you want.
Sector is where in the map you want to be. There are 4 sectors, and each sector has a sun. Sector 1 is top left, 2 top right, 3 bottom left, 4 bottom right. The only diffrence is that you can choose your sector.

  • 58 Replies
charlesjoseph
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charlesjoseph
287 posts
Herald

Random citizens start peace campaigns to reduce aggression (-15% aggression) {-2.5 aggression/turn}

planet: Sazan
pop:1100 (+90 natural pop growth)
basic: 9 (+.75/turn)
weapons: 4
sector: 2

aggression: 15% (2.5%/turn)
current results triggered (known{communicate to find more)}
Spinx action? 10%? 80-90%??
Regzy action? 10%? 75-95%??

Planetary189
offline
Planetary189
102 posts
Nomad

Planet Name: Spinx
Population: 9,000 - 9,500
Geography: Mainly flat, but sometimes has high mountains and significantly higher gravity than earth.
Sector: 1
Basic: 11
Weapons: 8 - 10
Sazan Activity: 10%
Regzy Activity: 1%
We research weapons, and we find out the pod has landed on Regzy. Our population is steadily increasing.
Spinx finds a new planet. Colonization efforts being discussed.

charlesjoseph
offline
charlesjoseph
287 posts
Herald

More reactors are built making mild anger

planet: Sazan
pop:1200 (+100 natural pop growth)
basic: 10 (+1/turn)
weapons: 4
sector: 2

aggression: 18% (3%/turn)
current results triggered (known{communicate to find more)}
Spinx action? 10%? 80-85%??
Regzy action? 10%? 80-95%??

Planetary189
offline
Planetary189
102 posts
Nomad

Nuclear energy has been researched.
Nuclear weapons discussed.
Planet Name: Spinx
Population: 9,500 - 9,600
Geography: Mainly flat, but sometimes has high mountains and significantly higher gravity than earth.
Sector: 1
Basic: 11 - 15
Weapons: 10 - 9
Sazan Activity: 10%
Regzy Activity: 1% - 2%
Nothing intense happens other than a small storm that destroys some weapons.

charlesjoseph
offline
charlesjoseph
287 posts
Herald

Sazan realizes they are behind in the arms race and create a weapons factory (1/turn losing .2/turn per turn)

planet: Sazan
pop:1330 (+130 natural pop growth)
basic: 11 (+1/turn)
weapons: 5 (+1/turn)
sector: 2

aggression: 21% (3%/turn)
current results triggered (known{communicate to find more)}
Spinx action? 10%? 85%?
Regzy action? 10%? 80-90%??

Planetary189
offline
Planetary189
102 posts
Nomad

Not much happens. No changes.

Planetary189
offline
Planetary189
102 posts
Nomad

ABADAKABRAREVIVE!!

charlesjoseph
offline
charlesjoseph
287 posts
Herald

life is good, until SUCA (Sazan's Ultimate Cosmic Administration) notices a METEOR at the top-right of sector 2! it will collide with the planet within 10 in-game days unless something stops it. (+10 aggression) it happened while they researched a faster ship for communication (+3 basic) the combination of these makes Sazan send spaceships to Regzy and Spinx (takes one day in-game)

planet: Sazan
pop:1470 (+130 natural pop growth)
basic: 15 (+1/turn)
weapons: 5.8 (+.8/turn)
sector: 2

aggression: 34% (3%/turn)
current results triggered (known{communicate to find more)}
Spinx action (war) 10%? 85%?
Regzy action? 10%? 80-85%??

Planetary189
offline
Planetary189
102 posts
Nomad

Spinx notices the meteor, and has initiated DFTM [DeFlect That Meteor] Their main tactic is to sacrifice one of their ships in RAMMING the meteor off course. This will take 7 ingame days.

charlesjoseph
offline
charlesjoseph
287 posts
Herald

Sazan uses the SCP (super calulating system) to calculate the best angle to hit the meteor. the citizens rejoice! (-15 aggresion -1/turn)

planet: Sazan
pop:1610 (+140 natural pop growth)
basic: 16 (+1/turn)
weapons: 6.4 (+.6/turn)
sector: 2

aggression: 21% (2%/turn)
current results triggered
Spinx action (war) 10% 85%
Regzy action? 10% 85%

turns till meteor impacts the planet: 8 days
turns till DFTM: 6 days

Planetary189
offline
Planetary189
102 posts
Nomad

DFTM is a success! the meteor is deflected from sazan and the planet rejoice!

yay

Planetary189
offline
Planetary189
102 posts
Nomad

Defribillator!
Planet Name: Spinx
Population: 9,600 - 9,700
Geography: Mainly flat, but sometimes has high mountains and significantly higher gravity than earth.
Sector: 1
Basic: 15 - 16
Weapons: 9 - 12
Sazan Activity: 10%
Regzy Activity: 2%
Nuclear weapon research starts.

charlesjoseph
offline
charlesjoseph
287 posts
Herald

after deflecting the meteor, some residue got hit off with a unknown chemical, tests are done, killing subjects but greatly increasing basic and agression.(-500 pop +6 basic +5 aggression)

planet: Sazan
pop:1250 (+100 natural pop growth)
basic: 22 (+1/turn)
weapons: 6.8 (+.4/turn)
sector: 2

aggression: 28% (2%/turn)
current results triggered
Spinx action (war) 10% 85%
Regzy action (war) 10% 85%

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