ForumsThe TavernThe Zombie Survival Club! (basic rules on page 144)

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thoadthetoad
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thoadthetoad
5,642 posts
Peasant

This is a completely serious club, people who make a decent enough plan will be able to comment and review other plans. Here is some zombie info.

run/walk: they walk

scream/groan: they groan

day/night: All da time babey!

what they attack: EVERYTHING THEY HEAR, OR THAT MOVES!

survivors: very very little, like near 100-1000 people on EARTH

guns: This is real time, being your neighboorhood and everything, you have all the resources you have in your house.

cure: there is none.

where to go: so long as you have a plan to get their, go for it.

how much you can carry: AGAIN, THIS IS REAL TIME

family members: theres a high chance they are zombehs too.
able to join: if you didn't read, just make a good plan.

durability: they can take ALOT of damage, worse than playing last stand 2 with just a pistol for the entire game when the zombies have twice as much life.

doors: they can't work a doorhandle for the mostpart of their brain is already rotted
I am still making my plan right now, but I think some of you can do it. Let the zombie surviving begin!

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MudPuddle
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MudPuddle
270 posts
Templar

The first thing that leaps to mind is target practice an hour a day, after two and a half years. I really have trouble imagining you would have the bullets for that, unless you went to a more primitive style of gun, where all you need is ball and powder.

You also fail to address the food/water issue in any real sense. Eventually supplies will dry up. Just about anything that isn't canned will rot within months.

I am curious to see how you would find a 'cure'. Would you capture zombies, and test things on them? How would you know if something was working or not, especially as a 'cure zombie' is a dead person. How would you know you were 'halfway' to a cure, without testing it on them?

What exactly did you mean by 'suited up'? I re-read the section three times, and I'm not sure if you are looking for a suit of armor (would that work? Plate mail, I mean?) or something else?

I admire your enthusiasm, but I have to find fault in this, and give you a C-.

There are a bunch of scenarios out there, or if you want, ask me, and I'll make one up for you.

jond
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jond
267 posts
Nomad

You could aslo play left for dead or the mall zombie game.

jond
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jond
267 posts
Nomad

Sorry, it was another called what would you do if there was a zombie infection?

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

I would grab my gun and set up defense in the windows and nail up the front door, get sand and put sandbags in the windows and I would probably find a big food source.

where would you get the sand? Btw, zombies don't use bullets, so I don't know how useful they'd be. What IS the food source? You can't just randomly say something is there. Is there a grain silo near you? That's a big food source.
After I run out I would gather goods and supplies and ammo run out to Giant Eagle and look for uninfected food and get it run out and I would get in my shed and pull out a ladder and climb back in the window.

there's so much gramatical errors there, I can't understand it. Btw, the virus only affects humans.
After I'm suited up I would look for survivors and I would bring them back to my house and protect because we are very lucky to be alive.

By the time you get to a point where it's semi-non-chaotic to go outside, there's going to be around 100-1000 people alive.
When I find 10 survivors I would go to ****'s to get some weapons (paintball guns, air soft guns, bats and balls, snipers, and rifles). My survivors: gun specialist, doctor (3 including me), cooks, a nurse, a war veteran, a business man (for intelligence), a scientist, and two teens who know a lot about the place.

I think that this is probably the WORST paragraph inside your plan. You can't really pick your survivors, let alone FIND any survivors. 10 survivors is 1% of the humans on EARTH at the LEAST. with the worst (but main) case scenario, that's 10% OF ALL HUMANS ON EARTH!!!!! That's really really really unlikely. Let alone finding all of those after a 1 week period.
After about ahh....3 months I would put up traps (lights, mines, and ditches etc.). After, I'm good to last a while I would have to make a path around my traps just to make a sure I don't lose a survivor.

1. Lights attract zombies at night, not a good idea.
2. I like that you decide to use traps, but you should do it earlier on.
3. A path is a good idea, but again, your gonna be HELLA lucky in order to find 1 survivor.
Now, after a year I would try to find a cure and make everybody good again. This might take a long time I would have to have shifts (maybe a doctor might be there and we have to switch off every time we have found a step closer to the cure).

There is no cure, or at least not unless you had a time machine. The zombies disintegrate at the contact of Trilobite blood. Trilobites are extinct.
Targeting practice for 1 hour. Work on cure for 2 hours others check any mischief around the fortress or any survivors looking for rescue. Workout for 3 hours. Eat for 20 minutes and then check around for any supplies forgotten for about 1. Finally, check for any cracks leaks or infected food and then got to bed.

1. I like the target practice and the workout
2. there is no cure :P
3. No infected food, you should have read the first 10 pages, and ESPECIALLY the first post.
4. 1 meal a day will srsly frak up your metabolism, you might as well post a "anorexia" or "I'm ready to die" label on your forehead right now.
5. good about cracks or leaks.

Tips:
1. Have a lookout if you manage to find 1 survivor.
2. Your weapons are going to go dry, and early at that. Find an armory, or a bank/prison. Those are prime choices for panic rooms, ammo, and with a prison you can find riot cop gear.
3. Rifles are nice, and an airsoft/paintball gun will do about as much good as a boot to the head.
4. Don't use light traps unless your highly improbable 1 survivor has a sniper rifle, besides, LIGHT ATTRACTS ZOMBIES. ESPECIALLY AT NIGHT. They are out all the time, and are not freaked out in the slightest by light.

good plan, but there were major flaws with it. Too bad eh?
skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

um.......well............jond.......I can see thoad found all of your mager flaws......

But you menitoned getting paintball guns. This is a terrible thing, becuse like people, zombies wont die from them. They could be used to mark traps, and or safe paths.

woody_7007
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woody_7007
2,662 posts
Peasant

Wtf that doesnt even make sense cuz its not possible! You would think in the 6 or so thousand years if there were zombies you would see them by now. And if scientists could make a person come back to life (or a parasite) the world would be a lot different, and more populated


Calm down mate, no need to get a boner. Go take out your sexual frustration elsewhere.

@ jond

I agree with what my fellow members said. Your plan is based on lots and lots of assumptions.

I would probably find a big food source.

When I find 10 survivors I would go to ****'s to get some weapons (paintball guns, air soft guns, bats and balls, snipers, and rifles). My survivors: gun specialist, doctor (3 including me), cooks, a nurse, a war veteran, a business man (for intelligence), a scientist, and two teens who know a lot about the place.

(maybe a doctor might be there and we have to switch off every time we have found a step closer to the cure).


How do you know you will find a food source?
How will you find 10 survivors? Especially ones that happen to be ideal for surviving a zombie outbeak.
In addition all that target practice would certainly attract much more attention than you would like. Zombies would hear the shots and flock to you. You would seen be surrounded.
thoadthetoad
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thoadthetoad
5,642 posts
Peasant

How do you know you will find a food source?
How will you find 10 survivors? Especially ones that happen to be ideal for surviving a zombie outbeak.
In addition all that target practice would certainly attract much more attention than you would like. Zombies would hear the shots and flock to you. You would seen be surrounded.

That might be a good place for the paintball guns! Of course, that makes sense right!
thoadthetoad
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thoadthetoad
5,642 posts
Peasant

bump

IF you wanna support me, please see my dragon travel stories

Yeah, it'll help the ZSC. Don't ask how, but it will.
XD.

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

*GASP*
Where is everyone? I don't want to resurrect the ZSC again, especially when I'm looking for someone to take the throne!

quakingphear
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quakingphear
410 posts
Peasant

Hey, sorry I've been gone. Schools been crazy and I almost failed math!!! I'll try and be more active now. By the way I got a sweet .22 rifle, and it's absolutely perfect for zombies.

thoadthetoad
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thoadthetoad
5,642 posts
Peasant

Nice dude!
But I think I may have deleted you for inactivity, I know it isn't your fault, but I hate a cluttered list.
Besides, you can improve on your plan now, right?

woody_7007
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woody_7007
2,662 posts
Peasant

By the way I got a sweet .22 rifle, and it's absolutely perfect for zombies.


A .22 probably doesn't have enough penetrative power to take down a zombie. It's also pretty difficult to score consistent hits with unless you are properly trained.
skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

ACtually woody, .22's can take down a deer. i think it would be able to kill a zombie. And as for the accuracy issue, no you wont hit every time, but for the most part, they are farily accruate. And ammo for them is plentifll.

Sorry thoad. Times are getting a bit crazy for quite a few reasons. My activity is dropping. But i will be posting here as much as possible.

quakingphear
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quakingphear
410 posts
Peasant

Yeah, and my .22 has a scope that just got bore-sighted. And the only reason I'd use it is for a head shot, and through the eye or temple is more enough to kill a regular person, let alone a zombie. I also went shooting with it recently, and got consistent grouping on a target that was about head shaped. More practice would make it easy to hit a moving zombie head, and with plentiful, cheap ammunition that won't be a problem.

MudPuddle
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MudPuddle
270 posts
Templar

An M-16 fires basically a .22 long. It's a weapon I wouldn't mind having, come Z-Day.

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