ForumsThe TavernThe Zombie Survival Club! (basic rules on page 144)

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thoadthetoad
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thoadthetoad
5,642 posts
Peasant

This is a completely serious club, people who make a decent enough plan will be able to comment and review other plans. Here is some zombie info.

run/walk: they walk

scream/groan: they groan

day/night: All da time babey!

what they attack: EVERYTHING THEY HEAR, OR THAT MOVES!

survivors: very very little, like near 100-1000 people on EARTH

guns: This is real time, being your neighboorhood and everything, you have all the resources you have in your house.

cure: there is none.

where to go: so long as you have a plan to get their, go for it.

how much you can carry: AGAIN, THIS IS REAL TIME

family members: theres a high chance they are zombehs too.
able to join: if you didn't read, just make a good plan.

durability: they can take ALOT of damage, worse than playing last stand 2 with just a pistol for the entire game when the zombies have twice as much life.

doors: they can't work a doorhandle for the mostpart of their brain is already rotted
I am still making my plan right now, but I think some of you can do it. Let the zombie surviving begin!

  • 5,049 Replies
Cenere
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Cenere
13,657 posts
Jester

Prolly. Well, I would not be able to use the information about guns, simply because it is somewhat impossible to find a gun here. hunting gear is easy, but nothing that would be actually useful to shoot zombies down with.

skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

But likewise I am hoping to beat some knowledge about basic guns and CQC weapons into your heads


Well guns....we could all use help with that. I am 14, and my mom's like anti-gun, anti-war, anti-violance, pro-weirdo!

Yeah...but CQC would be basically anything that works o na person.....
thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

ps if u say to correct it more im just leaving u d u c h e


Good idea! Correct it much, much more.
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These plans are pretty interesting to read, really. DDX has some good ideas. . .also, where's mudpuddle? Did he just disappear?
DDX
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DDX
3,562 posts
Nomad

These plans are pretty interesting to read, really. DDX has some good ideas. . .also, where's mudpuddle? Did he just disappear?


I has fantastical ideas o.O
naw I'm kidding, I'm just trying to survive, thanks for the compliment ^-^

Ok so if you guys could show me your plans or tell me what page to find it on, I would appreciate it
thoadthetoad
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thoadthetoad
5,642 posts
Peasant

Yeah, somewhat easy to read webb's plan, but since you're not gonna say active I'll have to give a thumbs down to your membership.

As for you DDX, I think your plan is good enough to get in, but keep in mind that generators aren't all that great. Think, zombies may have bad vision but they can see light, and when in the night they're gonna go towards lights. So generators aren't all that nice, unless used in like, a basement or something where light won't go out so easily.

thoadthetoad
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thoadthetoad
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Peasant

oh mai gawd I'm such a terrible person! We're supposed to give DDX a scenario for him to answer!
P.S. I think mudpuddle did disappear....I give him 2 more weeks, then he's demoted and VP will get the big P.

Anyways:
+++SCENARIO+++
You have a base and 2 people on your team, your beloved/mate Diane, who is pregnant, and your best bud, Jack. Diane is back at the base, which is a cell in a prison. She has a walkie talkie and a baby monitor (one for prison patrol, for zombies. The other for long range missions). She's about 6 months pregnant and needs a bunch of food (I think that's how far in it is...) and you go out hunting with Jack. However, Jack forgot to do a prison patrol last night. You shoot your first deer and hear about 20 moans, meaning 20+ zombies.
Through the baby monitor, you hear Diane screaming to go get her, and that there's about 30 zombies at the base (stupid jack).

Challenge! - Rescue Diane.
Goal: Survive and get back to base.

skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

then he's demoted and VP will get the big P.


yeah...But our V.P. Is woody, who kinda.....fell of the earth when he was stationd somewere.

@Alt,

MAKE A PLAN OR I KILL YOU!!!!!!!!!! And who wants that?

O, DDX....I may make a new plan, I have no idea were mine is. lol

Yeah for scenario...I wanna awnser! So....i will! And since I am somewhat happy STOWY TIME!

O sniz, this is hard....especially when you consider how much emotions would be i nthe way....

Ok, so is the cell door locked? What weapons do we have, and how far from the base are we? and how big of a prison? if it was a state prison, you could find plenty of nice little toys i nthere.....
thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

MAKE A PLAN OR I KILL YOU!!!!!!!!!! And who wants that?


SO, do I just tihnk of a plan? And where to start and stuff? kthx.
DDX
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DDX
3,562 posts
Nomad

As for you DDX, I think your plan is good enough to get in, but keep in mind that generators aren't all that great. Think, zombies may have bad vision but they can see light, and when in the night they're gonna go towards lights. So generators aren't all that nice, unless used in like, a basement or something where light won't go out so easily.


you don't need light! even if you did use light, it would only be the purpose of blinding, such as using magnesium flares. I would use the generator to cook stuff, because personally I'd rather not die by food poisoning/parasites ect. lol


okdoke. First I would radio in to Diane to lock the prison door, Because I don't think zombies can pick locks or chomp through steel bars. If it is impossible to lock the door, I would suggest Diane to shut the fudge up and get on the top bunk of the prison and cover herself with a blanket and make no movements. I am assuming that zombies respond to sound and light. not smell, because then it would be too easy, as throwing something repugnant such as mustard gas could take out the whole lot.

Annnnyway, Diane should be relatively safe on the top bunk, controlling her breathing. I would have her hold down the walkie talkie button so I could hear her breathing, but I would tell her not to talk.

So it is just me and jack, the dumb tard who forgot to do the patrol... maybe I should just shoot him and eat him... but then we would be down 1 person. I could go Rambolawl on the zombies with a (bolt action rifle? automatic rifle? assault rifle? musket? O rifle, but then that would be the dumbest thing ever. Priorities first would be to GTFO-> but Diane needs fuuds (foods yea I know how to spell) so if the situation let me, I would take a knife/rock/my hands and rip/tear/cut of the flanks of the deer, however if the zombies are close, Jack and I will make like a tree (lol how does this work.) and escape towards the prison. There, should be around 20 zombies.


------------------------
| | |
| | |
| | |
| locked cell door |
| | |
| | |
| | |
|_Bunk bed__| |
| | |
| | |
| | Zombies |
| | Be |
| | Here? |
| | |
| | |
|___________| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| DDX+jack |

ok hopefully you guys can see this ascii picture good enough.

Anyway the plan will be for us to go into a prison cell and lock the door, so the zombies cannot get in, and from there we can hack at them and shoot them with the rifle (should be easier since they are all lined up).
LiL_GaNgSta_BlAzE
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LiL_GaNgSta_BlAzE
2,269 posts
Jester

^^^^^^ I am not so sure about locking your self in a prison cell. How would you lock it from the outside? Or better yet, how would you get out in the end?

Sure you could fit your hand through the bars and open it, but in the modern age, the cells are controled from the head security room. Where you need to press a button and open all cell doors or just one or two.

With that, I don't think locking yourself in a cell will do much good for you. Especially with the fact that, you or one other person may be bit, scratched and what not, thus turning you into a zombie.

Then, you'd be trapped in a square cement block with a zombie inside, and a few more outside.

DDX
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DDX
3,562 posts
Nomad

http://www.cheapestpcrepair.com/wow/wp-content/uploads/2008/04/prison-penetentiary-prisons-cell-cells-bar-bars-inmate-inmates.jpg

I was thinking of something like this, where the lock would be on the side... note hand position. you could shove a pike/spear object through the bars. and shoot with the rifle.

I don't know much about prison cells, so I was thinking a bit more oldschool like in the movies.

skater_kid_who_pwns
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skater_kid_who_pwns
4,375 posts
Blacksmith

looks pretty good DDX.

Allright, as for me, I would.....Hrm.....

Allright, since i am assuming I have only one rifle, and if there are trees nerby, which I am hoping there is, we could make a make shift spear. From there iwould tell diane? to flip the bunk bed down in front of the cell door, so if it opens in wards, the bed would hold it shut. If it opened out wards, well it would still be nice to put something between them and you. From there, I would just kill them one at a time, untill they turned and came towards me. Tehy are pretty stupid, ad for at least a bit would focus on Diane. Eventually they would die....and then we would go get a deer and eat YEAH!

I fail....so Iam gonna leave.

thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

Okay. . .can I join? Mah plan (assuming that this is the regular walking Goliath virus, of course):
I would gather a few essential supplies(four bottles of Ice Mountain water with 30% less plastic so they would be lighter, 1/4 pound of beef jerky), in a small bag, then sling it over my shoulder. I would most likely use a .35 pistol, because the kick and noise is relatively low, yet still would be able to most likely pierce the skull and hit the brain for a kill. For CQC, something like a crowbar would be good, because the end is sharp enough to kill a zombie (unless their bones get harder when they get infected) which I would carry in the bag. Teh crowbar would preferably be made of a light aluminum, so it wouldn't be very heavy and therefore easy to carry and quick to swing. I would also take my asthma inhaler. I would leave around 6 AM, right after feeding time, (so I would have more time to go to my destination) and I would wear soft-sole shoes so I make less noise and would attract less attention. I would make my way on foot to a nearby Home Depot (lots of weapons there, and usually located next to a gas station for food and abandoned cars). I would kill the sensors on all of the automatic doors, and they're made of tempered glass and metal (the zombies would not be able to break through tempered glass, I guarantee you) and close the doors to keep the zombies out. They aren't smart enough to manually open the doors either, so only I would be able to come and go (other survivors probably wouldn't be able to get in, because it is a little-known fact that automatic doors can be manually opened.) as I please. During the day, I would be able to head to the gas station to stockpile food and water, and I would most likely be able to find and use a generator or car battery to power a travel grill (which can be found at sporting goods stores, of which one would be nearby) to cook foods. I would be able to kill zombies effectively with my gun and crowbar, and if needed, I could outrun one because they limp along.
--------
Good so far?

DDX
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DDX
3,562 posts
Nomad

Good so far?


so uh, did you bring a poop bag? You aren't gonna relieve yourself in the street now are you... no I'm just kidding, good work.

although...
Teh crowbar would preferably be made of a light aluminum


I would not choose aluminum as it warps under stress, I would choose an alloy of aluminum and maybe steel.
thisisnotanalt
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thisisnotanalt
9,821 posts
Shepherd

I would not choose aluminum as it warps under stress, I would choose an alloy of aluminum and maybe steel.


It probably wouldn't encounter much stress due to the sharpness of the prying end to the zombie's skull, so that would be a very long-term problem. Another thing is that there would be a wealth of hatchets, axes, lead pipes, crowbars, and other ideal CQC weapons at Home Depot, so the crowbar would be easily replaceable.
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